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(→‎Class Info: Pros/Cons, alphabetical perks, some tips added/altered)
(hotfix 11)
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<td style=" text-align:middle"> [[File:Perk Axe Specialization.png|link=|x96px]] <br> Axe Specialization </td>
<td style=" text-align:middle"> [[File:Perk Axe Specialization.png|link=|x96px]] <br> Axe Specialization </td>
<td> Adds +5 Additional Physical Damage to your axe attacks. <br> (Battle Axe, Double Axe, Felling Axe, Francisca Axe, Hatchet, Horseman's Axe)
<td> Adds +10% Physical Damage Bonus to your axe attacks. <br> (Battle Axe, Double Axe, Felling Axe, Francisca Axe, Hatchet, Horseman's Axe)
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<td style=" text-align:middle"> [[File:Skill Achilles_Strike.png|link=|x96px]] <br> Achilles Strike </td>
<td style=" text-align:middle"> [[File:Skill Achilles_Strike.png|link=|x96px]] <br> Achilles Strike </td>
<td> The next hit gains a separate instance of 10 Physical Damage and applies a debuff that lasts 2 seconds. During this debuff, the victim's Move Speed Bonus is decreased by -10%, and any step they take will inflict 5 Physical Damage.</td>
<td> The next hit applies a debuff that lasts 2 seconds. During this debuff, the victim's Move Speed Bonus is decreased by -30%, and any step they take will inflict 1 Physical Damage.</td>
         <td> Initial Damage: 100%<br>Damage per step: 50% </td>
         <td> Initial Damage: 100%<br>Damage per step: 50% </td>
         <td> 24s </td>
         <td> 24s </td>

Revision as of 16:50, 12 September 2023

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Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness

Health

Description

Barbarians in Dark and Darker are fierce and savage warriors, who rely on their raw strength and animalistic rage to tear apart their enemies. They are masters of close-quarters combat, using powerful two-handed weapons or even their bare hands to strike their foes with devastating force. Barbarians are also known for their endurance and stamina, allowing them to keep fighting long after other warriors have fallen. Their primal instincts give them an uncanny ability to sense danger and react quickly, making them ideal for surprise attacks or ambushes.


Class Info


Weapon of choice: Anything heavy-duty.

  • Pros
    • Highest base health.
    • High melee damage.
    • Highest base magic resistance when equipping the Iron Will perk.
    • Increased proficiency with axe type melee weapons and thrown axe weapons
    • Can equip a perk that allows breaking unreinforced doors and chests.
    • Fast room clearing ability.
    • Strong buff and debuff skills.
  • Cons
    • Very slow interaction speed, attack speed and base movement speed.
    • Extremely slow Magical Interaction speed, which means extremely slow portal-opening.
    • Limited combat healing.
    • Limited ranged options.


You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

Name Description
Perk Axe Specialization.png
Axe Specialization
Adds +10% Physical Damage Bonus to your axe attacks.
(Battle Axe, Double Axe, Felling Axe, Francisca Axe, Hatchet, Horseman's Axe)
Perk Berserker.png
Berserker
The lower your remaining HP, the higher your physical attack power. This perk activates once you reach 90% of your maximum HP or less. Each point of damage grants increased Physical Power Bonus, up to a maximum of +33.4% at 1 HP.
Perk Carnage.png
Carnage
Strength increases by +10 for 7 seconds when a target is killed.
Perk Executioner.png
Executioner
Increases headshot damage with axes by an additive +10%.
Perk Iron Will.png
Iron Will
Increases Magic Resist Rating by 100.
Perk Morale Boost.png
Morale Boost
Recovers 12% of Max HP after killing a player.
Perk Potion Chugger.png
Potion Chugger
The effect of all drinks are increased by +20% and the duration is reduced by -20%.
(including luck potion)
Perk Savage.png
Savage
Physical Power Bonus increases by +10% when not wearing any chest armor.
Perk Smash.png
Crush
Ability to destroy unreinforced doors and sturdy containers. Also increases the impact power of your attacks +1 to better defeat blocks and parries.
Perk Toughness.png
Robust
Increases Max HP Bonus by +10%.
Perk Two Handed Weapon Expert.png
Two-Hander
Increases Physical Power Bonus by +5% when attacking with a two-handed weapon.


You can equip a total of 2 skills.

