From Dark and Darker Wiki

(Comment out a bunch of stuff that's related to things now no longer on this page)
m (Brecher moved page Monsters to Enemies over redirect: Restructuring)

Revision as of 16:53, 6 September 2024

Information is up to date! Hover for more details.Monster Data last updated on: Patch:6.6#Patch 6.
Dark and Darker is currently on update: Patch:6.6#Hotfix 64-1.


General Information

Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.

Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less. Rarely, monsters can have non-standard hit location modifiers e.g. Wendigo.

Unlike player characters, monsters' shields are always active, even during their attack animations.

Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs.


Dummy

Dummy
Lobby Dummy
-22% Physical Resistance
5% Magic Resistance
0% Projectile Resistance
Dummy
Dungeon Dummy
-12% Physical Resistance
5% Magic Resistance
0% Projectile Resistance

Monsters

Bosses

See Bosses

Minibosses

See Minibosses

Normal

See Normal Monsters

Mimics

See Mimics