From Dark and Darker Wiki
14 July 2024
- 01:2601:26, 14 July 2024 diff hist +116 m Wizard wizards damage type specific texts now also have icons, like Melt; also added reactive shield 0% scaling
- 01:1801:18, 14 July 2024 diff hist +39 m Cleric faithfulness divine symbol added
- 01:1501:15, 14 July 2024 diff hist −10 m Cleric locusts swarm scaling was accidentally displaying the damage
- 01:1001:10, 14 July 2024 diff hist −53 m Damage Types removed barkskin, light orb since they dont do any damage; added poisoned weapon to #Neutral
- 01:0401:04, 14 July 2024 diff hist +7 Cleric Automated edit: Fixed icon link text from being hardcoded to "Curse"; poisoned weapon now has neutral type
- 01:0401:04, 14 July 2024 diff hist +8 Wizard Automated edit: Fixed icon link text from being hardcoded to "Curse"; poisoned weapon now has neutral type
- 01:0401:04, 14 July 2024 diff hist +74 Rogue Automated edit: Fixed icon link text from being hardcoded to "Curse"; poisoned weapon now has neutral type
- 00:4600:46, 14 July 2024 diff hist +146 m Damage Types →Magical Elements: lists not meant to be exhaustive
- 00:3600:36, 14 July 2024 diff hist −2 m ClassAbilityDocs search for achillesstrike= instead of |achillesstrike to avoid seeing the calls to that tag
- 00:3400:34, 14 July 2024 diff hist +383 Cleric Automated edit: 1.0 for damage icons, both projectile and elements
- 00:3400:34, 14 July 2024 diff hist +54 Wizard Automated edit: 1.0 for damage icons, both projectile and elements
- 00:2200:22, 14 July 2024 diff hist +1,159 Wizard Automated edit: Testing new damage element icons
13 July 2024
- 20:0620:06, 13 July 2024 diff hist +20 m Damage Types water damage was renamed to Ice, it no longer exists. Gave more examples to other types
- 20:0020:00, 13 July 2024 diff hist +3 m User:Sur No edit summary
- 19:5919:59, 13 July 2024 diff hist +1,645 m User:Sur No edit summary
- 19:5319:53, 13 July 2024 diff hist +14 m User:Sur No edit summary
- 19:3219:32, 13 July 2024 diff hist −83 m Fighter descriptions should be as broad/generic as possible Undo revision 32024 by Someone Generic (talk) Tag: Undo
- 19:2419:24, 13 July 2024 diff hist +29 m User:Sur No edit summary
- 19:2119:21, 13 July 2024 diff hist +162 m Damage Types →Projectile: mentioned that it can be projectile damage and elemental at same time
- 19:1919:19, 13 July 2024 diff hist +722 m Damage Types projectile damage type
- 19:1019:10, 13 July 2024 diff hist 0 File:ProjectileDamage.png Sur reverted File:ProjectileDamage.png to an old version
- 19:0819:08, 13 July 2024 diff hist −8 m User:Sur No edit summary
- 19:0419:04, 13 July 2024 diff hist +6 m User:Sur No edit summary
- 19:0219:02, 13 July 2024 diff hist −2,465 m User:Sur Replaced content with "<b>5 x20px Physical Power Bonus<b>" Tag: Replaced
- 01:2001:20, 13 July 2024 diff hist +121 m Healing →Recoverable Healing: reordered some sentences; more clear on how scaling never affects recoverable
- 01:1201:12, 13 July 2024 diff hist −5 m Healing →Healing: phrasing
- 01:0201:02, 13 July 2024 diff hist +417 m ClassAbilityDocs added a note that the ability data is updated automatically, and gave an invite to SnG discord
- 00:5600:56, 13 July 2024 diff hist −19 m Cleric faithfulness cooldown phrasing
- 00:5400:54, 13 July 2024 diff hist +230 Cleric Automated edit: HF56 class data & potion chugger's heal tag fixed
- 00:5400:54, 13 July 2024 diff hist −14 Barbarian Automated edit: HF56 class data & potion chugger's heal tag fixed
- 00:5200:52, 13 July 2024 diff hist −38 m Cleric divine strike, advanced healer calls fixed, faithfulness cooldown will be added shortly
- 00:1200:12, 13 July 2024 diff hist −42 m Rogue jokester allattributes fix
- 00:0900:09, 13 July 2024 diff hist −3 m TODO hf56, classes to orange
- 00:0500:05, 13 July 2024 diff hist +3,761 m Patch:6.5 hf56
- 00:0400:04, 13 July 2024 diff hist +39 m Patch Notes →6.5: hf56
12 July 2024
- 23:2323:23, 12 July 2024 diff hist +30 m Barbarian now that the phrasing is more aligned with in game description; some need to be altered slightly to accurately depict their function
- 22:5822:58, 12 July 2024 diff hist +54 Cleric Automated edit: Divine strike tag fixed; Healing tags/links reworked
- 22:5822:58, 12 July 2024 diff hist +5 Wizard Automated edit: Divine strike tag fixed; Healing tags/links reworked
- 22:5822:58, 12 July 2024 diff hist +5 Ranger Automated edit: Divine strike tag fixed; Healing tags/links reworked
- 22:5822:58, 12 July 2024 diff hist +1,504 Rogue Automated edit: Divine strike tag fixed; Healing tags/links reworked
- 22:5822:58, 12 July 2024 diff hist +279 Barbarian Automated edit: Divine strike tag fixed; Healing tags/links reworked
- 22:5822:58, 12 July 2024 diff hist +396 Fighter Automated edit: Divine strike tag fixed; Healing tags/links reworked
- 22:5522:55, 12 July 2024 diff hist −913 Healing major rework; renamed Real heals to Base heals, moved many sections, combined power bonus/add/mod sections, more consistent verbiage, etc.
- 22:5122:51, 12 July 2024 diff hist +130 m Damage →Absolute Reduction: note on how it doesnt affect swarm nor percent max health healing
- 01:4801:48, 12 July 2024 diff hist +105 m Damage →Hit Location Bonus: phrasing
- 01:3401:34, 12 July 2024 diff hist −3 Cleric Automated edit: perseverence's magical equivalent no longer a % on accident
- 01:2601:26, 12 July 2024 diff hist +51 m Wizard had it backwards; now specifies that ignite and even the burn are affected by hit location
- 01:2301:23, 12 July 2024 diff hist +72 m Wizard note about ignite never scaling with hit location bonus
- 01:2101:21, 12 July 2024 diff hist −190 m Cleric protection phrasing; lesser heal extraneous info on how heals worked removed
- 01:1901:19, 12 July 2024 diff hist +14 Cleric Automated edit: casting times now trailed by "s" for duration