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| <td style=" text-align:middle"> [[File:Perk Axe Specialization.png|link=|x96px]] <br> Axe Specialization </td> | | <td style=" text-align:middle"> [[File:Perk Axe Specialization.png|link=|x96px]] <br> Axe Specialization </td> |
| <td> Adds +3 weapon damage to your axe attacks. <br> (Battle Axe, Double Axe, Felling Axe, Francisca Axe, Hatchet, Horseman's Axe) | | <td> Adds +3 [[Damage_Calculation#"Gear"_Weapon_Damage|Weapon damage]] to your [[Weapons#Axes|Axe]] attacks. <br> |
| </td> | | </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Berserker.png|link=|x96px]] <br> Berserker </td> | | <td style=" text-align:middle"> [[File:Perk Berserker.png|link=|x96px]] <br> Berserker </td> |
| <td> The lower your remaining HP, the higher your physical attack power, up to 33.33% at just above 0hp. The benefit is negatively affected by Health Bonus %, like Robust, War Cry, and Blood Exchange, which all add together. <br><table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="display:inline-block;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | | <td> The lower your remaining HP, the higher your [[Stats#Physical Power Bonus|physical power bonus]], up to 33.33% at just above 0hp. The benefit is negatively affected by Health Bonus %, like Robust, War Cry, and Blood Exchange, which all add together. <br><table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="display:inline-block;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> |
| <caption style="width:750px;background:transparent;">Damage Increase Graph</caption> | | <caption style="width:750px;background:transparent;">Damage Increase Graph</caption> |
| <tr> | | <tr> |
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| <td style=" text-align:middle"> [[File:Perk Carnage.png|link=|x96px]] <br> Carnage </td> | | <td style=" text-align:middle"> [[File:Perk Carnage.png|link=|x96px]] <br> Carnage </td> |
| <td> Armor Rating increases by 75 for 7 seconds when a target is killed. </td> | | <td> [[Stats#Physical_Damage_Reduction|Armor Rating]] increases by 75 for 7 seconds when a target is killed. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Executioner.png|link=|x96px]] <br> Executioner </td> | | <td style=" text-align:middle"> [[File:Perk Executioner.png|link=|x96px]] <br> Executioner </td> |
| <td> Increases headshot damage with axes by an additive +10%. </td> | | <td> Increases [[Damage_Calculation#Hit_Location_Multiplier|headshot]] damage with [[Weapons#Axes|Axes]] by an additive +10%. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Iron Will.png|link=|x96px]] <br> Iron Will </td> | | <td style=" text-align:middle"> [[File:Perk Iron Will.png|link=|x96px]] <br> Iron Will </td> |
| <td> Increases Magic Resist Rating by 100 and ignores knockback effects. </td> | | <td> Increases [[Stats#Magic_Resistance|Magic Resist]] by 100 and ignores knockback effects. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost </td> | | <td style=" text-align:middle"> [[File:Perk Morale Boost.png|link=|x96px]] <br> Morale Boost </td> |
| <td> Recovers 12% of Max HP after killing a player. </td> | | <td> Recovers 12[[Healing#Percent_Max_Health_Healing|% of Max HP]] after killing a player. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger </td> | | <td style=" text-align:middle"> [[File:Perk Potion_Chugger.png|link=|x96px]] <br> Potion Chugger </td> |
| <td> Alters all Potions to have 50% of their base duration and provide +20% of the effect. Note that base duration implies that the amount of effect received from the total duration is unchanged. For example, [[Potion_of_Healing|Potion of healing]]'s will heal 1.2x the amount in only half the time. See [[Healing#Potion_Chugger|Potion Chugger Example]]. <br> Receiving the effects of a Potion of Healing in 50% of the duration is beneficial, but a Protection or Invisibility potion lasting 50% shorter is not beneficial. Additionally, Luck Potions don't have a duration that can be reduced. </td> | | <td> Alters all Potions to have 50% of their base duration and provide +20% of the effect. Note that base duration implies that the amount of effect received from the total duration is unchanged. For example, [[Potion_of_Healing|Potion of healing]]'s will heal 1.2x the amount in only half the time. See [[Healing#Potion_Chugger|Potion Chugger Example]]. <br> Receiving the effects of a Potion of Healing in 50% of the duration is beneficial, but a [[Potion_of_Protection|Protection]] or [[Potion_of_Invisibility|Invisibility potion]] lasting 50% shorter is not beneficial. Additionally, [[Potion_of_Luck|Luck Potions]] don't have a duration that can be reduced. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Savage.png|link=|x96px]] <br> Savage </td> | | <td style=" text-align:middle"> [[File:Perk Savage.png|link=|x96px]] <br> Savage </td> |
