From Dark and Darker Wiki

(Added gargoyle and demon dog behaviour)
(→‎Enemies: expanded enemy descriptions and added nightmare tier modifier for some enemies)
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==Enemies==
==Enemies==
All enemies has 3 variants:
All enemies have 3 variants:
*Normal
*Normal
*Elite
*Elite
*Nightmare
*Nightmare


all variants give the same xp and adventure points.
all variants give the same amount of xp and adventure points.


However, their health, damage, and loot table changes.
However, their health, damage, movement speed, loot table changes and some enemies can have special attacks or properties on Nightmare tier.


These changes are seperated with "/".
These changes are separated with a "/".
==Bosses==
==Bosses==
<br>
<br>
Line 31: Line 31:
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Summons an army of skeletons to its aid </td>
         <td> Summons an army of skeletons to its aid, curses players with different damage dealing debuffs, shoots homing projectiles </td>
         <td> [[Dungeon#Inferno|Inferno]] </td>
         <td> [[Dungeon#Inferno|Inferno]] </td>
         <td> 20 </td>
         <td> 20 </td>
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Blinks on the player, teleports around, stacks debuffs, does slam attack </td>
         <td> Blinks on the player, teleports around, stacks debuffs, does slam attack, can summon 3 Death Skulls </td>
         <td> [[Dungeon#Inferno|Inferno]] </td>
         <td> [[Dungeon#Inferno|Inferno]] </td>
         <td> 20 </td>
         <td> 20 </td>
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         <td> 800/???/??? </td>
         <td> 800/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Float above air, rushes to the player, can do melee or dash attack. </td>
         <td> Floats in the air, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 7 </td>
         <td> 7 </td>
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         <td> 800/???/??? </td>
         <td> 800/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Rushes the player with his shield up, does 1 or 3 combo attacks when close.</td>
         <td> High health and moderate movement speed, protects itself with it's shield. Does either a 1 or 3 string combo attacks when close.</td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 7 </td>
         <td> 7 </td>
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Starts running towards you. there are 2 types of damage dealing attacks.  </td>
         <td> High health and very fast movement speed. Has 2 types of damage dealing attacks.  </td>
         <td> [[Dungeon#Inferno|Inferno]] </td>
         <td> [[Dungeon#Inferno|Inferno]] </td>
         <td> 15 </td>
         <td> 15 </td>
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         <td> 50/???/??? </td>
         <td> 50/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Can fly, moves close to the player, before attacking stays still their eyes change colour then it does a dash attack. After eye colour change, player can move to sides to dodge the attack. </td>
         <td> Flies, once close enough to the player, it starts charging up a dash attack. Before they attack their eyes change colour, the player can move sideways to dodge the attack.  
Nightmare: Will do 2 dashes instead of 1.
</td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> [[Dungeon#Crypt|Crypt]], [[Dungeon#Inferno|Inferno]] </td>
         <td> 3 </td>
         <td> 3 </td>
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         <td> 50/???/??? </td>
         <td> 50/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Can fly, spits poisons globs that will do poison damage overtime. </td>
         <td> Flies, spits poisons globs that will do poison damage overtime. </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> 3 </td>
         <td> 3 </td>
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Every chest has a chance to be a Mimic </td>
         <td> Every chest has a chance to be a Mimic. Sometimes when it's low health, it can close it's mouth again to look like a normal chest. It then needs to be hit until it dies. </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> 3 </td>
         <td> 3 </td>
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         <td> 250/???/??? </td>
         <td> 250/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Merges from ground, slow movement speed, slow attacks </td>
         <td> Emerges from the ground, slow movement speed, slow attacks </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> 2 </td>
         <td> 2 </td>
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         <td> 100/200/??? </td>
         <td> 100/200/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> When agroed will walk close to the player until in range and start shooting arrows to the players location. Will alternate between shooting fire arrow, regular arrows and occasionally shoot two arrows back to back. Always patrolling </td>
         <td> Will shoot arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows back to back. Always patrolling </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> 3 </td>
         <td> 3 </td>
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         <td> 200/300/??? </td>
         <td> 200/300/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Footman will assemble from their bones when player walk in range. They have a vertical slash and diagonal slash attack.  </td>
         <td> Footman will assemble from their bones when the player walks into range. They have a vertical slash and diagonal slash attack.
Nightmare: Will sometimes attack twice in a row in quick succession.   
</td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> 3 </td>
         <td> 3 </td>
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         <td> 150/250/??? </td>
         <td> 150/250/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Guardsman will assemble from their bones when player walk in range. They have a vertical slash and diagonal slash attack. </td>
         <td> Guardsman will assemble from their bones when player walk into range. They have a vertical slash and diagonal slash attack.  
Nightmare: Avoid hitting it's glowing shield, as you will incur recoil damage
</td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> 3 </td>
         <td> 3 </td>
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         <td> 200/300/??? </td>
         <td> 200/300/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Skeleton Mage will use fireball attack at a player location that will also do AOE burn. When an ally or itself is low will shield the target. Always patrolling. </td>
         <td> Slow movement speed. Uses a fireball as it's primary attack that will also do an AOE burn. When an ally or itself is low, it will shield the target. Always patrolling. </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> 4 </td>
         <td> 4 </td>
Line 195: Line 201:
         <td> 40/???/??? </td>
         <td> 40/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Spawns up to a maximum of 3 spiders per [[Spider#Spider Jar|Spider Jar]] until its broken. </td>
         <td> Spawns up to a maximum of 3 spiders per [[Spider#Spider Jar|Spider Jar]] until it's broken. </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> 2 </td>
         <td> 2 </td>
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         <td> 300/400/??? </td>
         <td> 300/400/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Zombies will get close to the player and start with Poison Cloud that will follow the player. They can also use vertical slash attack. If there is a dead spider or mosquito it will start eating it becoming unaware of surroundings. </td>
         <td> Zombies will get close to the player and charge up a Poison Cloud that will follow the player. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito, it will start eating it becoming unaware of it's surroundings. </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> [[Dungeon#Crypt|Crypt]] </td>
         <td> 3 </td>
         <td> 3 </td>
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Can fly, does a kick that knocks you back </td>
         <td> Flies, does a kick that knocks you back </td>
         <td> [[Dungeon#Inferno|Inferno]] </td>
         <td> [[Dungeon#Inferno|Inferno]] </td>
         <td> 5 </td>
         <td> 5 </td>
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         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> ???/???/??? </td>
         <td> Runs fast, bites from close range </td>
         <td> Runs fast, does a jumping bite attack that can hit you on elevated positions
Nightmare: Avoid hitting the glowing bodyparts as you will incur recoil damage.
</td>
         <td> [[Dungeon#Inferno|Inferno]] </td>
         <td> [[Dungeon#Inferno|Inferno]] </td>
         <td> 5 </td>
         <td> 5 </td>

