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<div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;"> | <div style="display:inline-block; vertical-align:top; min-width:550px; width:55%; margin-right:40px;"> | ||
{{#widget: | {{#widget:LogDatasetsChart|uniqueId={{{1|}}}Skeletonbones_Bones_HR1|datasets={"labels":[0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110, 120, 130, 140, 150, 160, 170, 180, 190, 200, 210, 220, 230, 240, 250, 260, 270, 280, 290, 300, 310, 320, 330, 340, 350, 360, 370, 380, 390, 400, 410, 420, 430, 440, 450, 460, 470, 480, 490, 500],"datasets":[{"label":"0","data":[1.0, 0.985874, 0.972039, 0.958489, 0.945208, 0.932108, 0.919342, 0.906817, 0.894524, 0.882454, 0.870604, 0.858961, 0.847519, 0.836273, 0.825213, 0.814266, 0.803562, 0.793021, 0.782648, 0.772425, 0.762355, 0.752428, 0.742638, 0.732984, 0.723458, 0.713997, 0.704712, 0.695543, 0.686482, 0.677529, 0.668676, 0.659918, 0.651251, 0.642674, 0.634176, 0.625713, 0.617373, 0.609108, 0.600909, 0.592777, 0.584701, 0.576684, 0.568722, 0.560806, 0.552936, 0.545064, 0.537273, 0.529518, 0.521792, 0.514095, 0.506416],"borderColor":"#323232","backgroundColor":"#323232AA"},{"label":"1","data":[1.0, 0.985874, 0.972039, 0.958489, 0.945208, 0.932108, 0.919342, 0.906817, 0.894524, 0.882454, 0.870604, 0.858961, 0.847519, 0.836273, 0.825213, 0.814266, 0.803562, 0.793021, 0.782648, 0.772425, 0.762355, 0.752428, 0.742638, 0.732984, 0.723458, 0.713997, 0.704712, 0.695543, 0.686482, 0.677529, 0.668676, 0.659918, 0.651251, 0.642674, 0.634176, 0.625713, 0.617373, 0.609108, 0.600909, 0.592777, 0.584701, 0.576684, 0.568722, 0.560806, 0.552936, 0.545064, 0.537273, 0.529518, 0.521792, 0.514095, 0.506416],"borderColor":"#646464","backgroundColor":"#646464AA"},{"label":"2","data":[1.0, 0.990853, 0.981958, 0.973311, 0.964899, 0.956637, 0.948683, 0.940945, 0.933416, 0.926092, 0.918971, 0.912043, 0.905304, 0.898753, 0.892382, 0.886113, 0.880092, 0.874234, 0.868549, 0.863018, 0.857649, 0.852434, 0.847369, 0.842456, 0.837688, 0.832996, 0.828512, 0.824171, 0.819965, 0.815898, 0.811964, 0.80816, 0.804486, 0.800944, 0.797525, 0.794174, 0.79101, 0.787973, 0.785059, 0.782271, 0.779602, 0.777058, 0.774639, 0.772338, 0.770161, 0.768045, 0.766112, 0.764304, 0.76262, 0.761062, 0.759624],"borderColor":"#DEDEDE","backgroundColor":"#DEDEDEAA"},{"label":"3","data":[1.0, 0.995832, 0.991877, 0.988133, 0.984591, 0.981167, 0.978024, 0.975072, 0.972309, 0.96973, 0.967338, 0.965125, 0.96309, 0.961233, 0.95955, 0.95796, 0.956622, 0.955447, 0.954449, 0.953612, 0.952944, 0.95244, 0.9521, 0.951928, 0.951919, 0.951996, 0.952313, 0.952798, 0.953448, 0.954267, 0.955251, 0.956402, 0.957721, 0.959214, 0.960873, 0.962635, 0.964646, 0.966837, 0.969208, 0.971765, 0.974502, 0.977431, 0.980556, 0.983869, 0.987386, 0.991026, 0.994951, 0.999091, 1.003447, 1.008029, 1.012833],"borderColor":"#62BE0B","backgroundColor":"#62BE0BAA"},{"label":"4","data":[1.0, 1.09442, 1.186284, 1.275679, 1.362674, 1.448202, 1.530607, 1.610819, 1.6889, 1.764908, 1.838909, 1.910948, 1.981075, 2.04935, 2.115808, 2.181275, 2.244235, 2.305495, 2.365124, 2.423127, 2.479559, 2.534443, 2.587807, 2.639695, 2.690122, 2.739843, 2.78742, 2.833622, 