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(→‎Monsters: updated monster locations)
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All variants give the same amount of XP and Adventure Points.
All variants give the same amount of XP and Adventure Points.


However, their health, damage, movement speed and loot table change with rarity. Furthermore, some monsters can have special attacks or properties on Nightmare tier.
However, their health, damage, movement speed and loot table change with rarity. Furthermore, some monsters can inherit special attacks or properties on Nightmare tier.


These changes are separated with a "/".
These changes are separated with a "/".
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Flies, spits poisons globs that will do poison damage overtime. </td>
         <td> Flies, spits poisons globs that will do poison damage overtime. </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 3 </td>
         <td> 3 </td>
         <td> 3</td>
         <td> 3</td>
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Every chest has a chance to be a Mimic. Sometimes when it's low health, it can close it's mouth again to look like a normal chest. It then needs to be hit until it dies. </td>
         <td> Every chest has a chance to be a Mimic. Sometimes when it's low health, it can close it's mouth again to look like a normal chest. It then needs to be hit until it dies. </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 3 </td>
         <td> 3 </td>
         <td> 3 </td>
         <td> 3 </td>
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Emerges from the ground, slow movement speed, slow attacks </td>
         <td> Emerges from the ground, slow movement speed, slow attacks </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 2 </td>
         <td> 2 </td>
         <td> 2 </td>
         <td> 2 </td>
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Will shoot arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows back to back. Always patrolling </td>
         <td> Will shoot arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows back to back. Always patrolling </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 3 </td>
         <td> 3 </td>
         <td> 3 </td>
         <td> 3 </td>
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Nightmare: Will sometimes attack twice in a row in quick succession.   
Nightmare: Will sometimes attack twice in a row in quick succession.   
</td>
</td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 3 </td>
         <td> 3 </td>
         <td> 3 </td>
         <td> 3 </td>
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Nightmare: Avoid hitting it's glowing shield, as you will incur recoil damage  
Nightmare: Avoid hitting it's glowing shield, as you will incur recoil damage  
</td>
</td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 3 </td>
         <td> 3 </td>
         <td> 3 </td>
         <td> 3 </td>
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Slow movement speed. Uses a fireball as it's primary attack that will also do an AOE burn. When an ally or itself is low, it will shield the target. Always patrolling. </td>
         <td> Slow movement speed. Uses a fireball as it's primary attack that will also do an AOE burn. When an ally or itself is low, it will shield the target. Always patrolling. </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 4 </td>
         <td> 4 </td>
         <td> 4 </td>
         <td> 4 </td>
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Spawns up to a maximum of 3 spiders per [[Spider#Spider Jar|Spider Jar]] until it's broken. </td>
         <td> Spawns up to a maximum of 3 spiders per [[Spider#Spider Jar|Spider Jar]] until it's broken. </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 2 </td>
         <td> 2 </td>
         <td> 2 </td>
         <td> 2 </td>
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Zombies will get close to the player and charge up a Poison Cloud that will follow the player. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito, it will start eating it becoming unaware of it's surroundings. </td>
         <td> Zombies will get close to the player and charge up a Poison Cloud that will follow the player. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito, it will start eating it becoming unaware of it's surroundings. </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 3 </td>
         <td> 3 </td>
         <td> 3 </td>
         <td> 3 </td>

Revision as of 04:15, 4 January 2023


Variants

All Monsters have 3 variants:

  • Common
  • Elite
  • Nightmare

All variants give the same amount of XP and Adventure Points.

However, their health, damage, movement speed and loot table change with rarity. Furthermore, some monsters can inherit special attacks or properties on Nightmare tier.

These changes are separated with a "/".

Bosses


Name Damage Health Movement Speed Description Location Experience Adventure Points
 ???/???/???  ???/???/???  ???/???/??? Summons an army of skeletons to its aid, curses players with different damage dealing debuffs, shoots homing projectiles Inferno 20 20
 ???/???/???  ???/???/???  ???/???/??? Blinks on the player, teleports around, stacks debuffs, does slam attack, can summon 3 Death Skulls Inferno 20 20

Mini Bosses


Name Damage Health Movement Speed Description Location Experience Adventure Points
 ???/???/??? 800/???/???  ???/???/??? Floats in the air, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. Crypt, Inferno 7 7
 ???/???/??? 800/???/???  ???/???/??? High health and moderate movement speed, protects himself with his shield. Does either a 1 or 3 string combo attacks when close. Crypt, Inferno 7 7
 ???/???/???  ???/???/???  ???/???/??? High health and very fast movement speed. Has 2 types of damage dealing attacks. Inferno 15 15

Monsters


Name Damage Health Movement Speed Description Location Experience Adventure Points
 ???/???/??? 50/???/???  ???/???/??? Flies, once close enough to the player, it starts charging up a dash attack. Before they attack their eyes change colour, the player can move sideways to dodge the attack.

Nightmare: Will do 2 dashes instead of 1.

Crypt, Inferno 3 3
 ???/???/??? 50/???/???  ???/???/??? Flies, spits poisons globs that will do poison damage overtime. Crypt, Inferno 3 3
 ???/???/???  ???/???/???  ???/???/??? Every chest has a chance to be a Mimic. Sometimes when it's low health, it can close it's mouth again to look like a normal chest. It then needs to be hit until it dies. Crypt, Inferno 3 3
 ???/???/??? 250/???/???  ???/???/??? Emerges from the ground, slow movement speed, slow attacks Crypt, Inferno 2 2
 ???/???/??? 100/200/???  ???/???/??? Will shoot arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows back to back. Always patrolling Crypt, Inferno 3 3
 ???/???/??? 200/300/???  ???/???/??? Skeleton Footmen will assemble from their bonepile when the player walks into range. They have a vertical slash and diagonal slash attack.

Nightmare: Will sometimes attack twice in a row in quick succession.

Crypt, Inferno 3 3
 ???/???/??? 150/250/???  ???/???/??? Skeleton Guardsmen will assemble from their bonepile when players walk into range. They have a vertical slash and diagonal slash attack.

Nightmare: Avoid hitting it's glowing shield, as you will incur recoil damage

Crypt, Inferno 3 3
 ???/???/??? 200/300/???  ???/???/??? Slow movement speed. Uses a fireball as it's primary attack that will also do an AOE burn. When an ally or itself is low, it will shield the target. Always patrolling. Crypt, Inferno 4 4
 ???/???/??? 40/???/???  ???/???/??? Spawns up to a maximum of 3 spiders per Spider Jar until it's broken. Crypt, Inferno 2 2
 ???/???/??? 300/400/???  ???/???/??? Zombies will get close to the player and charge up a Poison Cloud that will follow the player. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito, it will start eating it becoming unaware of it's surroundings. Crypt, Inferno 3 3
 ???/???/???  ???/???/???  ???/???/??? Flies, does a kick that knocks you back Inferno 5 5
 ???/???/???  ???/???/???  ???/???/??? Runs fast, does a jumping bite attack that can hit you on elevated positions

Nightmare: Avoid hitting the glowing bodyparts as you will incur recoil damage.

Inferno 5 5