Revision as of 04:47, 31 December 2022


Enemies

All enemies have 3 variants:

  • Normal
  • Elite
  • Nightmare

all variants give the same amount of xp and adventure points.

However, their health, damage, movement speed, loot table changes and some enemies can have special attacks or properties on Nightmare tier.

These changes are separated with a "/".

Bosses


Name Damage Health Movement Speed Description Location Experience Adventure Points
 ???/???/???  ???/???/???  ???/???/??? Summons an army of skeletons to its aid, curses players with different damage dealing debuffs, shoots homing projectiles Inferno 20 20
 ???/???/???  ???/???/???  ???/???/??? Blinks on the player, teleports around, stacks debuffs, does slam attack, can summon 3 Death Skulls Inferno 20 20

Mini Bosses


Name Damage Health Movement Speed Description Location Experience Adventure Points
 ???/???/??? 800/???/???  ???/???/??? Floats in the air, high health and fast movement speed. Has 2 different melee attacks, a diagonal slash and a dash attack. Crypt, Inferno 7 7
 ???/???/??? 800/???/???  ???/???/??? High health and moderate movement speed, protects itself with it's shield. Does either a 1 or 3 string combo attacks when close. Crypt, Inferno 7 7
 ???/???/???  ???/???/???  ???/???/??? High health and very fast movement speed. Has 2 types of damage dealing attacks. Inferno 15 15

Enemies


Name Damage Health Movement Speed Description Location Experience Adventure Points
 ???/???/??? 50/???/???  ???/???/??? Flies, once close enough to the player, it starts charging up a dash attack. Before they attack their eyes change colour, the player can move sideways to dodge the attack.

Nightmare: Will do 2 dashes instead of 1.

Crypt, Inferno 3 3
 ???/???/??? 50/???/???  ???/???/??? Flies, spits poisons globs that will do poison damage overtime. Crypt 3 3
 ???/???/???  ???/???/???  ???/???/??? Every chest has a chance to be a Mimic. Sometimes when it's low health, it can close it's mouth again to look like a normal chest. It then needs to be hit until it dies. Crypt 3 3
 ???/???/??? 250/???/???  ???/???/??? Emerges from the ground, slow movement speed, slow attacks Crypt 2 2
 ???/???/??? 100/200/???  ???/???/??? Will shoot arrows at the player once in range. Will alternate between fire arrows, regular arrows and occasionally shoot two arrows back to back. Always patrolling Crypt 3 3
 ???/???/??? 200/300/???  ???/???/??? Footman will assemble from their bones when the player walks into range. They have a vertical slash and diagonal slash attack.

Nightmare: Will sometimes attack twice in a row in quick succession.

Crypt 3 3
 ???/???/??? 150/250/???  ???/???/??? Guardsman will assemble from their bones when player walk into range. They have a vertical slash and diagonal slash attack.

Nightmare: Avoid hitting it's glowing shield, as you will incur recoil damage

Crypt 3 3
 ???/???/??? 200/300/???  ???/???/??? Slow movement speed. Uses a fireball as it's primary attack that will also do an AOE burn. When an ally or itself is low, it will shield the target. Always patrolling. Crypt 4 4
 ???/???/??? 40/???/???  ???/???/??? Spawns up to a maximum of 3 spiders per Spider Jar until it's broken. Crypt 2 2
 ???/???/??? 300/400/???  ???/???/??? Zombies will get close to the player and charge up a Poison Cloud that will follow the player. After that, they try to get into melee range to use vertical slash attack. If there is a dead spider or mosquito, it will start eating it becoming unaware of it's surroundings. Crypt 3 3
 ???/???/???  ???/???/???  ???/???/??? Flies, does a kick that knocks you back Inferno 5 5
 ???/???/???  ???/???/???  ???/???/??? Runs fast, does a jumping bite attack that can hit you on elevated positions

Nightmare: Avoid hitting the glowing bodyparts as you will incur recoil damage.

Inferno 5 5