2.878459, 2.921965, 2.964145, 3.005016, 3.044596, 3.082914, 3.119955, 3.156481, 3.191048, 3.224403, 3.25654, 3.287482, 3.317205, 3.345747, 3.373111, 3.399269, 3.424255, 3.448771, 3.471383, 3.492822, 3.513067, 3.532133, 3.549978],"borderColor":"#4A9BD1","backgroundColor":"#4A9BD1AA"},{"label":"5","data":[1.0, 1.109357, 1.216041, 1.319157, 1.41978, 1.517865, 1.612761, 1.705401, 1.795854, 1.884185, 1.9695, 2.052821, 2.134207, 2.212759, 2.289487, 2.364245, 2.436516, 2.50805, 2.576058, 2.643411, 2.708266, 2.7716, 2.833449, 2.892908, 2.950948, 3.007354, 3.062638, 3.115651, 3.167354, 3.216833, 3.265049, 3.312021, 3.357771, 3.401374, 3.444731, 3.48474, 3.524816, 3.562796, 3.599639, 3.634402, 3.669001, 3.701532, 3.731995, 3.762317, 3.790575, 3.816442, 3.842499, 3.866482, 3.88936, 3.910144, 3.930803],"borderColor":"#AD5AFF","backgroundColor":"#AD5AFFAA"}]}|title=Luck's Effect on Each Luck Grade|yAxisLabel=(Probability at X Luck) / (Probability at 0 Luck)|xAxisLabel=Luck}}</div> | ||
<div style="display:inline-block; max-width:450px"> | <div style="display:inline-block; max-width:450px"> | ||
<div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content: | <div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content:center; font-size:20px"> | ||
<div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | <div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | ||
{{TabToggle|0|<b>0</b>|active=yes | {{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|100|<b>100</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}} | ||
<div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | <div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | ||
<div class="0-data"> | <div class="0-data" style="font-size:16px"> | ||
<table cellspacing="0" class=" | <table cellspacing="0" class="loottable summary"> | ||
<caption>Loot Summary at 0 Luck</caption> | <caption>Loot Summary at 0 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>24.26%</th><th>Armor<br>26.95%</th><th>Utility<br>21.77%</th><th>Misc<br>17.02%</th><th>Nothing<br>10.0%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>10.0%</td><td></td><td></td><td></td><td></td><td>10.0%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>13.41%</td><td>4.3548%</td><td>4.8387%</td><td>4.2175%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>43.89%</td><td>11.8286%</td><td>13.1429%</td><td>9.8061%</td><td>9.113%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>16.97%</td><td>5.4545%</td><td>6.0606%</td><td>5.4545%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>7.4%</td><td>2.4677%</td><td>2.7419%</td><td>2.1935%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>0.42%</td><td>0.15%</td><td>0.1667%</td><td>0.1%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>7.91%</td><td></td><td></td><td></td><td>7.9089%</td><td></td></tr></table></div> | ||
<div class=" | <div class="100-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | |||
<table cellspacing="0" class=" | |||
