NameSorted by Total Expected Value (TEV) in Descending Order TEV = Sum of all (Count * Probability) | Type | Count | Probability |
---|---|---|---|
Loose Loot | 1 | 40.0% | |
Loose Loot | 1 | 40.0% | |
Loose Loot | 1 | 40.0% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.8333% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.4167% | |
Containers | 1 | 2.0% | |
Containers | 1 | 2.0% | |
Containers | 1 | 2.0% | |
Containers | 1 | 2.0% | |
Containers | 1 | 1.75% | |
Containers | 1 | 1.75% | |
Containers | 1 | 1.75% | |
Containers | 1 | 1.75% | |
Containers | 1 | 1.4516% | |
Containers | 1 | 1.4516% | |
Containers | 1 | 1.4516% | |
Loose Loot | 1 | 1.3333% | |
Loose Loot | 1 | 1.3333% | |
Loose Loot | 1 | 1.3333% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Containers | 1 | 1.1667% | |
Loose Loot | 1 | 1.1111% | |
Containers | 1 | 0.7812% | |
Containers | 1 | 0.7812% | |
Containers | 1 | 0.7812% | |
Containers | 1 | 0.7812% | |
Loose Loot | 1 | 0.4444% | |
Loose Loot | 1 | 0.3889% | |
Containers | 1 | 0.3205% | |
Loose Loot | 1 | 0.3056% | |
Loose Loot | 1 | 0.25% |
From Dark and Darker Wiki
(adding infobox + droptables) |
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<metadesc>Dark and Darker guide to Bandage, healing values, where to find it </metadesc> | |||
{{Infobox Item | |||
|name = Bandage | |||
|rarity = 1 | |||
|stat1 = Move Speed -20 | |||
|special = <span class="colorrarity0">8</span> / <span class="colorrarity1">10</span> / <span class="colorrarity2">15</span> / <span class="colorrarity3">20</span> / <span class="colorrarity4">25</span> / <span class="colorrarity5">30</span> / <span class="colorrarity6">35</span> / <span class="colorrarity7">40</span> HP healed | |||
|slottype = Utility | |||
|utilitytype = Drink | |||
|actiontime = 6 seconds | |||
|description = Bandage used to fix a wound. | |||
}} | |||
{{Consumable}} | |||
==Description== | ==Description== | ||
Instantly recovers 8-40 HP after 6 seconds, depending on item tier. Purchase-able from [[Surgeon]].<br> | Instantly recovers 8-40 HP after 6 seconds, depending on item tier. Purchase-able from [[Surgeon]].<br> | ||
<br>Heals <span class="colorrarity0">8</span> | <span class="colorrarity1">10</span> | <span class="colorrarity2">15</span> | <span class="colorrarity3">20</span> | <span class="colorrarity4">25</span> | <span class="colorrarity5">30</span> | <span class="colorrarity6">35</span> | <span class="colorrarity7">40</span> HP. | <br>Heals <span class="colorrarity0">8</span> | <span class="colorrarity1">10</span> | <span class="colorrarity2">15</span> | <span class="colorrarity3">20</span> | <span class="colorrarity4">25</span> | <span class="colorrarity5">30</span> | <span class="colorrarity6">35</span> | <span class="colorrarity7">40</span> HP. | ||
==Drop Tables== | |||
Where to find specific rarity of this weapon | |||
<tabber> | |||
|-|Poor= | |||
<br>{{:DropTable:Bandage 1}}<br> | |||
|-|Common= | |||
<br>{{:DropTable:Bandage 2}}<br> | |||
|-|Uncommon= | |||
<br>{{:DropTable:Bandage 3}}<br> | |||
|-|Rare= | |||
<br>{{:DropTable:Bandage 4}}<br> | |||
</tabber> | |||
==History== | |||
<br> | |||
{{History| | |||
}} | |||
<br> | |||
{{Consumables}} |
Revision as of 01:08, 16 February 2023
Bandage
-
Move Speed -20
-
8 / 10 / 15 / 20 / 25 / 30 / 35 / 40 HP healed
Slot Type:
Utility
Utility Type:
Drink
Action Time:
6 seconds
Bandage used to fix a wound.
Description
Instantly recovers 8-40 HP after 6 seconds, depending on item tier. Purchase-able from Surgeon.
Heals 8 | 10 | 15 | 20 | 25 | 30 | 35 | 40 HP.
Drop Tables
Where to find specific rarity of this weapon
History
Consumable
Consumables are items that either recover the user's health over time, or grant temporary buffs. Potions are commonly obtained by looting in the dungeon, killing Monsters, and purchasing from Merchants.