Name Description Scaling Cooldown
Skill Achilles Strike.png
Achilles Strike
The next hit applies a debuff that lasts 2 seconds. During this debuff, the victim's Move Speed Bonus is decreased by -30%, and any step they take will inflict 1 Physical Damage. Initial Damage: 100%
Damage per step: 50%
24s
Skill Blood Exchange.png
Blood Exchange
Reduce Max HP Bonus by 25% for 6 seconds while granting Lifesteal. Lifesteal: Successful attacks grant the player back 5% of Max HP. (Single use, rechargeable with campfires. Skill Tier 1.) 28s
Skill Life Siphon.png
Life Siphon
Upon activation, gain +4 All Attributes for 8 seconds, but take 3 damage per second. 28s
Skill Rage.png
Rage
Strength is increased by +15 and movement speed is increased multiplicatively by 15%, while Physical Damage Reduction is additively reduced by -20% for 6 seconds. 28s
Skill Reckless Attack.png
Reckless Attack
The next hit ignores 75% of your enemy's defense. Your aggressiveness results in a -55 armor rating. The buff is consumed when an attack hits an object or a target. 24s
Skill Savage Roar.png
Savage Roar
Frightens all enemies within a 7.5m range radius and decreases their Physical Power Bonus by -25% for 6 seconds. 28s
Skill War Cry.png
War Cry
Grants +25% increased Max HP Bonus of self and allies within 7.5m for 7 seconds. 24s



Weapons

Category Weapons
2-Handed Template:ListWeaponsForClass
1-Handed Template:ListWeaponsForClass
Utility Francisca Axe


Armors

Slot Armors
Head Barbuta Helmet, Gjermundbu, Leather Cap, Viking Helmet
Chest Northern Full Tunic, Padded Tunic, Regal Gambeson
Legs Cloth Pants, Heavy Leather Leggings, Leather Leggings, Loose Trousers, Padded Leggings
Hands Leather Gloves, Rawhide Gloves, Reinforced Gloves, Riveted Gloves
Feet Adventurer Boots, Heavy Boots, Laced Turnshoe, Lightfoot Boots, Old Shoes, Rugged Boots
Back Adventurer's Cloak, Radiant Cloak, Splendid Cloak, Tattered Cloak

These stats do not include the starting armor

Stat Name Base Stats
Strength 30
Agility 11
Will 18
Knowledge 6
Resourcefulness 10
Health 130
Spell Memory 0
Move Speed 292 (97.33%)
Action Speed -6%
Spell Casting Speed -68%
Equip Speed -28%
Regular Interaction Speed -23%
Magical Interaction Speed -45%
Buff Duration 3%
Debuff Duration -2.9%
Armor Penetration 0%
Magic Penetration 0%
Headshot Reduction 0%
Projectile Damage Reduction 0%
Physical Damage Reduction -10%
From Armor Rating 0 (-10%)
From Bonuses 0%
Magic Resist 11.6%
From Resist Rating 39 (11.6%)
From Bonuses 0%
Physical Power Bonus 15%
From Physical Power 30 (15%)
From Bonuses 0%
Magic Power Bonus 9%
From Magic Power 18 (9%)
From Bonuses 0%
Primary Weapon 0
Attack 1 (0) + 0(Blunt)
Attack 2 (0) + 0(Blunt)
Secondary Weapon 0
Impact Power 0
Primary Weapon Impact Power 0
Secondary Weapon Impact Power 0



- Do not open chests or doors the regular way, just break them with the Smash perk. Your interaction speed is too slow. (However, breaking them will not grant EXP.)

- Your ranged options are limited, try to force enemies into close quarters where you excel. Cornering and ambushing are valuable strategies.

- Try not to fight faster classes while using Two-Handed weapons, their swing speed is very slow, allowing swift opponents to bait your attack and punish you during the recovery time. Have either a Hatchet or a Horseman's Axe as a secondary to deal with them. If you don't have such a secondary, press X to take out your fists.

- Francisca Axes deal a lot of damage combined with the Axe Specialization Perk. Don't underestimate the Francisca Axes, they deliver a powerful slow effect, enabling you to close the gap or outright 2-3 shot low health classes like the Wizard.

- Use your ability to smash through doors to make aggressive plays and surprise enemy players.

- Utilize Move Speed buffs such as Rage, Wizard's Haste, or Bard's Accelerando to mitigate your slow movement speed.

13/02/2023 Alpha Playtest #4 Hotfix #5

- Savage Roar’s fear duration changed from 4 to 3 seconds.


22/12/2022 Alpha Playtest #3 Hotfix #5

- Fixed an issue where the Savage Roar's fear effect would not disappear.


19/12/2022 Alpha Playtest #3 Hotfix #3

- The cooldown of Barbarian's Savage Roar skill has been changed from 24 to 28 seconds.


17/12/2022 Alpha Playtest #3 Hotfix #2

- Barbarian's Reckless Attack : Armor Penetration 70% → 75%, Armor Rating -75 → -55

- Barbarian's Savage : Physical Damage Mod 5% → 10%

- Barbarian's Savage Roar : Physical Damage Mod -20% → -25%