<caption>Loot Summary at 100 Luck</caption> | <caption>Loot Summary at 100 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>24.77%</th><th>Armor<br>27.52%</th><th>Utility<br>22.28%</th><th>Misc<br>16.72%</th><th>Nothing<br>8.71%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>8.71%</td><td></td><td></td><td></td><td></td><td>8.706%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>11.74%</td><td>3.7913%</td><td>4.2126%</td><td>3.7354%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>40.3%</td><td>10.8701%</td><td>12.0779%</td><td>9.0408%</td><td>8.3103%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>16.42%</td><td>5.2764%</td><td>5.8627%</td><td>5.2764%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>13.61%</td><td>4.538%</td><td>5.0422%</td><td>4.0337%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>0.82%</td><td>0.2954%</td><td>0.3282%</td><td>0.1969%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>8.41%</td><td></td><td></td><td></td><td>8.4057%</td><td></td></tr></table></div> | ||
<div class=" | <div class="200-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | |||
<table cellspacing="0" class=" | |||
<caption>Loot Summary at 200 Luck</caption> | <caption>Loot Summary at 200 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>25.19%</th><th>Armor<br>27.99%</th><th>Utility<br>22.72%</th><th>Misc<br>16.49%</th><th>Nothing<br>7.62%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>7.62%</td><td></td><td></td><td></td><td></td><td>7.6235%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>10.35%</td><td>3.3199%</td><td>3.6888%</td><td>3.3405%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>37.57%</td><td>10.1448%</td><td>11.272%</td><td>8.4679%</td><td>7.689%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>16.17%</td><td>5.1979%</td><td>5.7754%</td><td>5.1979%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>18.36%</td><td>6.1189%</td><td>6.7988%</td><td>5.439%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>1.13%</td><td>0.4062%</td><td>0.4514%</td><td>0.2708%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>8.8%</td><td></td><td></td><td></td><td>8.7972%</td><td></td></tr></table></div> | ||
<div class=" | <div class="300-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | |||
<table cellspacing="0" class=" | |||
<caption>Loot Summary at 300 Luck</caption> | <caption>Loot Summary at 300 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>25.53%</th><th>Armor<br>28.37%</th><th>Utility<br>23.1%</th><th>Misc<br>16.32%</th><th>Nothing<br>6.69%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>6.69%</td><td></td><td></td><td></td><td></td><td>6.6868%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>9.16%</td><td>2.912%</td><td>3.2355%</td><td>3.0085%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>35.53%</td><td>9.6044%</td><td>10.6715%</td><td>8.049%</td><td>7.2089%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>16.21%</td><td>5.2105%</td><td>5.7894%</td><td>5.2105%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>21.94%</td><td>7.3147%</td><td>8.1275%</td><td>6.502%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>1.36%</td><td>0.4898%</td><td>0.5442%</td><td>0.3265%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>9.11%</td><td></td><td></td><td></td><td>9.1085%</td><td></td></tr></table></div> | ||
