From Dark and Darker Wiki

(Automated edit. Patch 6.)
(Automated edit. HF65)
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<div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
{{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|100|<b>100</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}}
{{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|50|<b>50</b>}}{{TabToggle|100|<b>100</b>}}{{TabToggle|150|<b>150</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}}
<div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="0-data" style="font-size:16px">
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<tr class="cr4"><td>Rare<br>2.0%</td><td>1.6%</td><td>0.4%</td></tr>
<tr class="cr4"><td>Rare<br>2.0%</td><td>1.6%</td><td>0.4%</td></tr>
<tr class="cr5"><td>Epic<br>0.05%</td><td>0.04%</td><td>0.01%</td></tr></table></div>
<tr class="cr5"><td>Epic<br>0.05%</td><td>0.04%</td><td>0.01%</td></tr></table></div>
<div class="50-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<caption>Loot Summary at 50 Luck</caption>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>80.0%</th><th>Utility<br>20.0%</th></tr>
<tr class="cr2"><td>Common<br>36.99%</td><td>29.5919%</td><td>7.398%</td></tr>
<tr class="cr3"><td>Uncommon<br>59.98%</td><td>47.9853%</td><td>11.9963%</td></tr>
<tr class="cr4"><td>Rare<br>2.95%</td><td>2.3609%</td><td>0.5902%</td></tr>
<tr class="cr5"><td>Epic<br>0.08%</td><td>0.0619%</td><td>0.0155%</td></tr></table></div>
<div class="100-data" style="display:none; font-size:16px">
<div class="100-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<table cellspacing="0" class="loottable summary">
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<tr class="cr4"><td>Rare<br>3.8%</td><td>3.0429%</td><td>0.7607%</td></tr>
<tr class="cr4"><td>Rare<br>3.8%</td><td>3.0429%</td><td>0.7607%</td></tr>
<tr class="cr5"><td>Epic<br>0.1%</td><td>0.0815%</td><td>0.0204%</td></tr></table></div>
<tr class="cr5"><td>Epic<br>0.1%</td><td>0.0815%</td><td>0.0204%</td></tr></table></div>
<div class="150-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<caption>Loot Summary at 150 Luck</caption>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>80.0%</th><th>Utility<br>20.0%</th></tr>
<tr class="cr2"><td>Common<br>35.18%</td><td>28.1446%</td><td>7.0361%</td></tr>
<tr class="cr3"><td>Uncommon<br>60.13%</td><td>48.1053%</td><td>12.0263%</td></tr>
<tr class="cr4"><td>Rare<br>4.56%</td><td>3.6512%</td><td>0.9128%</td></tr>
<tr class="cr5"><td>Epic<br>0.12%</td><td>0.0989%</td><td>0.0247%</td></tr></table></div>
<div class="200-data" style="display:none; font-size:16px">
<div class="200-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<table cellspacing="0" class="loottable summary">

Revision as of 21:12, 24 September 2024

0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Weapon
80.0%
Utility
20.0%
Common
37.95%
30.36%7.59%
Uncommon
60.0%
48.0%12.0%
Rare
2.0%
1.6%0.4%
Epic
0.05%
0.04%0.01%
Loot Table at 0 Luck
NameLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityTypeItem CountProbability
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonUtility11.8975%
3UncommonUtility13.0%
4RareUtility10.1%
5EpicUtility10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonUtility11.8975%
3UncommonUtility13.0%
4RareUtility10.1%
5EpicUtility10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonUtility11.8975%
3UncommonUtility13.0%
4RareUtility10.1%
5EpicUtility10.0025%
2CommonUtility11.8975%
3UncommonUtility13.0%
4RareUtility10.1%
5EpicUtility10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%
2CommonWeapon11.8975%
3UncommonWeapon13.0%
4RareWeapon10.1%
5EpicWeapon10.0025%