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| *Pros | | *Pros |
| **Versatile class that can equip a vast variety of [[Weapons]] and [[Armors]]. | | **Versatile class that can equip a vast variety of [[Weapons]] and [[Armors]]. With Weapon Mastery, can equip '''any weapon in the game'''. |
| **Exclusive access to some of the strongest armors in the game. | | **Exclusive access to some of the strongest armors in the game. |
| **Great gap closer/evade ability with the Sprint skill and sustain through Second Wind. | | **Great gap closer/evade ability with the Sprint skill and sustain through Second Wind. |
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| *Cons | | *Cons |
| **Jack of all trades, master of none. | | **Jack of all trades, master of none. |
| **Some skills are single use. | | **Very slow movement speed if using plate armor. (Can be mitigated with Sprint, but not completely ignored). |
| **Blocking and parrying, which are a big part of their kit, are difficult to pull off consistently due to the directional blocking system. | | **Blocking and parrying, which are a big part of their kit, are difficult to pull off consistently due to the directional blocking system. |
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| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th> |
| <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> | | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk_Adrenaline_Spike.png|link=|x96px]] <br> Adrenaline Spike </td> |
| | <td> When the Fighter's health reaches below 15%, they become flooded with adrenaline and gain additional flat +15% Action Speed for 8 seconds. <br> Cooldown: 60s. </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td style=" text-align:middle"> [[File:Perk Shield Expert.png|link=|x96px]] <br> Shield Expert </td> | | <td style=" text-align:middle"> [[File:Perk Shield Expert.png|link=|x96px]] <br> Shield Expert </td> |
| <td> Increases Move Speed Bonus by +10% during a block, if an attack is blocked successfully, gain 50% Action Speed for the next blocking or attacking action. <br> (the timing window is very tight, you need to attack as quickly as possible after a blocked hit to make use of it) </td> | | <td> Increases Move Speed Bonus by +10% during a block, if an attack is blocked successfully, gain 50% Action Speed for the next blocking or attacking action. <br> (the timing window is very tight, you need to attack as quickly as possible after a blocked hit to make use of it) </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Perk_Slayer.png|link=|x96px]] <br> Slayer </td> |
| | <td> Cannot equip plate armor, but gain +5 Weapon Damage when holding a weapon in each hand. <br> (works for lanterns and hand crossbows as well, but not for shields)</td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td style=" text-align:middle"> [[File:Perk Weapon Mastery.png|link=|x96px]] <br> Weapon Mastery </td> | | <td style=" text-align:middle"> [[File:Perk Weapon Mastery.png|link=|x96px]] <br> Weapon Mastery </td> |
| <td> All primary and secondary weapons are available regardless of class requirements. When using non-native weapons, Physical Power Bonus is decreased by -10%. </td> | | <td> All primary and secondary weapons are available regardless of class requirements. When using non-native weapons, Physical Power Bonus is decreased by -10%. </td> |
| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Perk_Adrenaline_Spike.png|link=|x96px]] <br> Adrenaline Spike </td>
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| <td> When the Fighter's health reaches below 15%, they become flooded with adrenaline and gain additional flat +15% Action Speed for 8 seconds. <br> Cooldown: 60s. </td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Perk_Slayer.png|link=|x96px]] <br> Slayer </td>
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| <td> Cannot equip plate armor, but gain +5 Weapon Damage when holding a weapon in each hand. <br> (works for lanterns and hand crossbows as well, but not for shields)</td>
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| </tr> | | </tr> |
| </table> | | </table> |
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| <td> Removes debuffs that slow all movement speeds. </td> | | <td> Removes debuffs that slow all movement speeds. </td> |
| <td> 28s </td> | | <td> 28s </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Skill_Perfect_Block.png|link=|x96px]] <br> Perfect Block </td> |
| | <td> The next blocked attack will not induce any stagger penalties. </td> |
| | <td> 12s </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td> Recovers 50% of Max HP over 12 seconds. Additionally, it eliminates the side effects of the Adrenaline Rush skill. (Single-use, rechargeable with campfires at the rate of a Tier 6 Spell.)</td> | | <td> Recovers 50% of Max HP over 12 seconds. Additionally, it eliminates the side effects of the Adrenaline Rush skill. (Single-use, rechargeable with campfires at the rate of a Tier 6 Spell.)</td> |
| <td> / </td> | | <td> / </td> |
| | </tr> |
| | <tr> |
| | <td style=" text-align:middle"> [[File:Skill_Shield_Slam.png|link=|x96px]] <br> Shield Slam </td> |
| | <td> When using a shield, perform a shield bash attack that deals 25 Physical Damage and decrease the victim's Move Speed Bonus by -20% for 2 seconds. </td> |
| | <td> 16s </td> |
| </tr> | | </tr> |
| <tr> | | <tr> |
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| <td> Increases Physical Power Bonus by +20% for one attack. If the target dies from this attack you recover 5% of your maximum HP. </td> | | <td> Increases Physical Power Bonus by +20% for one attack. If the target dies from this attack you recover 5% of your maximum HP. </td> |
| <td> 24s </td> | | <td> 24s </td> |
| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Skill_Perfect_Block.png|link=|x96px]] <br> Perfect Block </td>
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| <td> The next blocked attack will not induce any stagger penalties. </td>
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| <td> 12s </td>
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| </tr>
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| <tr>
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| <td style=" text-align:middle"> [[File:Skill_Shield_Slam.png|link=|x96px]] <br> Shield Slam </td>
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| <td> When using a shield, perform a shield bash attack that deals 25 Physical Damage and decrease the victim's Move Speed Bonus by -20% for 2 seconds. </td>
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| <td> 16s </td>
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| </tr> | | </tr> |
| </table> | | </table> |