<div class=" | <div class="400-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | |||
<table cellspacing="0" class=" | |||
<caption>Loot Summary at 400 Luck</caption> | <caption>Loot Summary at 400 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>25.82%</th><th>Armor<br>28.69%</th><th>Utility<br>23.44%</th><th>Misc<br>16.2%</th><th>Nothing<br>5.85%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>5.85%</td><td></td><td></td><td></td><td></td><td>5.847%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>8.1%</td><td>2.5463%</td><td>2.8292%</td><td>2.7221%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>34.08%</td><td>9.2216%</td><td>10.2462%</td><td>7.7629%</td><td>6.8454%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>16.54%</td><td>5.3155%</td><td>5.9061%</td><td>5.3155%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>24.56%</td><td>8.186%</td><td>9.0956%</td><td>7.2765%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>1.53%</td><td>0.5504%</td><td>0.6115%</td><td>0.3669%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>9.36%</td><td></td><td></td><td></td><td>9.3555%</td><td></td></tr></table></div> | ||
<div class=" | <div class="500-data" style="display:none; font-size:16px"> | ||
<table cellspacing="0" class="loottable summary"> | |||
<table cellspacing="0" class=" | |||
<caption>Loot Summary at 500 Luck</caption> | <caption>Loot Summary at 500 Luck</caption> | ||
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 | <tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>26.07%</th><th>Armor<br>28.96%</th><th>Utility<br>23.78%</th><th>Misc<br>16.13%</th><th>Nothing<br>5.06%</th></tr> | ||
<tr | <tr class="cr0"><td>Junk<br>5.06%</td><td></td><td></td><td></td><td></td><td>5.0642%</td></tr> | ||
<tr | <tr class="cr1"><td>Poor<br>7.12%</td><td>2.2054%</td><td>2.4504%</td><td>2.4686%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr2"><td>Common<br>33.16%</td><td>8.9853%</td><td>9.9836%</td><td>7.6024%</td><td>6.5858%</td><td></td></tr> | ||
<tr | <tr class="cr3"><td>Uncommon<br>17.19%</td><td>5.5245%</td><td>6.1384%</td><td>5.5245%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr4"><td>Rare<br>26.28%</td><td>8.7604%</td><td>9.7338%</td><td>7.787%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr5"><td>Epic<br>1.64%</td><td>0.5896%</td><td>0.6551%</td><td>0.3931%</td><td></td><td></td></tr> | ||
<tr | <tr class="cr7"><td>Unique<br>9.55%</td><td></td><td></td><td></td><td>9.5478%</td><td></td></tr></table></div></div></div> | ||
<div class="line" style="margin-bottom:30px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | <div class="line" style="margin-bottom:30px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div> | ||
<table cellspacing="0" class="loottable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%"> | |||
<caption>Loot Table at 0 Luck</caption> | |||
<tr><th style="width:5%">Name</th><th class="tooltip" style="width:5%"><u>Luck Grade</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Luck Grades present on the graph but missing in the column below are associated with dropping nothing.</span></th><th style="width:5%"> |
Revision as of 16:47, 22 September 2024
0
100
200
300
400
500
