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{{GenerateWeaponTable|Uncraftable|Crossbow|type=Crossbow}}
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Class</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Movement Speed</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Reload Speed</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th>
    </tr>
 
    <tr>
        <td> {{Iconbox|Crossbow|image=Crossbow 2.png|rarity=2}} </td>
        <td> [[Fighter]], [[Ranger]], [[Wizard]] </td>
        <td> 2-Handed </td>
        <td> <span class="colorrarity0">39</span> <br> <span class="colorrarity1">43 ~ 45</span> <br> <span class="colorrarity2">46 ~ 50</span> <br> <span class="colorrarity3">50 ~ 54</span> <br> <span class="colorrarity4">54 ~ 59</span> <br> <span class="colorrarity5">59 ~ 64</span> <br> <span class="colorrarity6">64 ~ 68</span> <br> <span class="colorrarity7">68 ~ 71</span> <br>  </td>
        <td> -50 </td>
        <td> 3.47s </td>
        <td> Attack: -44% <br> Reload: -100% <br> Mastery: 50%  </td>
    </tr>
 
    <tr>
        <td> {{Iconbox|Windlass Crossbow|image=Windlass Crossbow 2.png|rarity=2}} </td>
        <td> [[Ranger]] </td>
        <td> 2-Handed </td>
        <td> <span class="colorrarity0">44</span> <br> <span class="colorrarity1">48 ~ 51</span> <br> <span class="colorrarity2">52 ~ 57</span> <br> <span class="colorrarity3">57 ~ 62</span> <br> <span class="colorrarity4">62 ~ 68</span> <br> <span class="colorrarity5">68 ~ 74</span> <br> <span class="colorrarity6">74 ~ 78</span> <br> <span class="colorrarity7">78 ~ 81</span> <br>  </td>
        <td> -60 </td>
        <td> 7.48s </td>
        <td> Attack: -44% <br> Reload: -100%  </td>
    </tr>
</table>

Latest revision as of 13:00, 14 June 2024

Name Class Slot Movement Speed Damage on Hit Stats Impact Zones + Impact Power/Resist Reload Speed Action Movement Penalty Slowdown On Hit Initial Projectile Speed (m/s) Artifact
Fighter
Ranger
Wizard
Bard
Two Handed
Main-Hand
-50
Physical Base Weapon Damage
36
37~39
40~42
43~44
45
46
49~52
Armor Penetration
30%
Primary Attack 1
100% + 4
sPrimary Attack 1
Always: x65%

Reload
Always: x30%

Hitslow
-35% for 1.5s
40None
Rogue
Ranger
Bard
One Handed
Off-Hand
-25
Physical Base Weapon Damage
18
19~20
20~21
21~22
23
24
25~26
Armor Penetration
5%
Primary Attack 1
100% + 3
sPrimary Attack 1
Always: x75%

Reload
Always: x50%

Hitslow
-17.5% for 0.75s
40None
RangerTwo Handed
Main-Hand
-50
Physical Base Weapon Damage
46
48~50
51~54
55~57
58~60
61~62
65~68
Armor Penetration
40%
Primary Attack 1
100% + 6
sPrimary Attack 1
Always: x55%

Reload
Always: x0%

Hitslow
-45% for 1.5s
50None