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Revision as of 12:36, 27 April 2023 by Voldamortgaming (talk | contribs) (Poop)

Games dead, nexon won

There are no special uniques for Daggers, Crossbows, and Magical Weapons at the moment.

<tabber> |-|Swords=

Arming Sword

Arming Sword 7.png
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Up to 5 extra enchantments
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+15 additional Dark Magical Damage
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Required Class:
Weapon Type:
Slot Type:
Primary Weapon
Hand Type:
One-Handed
Forged from the flames of a mighty black dragon, this sword claws at the target's soul, inflicting lethal damage.

Falchion

Falchion 7.png
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Up to 5 extra enchantments
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+15 additional Dark Magical Damage
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Required Class:
Weapon Type:
Slot Type:
Primary Weapon
Hand Type:
One-Handed
Seems the great black dragon has lost a tooth... No matter, it will continue its bloody purpose.

Longsword

Longsword 7.png
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Up to 5 extra enchantments
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If you hit an enemy, summons a thunderbolt to deal 20 additional magic damage.
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Required Class:
Weapon Type:
Slot Type:
Primary Weapon
Hand Type:
Two-Handed
Long ago, a King was gifted this artifact by someone who valued his sense of dream, justice, love and kindness, hoping to help him carve these principles into the world.

Rapier

Rapier 7.png
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Up to 5 extra enchantments
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Hitting an enemy deals 2 additional magic damage, freezes them, and frostbites them for 10 seconds.
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Required Class:
Weapon Type:
Slot Type:
Primary Weapon
Hand Type:
One-Handed
The chill of winter flows in the wake of this icy blade. Gifted from the Winter Fae who wanted to prove there is nothing stronger than the cold bite of their domain.

|-|Maces=

Morning Star

Morning Star 7.png
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Up to 5 extra enchantments
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Crushes the enemy's armor with each hit, reducing the target's physical defense by -25%. Stacks up to 3 times.
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Required Class:
Weapon Type:
Slot Type:
Primary Weapon
Hand Type:
One-Handed
Gifted to a holy fighter long ago by a demi-god, proving faith is also a powerful weapon, crushing all non-believers.

|-|Polearms=

Halberd

{{Infobox |name = Cinder |image = Halberd 7 |rarity = 7 |stat1 = Weapon Damage 66~69 |stat2 = Move Speed -50 |special = Hitting an enemy deals 10 additional magic damage and burns them for 3 seconds. |enchantments = 5 |classes = Fighter |slottype = Primary Weapon |handtype = Two-Handed |weapontype = Polearm |description = It will be difficult to keep track of your kill count for they have all been reduced to