Type Rarity | Weapon 24.26% | Armor 26.95% | Utility 21.77% | Misc 17.02% | Nothing 10.0% |
---|---|---|---|---|---|
Junk 10.0% | 10.0% | ||||
Poor 13.41% | 4.3548% | 4.8387% | 4.2175% | ||
Common 43.89% | 11.8286% | 13.1429% | 9.8061% | 9.113% | |
Uncommon 16.97% | 5.4545% | 6.0606% | 5.4545% | ||
Rare 7.4% | 2.4677% | 2.7419% | 2.1935% | ||
Epic 0.42% | 0.15% | 0.1667% | 0.1% | ||
Unique 7.91% | 7.9089% |
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|---|---|---|---|---|
1 | Poor | Utility | 1 | 0.4839% | |
2 | Common | Utility | 1 | 1.3143% | |
3 | Uncommon | Utility | 1 | 0.6061% | |
4 | Rare | Utility | 1 | 0.2742% | |
5 | Epic | Utility | 1 | 0.0167% | |
1 | Poor | Weapon | 1 | 0.4839% | |
2 | Common | Weapon | 1 | 1.3143% | |
3 | Uncommon | Weapon | 1 | 0.6061% | |
4 | Rare | Weapon | 1 | 0.2742% | |
5 | Epic | Weapon | 1 | 0.0167% | |
1 | Poor | Weapon | 1 | 0.4839% | |
2 | Common | Weapon | 1 | 1.3143% | |
3 | Uncommon | Weapon | 1 | 0.6061% | |
4 | Rare | Weapon | 1 | 0.2742% | |
5 | Epic | Weapon | 1 | 0.0167% | |
1 | Poor | Weapon | 1 | 0.4839% | |
2 | Common | Weapon | 1 | 1.3143% | |
3 | Uncommon | Weapon | 1 | 0.6061% | |
4 | Rare | Weapon | 1 | 0.2742% | |
5 | Epic | Weapon | 1 | 0.0167% | |
1 | Poor | Armor | 1 | 0.4839% | |
2 | Common | Armor | 1 | 1.3143% | |
3 | Uncommon | Armor | 1 | 0.6061% | |
4 | Rare | Armor | 1 | 0.2742% | |
5 | Epic | Armor | 1 | 0.0167% | |
1 | Poor | Utility | 2 | 0.4839% | |
2 | Common | Utility | 2 | 1.3143% | |
3 | Uncommon | Utility | 2 | 0.6061% | |
4 | Rare | Utility | 2 | 0.2742% | |
1 | Poor | Armor | 1 | 0.4839% | |
2 | Common | Armor | 1 | 1.3143% | |
3 | Uncommon | Armor | 1 | 0.6061% | |
4 | Rare | Armor | 1 | 0.2742% | |
5 | Epic | Armor | 1 | 0.0167% | |
1 | Unique | Misc | 2 | 0.4839% | |
1 | Unique | Misc | 3 | 0.4839% | |
2 | Unique | Misc | 4 | 1.3143% | |
2 | Unique | Misc | 5 | 1.3143% | |
2 | Unique | Misc | 6 | 1.3143% | |
3 | Unique | Misc | 7 | 0.6061% | |
3 | Unique | Misc | 8 | 0.6061% | |
3 | Unique | Misc | 9 | 0.6061% | |
4 | Unique | Misc | 10 | 0.2742% | |
4 | Unique | Misc | 12 | 0.2742% | |
4 | Unique | Misc | 15 | 0.2742% | |
4 | Unique | Misc | 18 | 0.2742% | |
5 | Unique | Misc | 20 | 0.0167% | |
5 | Unique | Misc | 23 | 0.0167% | |
5 | Unique | Misc | 25 | 0.0167% | |
5 | Unique | Misc | 27 | 0.0167% | |
5 | Unique | Misc | 29 | 0.0167% | |
1 | Poor | Weapon | 1 | 0.4839% | |
2 | Common | Weapon | 1 | 1.3143% | |
3 | Uncommon | Weapon | 1 | 0.6061% | |
4 | Rare | Weapon | 1 | 0.2742% | |
5 | Epic | Weapon | 1 | 0.0167% | |
1 | Poor | Armor | 1 | 0.4839% | |
2 | Common | Armor | 1 | 1.3143% | |
3 | Uncommon | Armor | 1 | 0.6061% | |
4 | Rare | Armor | 1 | 0.2742% | |
5 | Epic | Armor | 1 | 0.0167% | |
1 | Poor | Weapon | 1 | 0.4839% | |
2 | Common | Weapon | 1 | 1.3143% | |
3 | Uncommon | Weapon | 1 | 0.6061% | |
4 | Rare | Weapon | 1 | 0.2742% | |
5 | Epic | Weapon | 1 | 0.0167% | |
1 | Poor | Utility | 1 | 0.4839% | |
2 | Common | Utility | 1 | 1.3143% | |
3 | Uncommon | Utility | 1 | 0.6061% | |
4 | Rare | Utility | 1 | 0.2742% | |
5 | Epic | Utility | 1 | 0.0167% | |
1 | Poor | Armor | 1 | 0.4839% | |
2 | Common | Armor | 1 | 1.3143% | |
3 | Uncommon | Armor | 1 | 0.6061% | |
