From Dark and Darker Wiki
| Text | Title | Reply | Author | Last Editor | Created | Last Edited | Comment Page | Associated Page | Block Id |
|---|---|---|---|---|---|---|---|---|---|
| Apologies, I was incorrect here. The x5 goes at the end, not at the beginning. Flat bonuses do benefit to each stack. | Question regarding stacks in D/HoTs | Sur | Mar 12, 2024 at 3:51 am | Damage | |||||
| floor() refers to rounding down, i.e. floor(6.8) = 6 https://en.wikipedia.org/wiki/Floor_and_ceiling_functions | mag heal and potions | Sur | Mar 12, 2024 at 3:46 am | Healing | |||||
| I know that the current move speed limit is 350, if my stats are calculated to 380 and I use a -30 weapon, will I move at 350 or 320? | Questions about the upper limit of movement speed. | anonymous | Mar 10, 2024 at 10:10 pm | Stats | |||||
| I did some investigation on a barbarian with War Cry and full vigor equipment in normals. So using War Cry I have 189 hp and also 19.3% pdr and after Ghost King's Earthquake, I had 92hp left which means 97hp damage so Earthquake truly has about 120 dmg and it is also affected by PDR. When I used Rage instead of War Cry and decreased my PDR to -5% I had 48hp left from 175hp so the damage was 127hp. There is no one reason not to jump at all ofc, but still, in case of a mistake or laggy servers, there is a point to take out your shield to have more armor rating or even use defence stance with barricade perk on a fighter to have even more. | Ghost King Earthquake | Georgosik | Georgosik | Mar 8, 2024 at 8:21 pm | Mar 8, 2024 at 8:22 pm | Enemies | |||
| Info is pulled from game files. Thanks for pointing this out. Sometimes the data in files doesn't reflect in-game logic perfectly and additional checks have to be put in. For Earthquake the damage applied is 60, but it's likely hitting the player twice, instantly. Similar to how Cleric's Earthquake used to be bugged and hit for twice as much as intended. Whether the double damage is intended or not we can't tell. We will change the Ghost King value under this assumption so it's less suspect. If anyone is willing to test this on a high HP character in Normals, it'd be greatly appreciated; I know from personal experience that the Normal GK Earthquake can be tanked past some health threshold. | Ghost King Earthquake | Raw Salad | Mar 4, 2024 at 9:20 pm | Enemies | |||||
| I see the page has been updated but apparently it still says in normals it does 60 damage, obviously not? Where are you guys pulling this info from? Its not 60 damage if it can kill people from full health. | Ghost King Earthquake | anonymous | Mar 4, 2024 at 11:30 am | Enemies | |||||
| Does Reinforced Instruments apply to Piercing Shrill ? I can't test it on training dummies cuz it's don't hit them | Reinforced Instruments and Piercing Shrill | anonymous | Mar 4, 2024 at 8:34 am | Bard | |||||
| This is mostly true, but this is because it is still up to date! Additionally, projectile falloff was added recently | Is this formula up to date? | Sur | Mar 3, 2024 at 11:33 pm | Damage | |||||
| Does anyone know if you can cleanse barbarian savage roar rebuff? Is the debuff magical or physical? | Cleanse | anonymous | Feb 27, 2024 at 10:00 am | Cleric | |||||
| Can someone help explain the scaling on shield slam damage, also does it do true damage or does pdr effect it? | Shield Slam | anonymous | Feb 27, 2024 at 1:50 am | Fighter | |||||
| 都 | 生命虹吸的恢复是怎么计算的?受什么影响 | anonymous | Feb 26, 2024 at 5:14 pm | Warlock | |||||
| Yes | Ice Mastery and Ice Shield interaction | anonymous | Feb 26, 2024 at 6:53 am | Wizard | |||||
| Depends on the type of mob | How does Savage Roar (Frighten) work? | CrookedJ | Feb 26, 2024 at 3:57 am | Barbarian | |||||
| 58*1.10 = 64, training dummy has -10% PDR. | As of 2.23.24 Damage Formula Appears Off | anonymous | Feb 25, 2024 at 8:53 am | Damage | |||||
| Instruments give the same amount of AP as gold that you would recieve selling it to a merchant | instruments | anonymous | Feb 24, 2024 at 6:48 pm | Adventure Rank | |||||
| A player said that this hasn't been updated for a long time, is what he said true? | Is this formula up to date? | anonymous | Feb 24, 2024 at 11:56 am | Damage | |||||
| Am I correct in assuming that Ice Mastery does NOT proc off Ice Shield (since the latter does not do any damage)? | Ice Mastery and Ice Shield interaction | anonymous | Feb 23, 2024 at 3:38 pm | Wizard | |||||
| I have an excel with the damage formula above built in, but I'm not matching numbers to the test dummy. In-game numbers appear to be higher. Here's my test: Base damage: 29 (My purple rapier base) +N Weapon Damage: 4 (2 from lantern + 2 from rapier) Power Bonus: 2% Additional Damage: 1 True Damage: 6 Part multiplier:150% (headshot) Assume no reductions and not a combo. The wiki formula calculates 57.99 in this case, but I'm hitting 64 in game with the rapier. I'm a rogue with no other bonuses from perks. Formula in this case: [(29 +4)*(1.02) + 1]*1.50 + 6 = 57.99. Does the dummy have negative armor rating? That's the only thing I haven't considered. | As of 2.23.24 Damage Formula Appears Off | anonymous | Feb 23, 2024 at 7:03 am | Damage | |||||
| Weapon Damage will not roll as one of the stats on a Spellbook if, however, it was able to than the answer is no. mb i replied to this in the comment above :p | Weapon Damage, spellbook | anonymous | Feb 20, 2024 at 8:52 pm | Stats | |||||
| Could you elaborate on your question? What section is this in response to? | Why Add "Reduction" ?? | Sur | Feb 20, 2024 at 2:13 am | Damage |