| <td> Physical Power Bonus increases by +10% when not wearing any chest armor. </td> | | <td> [[Stats#Physical Power Bonus|Physical Power Bonus]] increases by +10% when not wearing any chest armor. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Perk Smash.png|link=|x96px]] <br> Crush </td> | | <td style=" text-align:middle"> [[File:Perk Smash.png|link=|x96px]] <br> Crush </td> |
| <td> Ability to destroy unreinforced doors and sturdy containers. Also increases the impact power of your attacks +1 to better defeat blocks and parries. </td> | | <td> Ability to destroy unreinforced doors and sturdy containers. Also increases the [[Impact Power]] of your attacks by 1 to better defeat blocks and parries. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td style=" text-align:middle"> [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander </td> | | <td style=" text-align:middle"> [[File:Perk Two Handed Weapon Expert.png|link=|x96px]] <br> Two-Hander </td> |
| <td> Increases Physical Power Bonus by +5% when attacking with a two-handed weapon. </td> | | <td> Increases [[Stats#Physical Power Bonus|Physical Power Bonus]] by +5% when attacking with a two-handed [[Weapons|weapon]]. </td> |
| </tr> | | </tr> |
| </table> | | </table> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Blood_Exchange.png|link=|x96px]] <br> Blood Exchange </td> | | <td style=" text-align:middle"> [[File:Skill Blood_Exchange.png|link=|x96px]] <br> Blood Exchange </td> |
| <td> Reduce Max HP Bonus by 20% for 8 seconds while granting Lifesteal. Lifesteal: Successful attacks that deal damage grant the player back 10% of Max HP. (Single use, rechargeable with campfires. Skill Tier 5.) </td> | | <td> Reduce Max HP Bonus by 20% for 8 seconds while gaining Lifesteal. Lifesteal: Successful attacks that deal damage grant the player back 10[[Healing#Percent_Max_Health_Healing|% of Max HP]]. (Single use, rechargeable with campfires. Skill Tier 5.) </td> |
| <td> </td> | | <td> </td> |
| <td> 28s </td> | | <td> 28s </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Life_Siphon.png|link=|x96px]] <br> War Sacrifice </td> | | <td style=" text-align:middle"> [[File:Skill Life_Siphon.png|link=|x96px]] <br> War Sacrifice </td> |
| <td> Upon activation gain +5 All Attributes for 8 seconds, but lose 10% of your maximum health as a sacrifice over the same duration. </td> | | <td> Upon activation gain +5 [[Stats#Attributes|All Attributes]] for 8 seconds, but lose 10[[Healing#Percent_Max_Health_Healing|% of your maximum health]] as a sacrifice over the same duration. </td> |
| <td> </td> | | <td> </td> |
| <td> 28s </td> | | <td> 28s </td> |
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| <tr> | | <tr> |
| <td style=" text-align:middle"> [[File:Skill Reckless Attack.png|link=|x96px]] <br> Reckless Attack </td> | | <td style=" text-align:middle"> [[File:Skill Reckless Attack.png|link=|x96px]] <br> Reckless Attack </td> |
| <td> The next hit ignores 85% of your enemy's defense. Your aggressiveness results in a -200 armor rating. The buff is consumed when an attack hits an object or a target. </td> | | <td> The next hit has 85% armor [[Damage_Calculation#Penetration|penetration]]. Your aggressiveness results in a -200 [[Stats#Physical_Damage_Reduction|armor rating]]. The buff is consumed when an attack hits an object or a target. </td> |
| <td> </td> | | <td> </td> |
| <td> 24s </td> | | <td> 24s </td> |
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| <td style=" text-align:middle"> [[File:Skill Savage Roar.png|link=|x96px]] <br> Savage Roar </td> | | <td style=" text-align:middle"> [[File:Skill Savage Roar.png|link=|x96px]] <br> Savage Roar </td> |
| <td> Frightens all enemies within a 7.5m range radius, decreasing players Physical Power Bonus by -50% for 6 seconds and forcing monsters to walk away from you for 3 seconds. </td> | | <td> Frightens all enemies within a 7.5m range radius, decreasing players [[Stats#Physical Power Bonus|Physical Power Bonus]] by -50% for 6 seconds and forcing monsters to walk away from you for 3 seconds. </td> |
| <td> </td> | | <td> </td> |
| <td> 28s </td> | | <td> 28s </td> |