4 | Rare | Armor | 1 | 0.2742% | |
5 | Epic | Armor | 1 | 0.0167% | |
1 | Poor | Armor | 1 | 0.4839% | |
2 | Common | Armor | 1 | 1.3143% | |
3 | Uncommon | Armor | 1 | 0.6061% | |
4 | Rare | Armor | 1 | 0.2742% | |
5 | Epic | Armor | 1 | 0.0167% | |
3 | Common | Utility | 2 | 0.6061% | |
3 | Uncommon | Utility | 1 | 0.6061% | |
4 | Rare | Utility | 1 | 0.2742% | |
5 | Epic | Utility | 1 | 0.0167% | |
1 | Poor | Armor | 1 | 0.4839% | |
2 | Common | Armor | 1 | 1.3143% | |
3 | Uncommon | Armor | 1 | 0.6061% | |
4 | Rare | Armor | 1 | 0.2742% | |
5 | Epic | Armor | 1 | 0.0167% | |
2 | Common | Utility | 1 | 1.3143% | |
1 | Poor | Utility | 1 | 0.4839% | |
2 | Common | Utility | 1 | 1.3143% | |
3 | Uncommon | Utility | 1 | 0.6061% | |
4 | Rare | Utility | 1 | 0.2742% | |
5 | Epic | Utility | 1 | 0.0167% | |
1 | Poor | Utility | 1 | 0.4839% | |
2 | Common | Utility | 1 | 1.3143% | |
3 | Uncommon | Utility | 1 | 0.6061% | |
4 | Rare | Utility | 1 | 0.2742% | |
5 | Epic | Utility | 1 | 0.0167% | |
3 | Uncommon | Utility | 1 | 0.6061% | |
4 | Rare | Utility | 1 | 0.2742% | |
5 | Epic | Utility | 1 | 0.0167% | |
1 | Poor | Armor | 1 | 0.4839% | |
2 | Common | Armor | 1 | 1.3143% | |
3 | Uncommon | Armor | 1 | 0.6061% | |
4 | Rare | Armor | 1 | 0.2742% | |
5 | Epic | Armor | 1 | 0.0167% | |
1 | Poor | Armor | 1 | 0.4839% | |
2 | Common | Armor | 1 | 1.3143% | |
3 | Uncommon | Armor | 1 | 0.6061% | |
4 | Rare | Armor | 1 | 0.2742% | |
5 | Epic | Armor | 1 | 0.0167% | |
1 | Poor | Armor | 1 | 0.4839% | |
2 | Common | Armor | 1 | 1.3143% | |
3 | Uncommon | Armor | 1 | 0.6061% | |
4 | Rare | Armor | 1 | 0.2742% | |
5 | Epic | Armor | 1 | 0.0167% | |
1 | Poor | Weapon | 1 | 0.4839% | |
2 | Common | Weapon | 1 | 1.3143% | |
3 | Uncommon | Weapon | 1 | 0.6061% | |
4 | Rare | Weapon | 1 | 0.2742% | |
5 | Epic | Weapon | 1 | 0.0167% | |
1 | Poor | Armor | 1 | 0.4839% | |
2 | Common | Armor | 1 | 1.3143% | |
3 | Uncommon | Armor | 1 | 0.6061% | |
4 | Rare | Armor | 1 | 0.2742% | |
5 | Epic | Armor | 1 | 0.0167% | |
1 | Poor | Weapon | 1 | 0.4839% | |
2 | Common | Weapon | 1 | 1.3143% | |
3 | Uncommon | Weapon | 1 | 0.6061% | |
4 | Rare | Weapon | 1 | 0.2742% | |
5 | Epic | Weapon | 1 | 0.0167% | |
1 | Common | Misc | 2 | 0.4839% | |
1 | Common | Misc | 3 | 0.4839% | |
1 | Common | Misc | 4 | 0.4839% | |
1 | Common | Misc | 5 | 0.4839% | |
2 | Common | Misc | 6 | 1.3143% | |
2 | Common | Misc | 7 | 1.3143% | |
2 | Common | Misc | 8 | 1.3143% | |
2 | Common | Misc | 9 | 1.3143% | |
2 | Common | Misc | 10 | 1.3143% | |
3 | Common | Misc | 15 | 0.6061% | |
1 | Poor | Weapon | 1 | 0.4839% | |
2 | Common | Weapon | 1 | 1.3143% | |
3 | Uncommon | Weapon | 1 | 0.6061% | |
4 | Rare | Weapon | 1 | 0.2742% | |
5 | Epic | Weapon | 1 | 0.0167% | |
1 | Poor | Weapon | 1 | 0.4839% | |
2 | Common | Weapon | 1 | 1.3143% | |
3 | Uncommon | Weapon | 1 | 0.6061% | |
4 | Rare | Weapon | 1 | 0.2742% | |
5 | Epic | Weapon | 1 | 0.0167% | |
1 | Poor | Utility | 2 | 0.4839% | |
2 | Common | Utility | 2 | 1.3143% | |
3 | Uncommon | Utility | 2 | 0.6061% | |
4 | Rare | Utility | 2 | 0.2742% | |
2 | Poor | Utility | 1 | 1.3143% | |
3 | Uncommon | Utility | 2 | 0.6061% |