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| <p style="width: 100%;border: 1px solid #DD952A;text-align: center;font-size: 24px;padding: 3px;font-weight: bold;margin: 9px;border-radius: 10px;">Gear Score is currently up to date for: {{:TODO|GearScore}}</p>
| | {{UpdateStatus|Gear Score}} |
| ==Description== | | ==Description== |
| Each item in your team's inventory is worth a particular Gear Score value. The average Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making. | | Each item in your team's inventory is worth a particular Gear Score value. The highest Gear Score across your whole team is then used to place you into 1 of 3 brackets used for Match Making. These brackets only affect the gear scores of the players you're matched with; they don't affect [[Monster]]s' stats, loot rarity, etc. |
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| Items in your inventory that aren't equipped also contribute to this Gear Score, even excess consumables. | | Items in your inventory that aren't equipped also contribute to this Gear Score, even excess consumables. |
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| Different Items provide different Gear Scores. | | Different Items provide different Gear Scores. |
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| Note: Stacks of items count gear score for each item in the stack. For example, a stack of 3x Poor Potions will contribute 3x3=9 gear score.
| | As of a recent update, utility items of poor and common rarities no longer count towards gearscore |
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| You can tell what item falls under what table by looking at what slot the item occupies, the info box in game will also tell you what type of item it is. Examples are below.
| | Note: Stacks of items count gear score for each item in the stack. For example, a stack of 3x green Potions will contribute 3x6=18 gear score. |
| <div style="display:inline-block; vertical-align:top;">[[File:One-Handed,_Primary_Weapon.png|x250px]]</div>
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| <div style="display:inline-block; vertical-align:top;">[[File:SlotTypeUtility.png|x235px]]</div>
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| <center>
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| ===Weapons===
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| <div style="display:inline-block">
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| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;"
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | colspan="2"| Two-Handed<br>-
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | style="width:100px"| Rarity
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| | style="width:100px"| Gear Score
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| |- class="colorrarity0"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 15
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| |- class="colorrarity1"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 22
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| |- class="colorrarity2"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 30
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| |- class="colorrarity3"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 45
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| |- class="colorrarity4"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 60
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| |- class="colorrarity5"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 90
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| |- class="colorrarity6"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 120
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| |- class="colorrarity7"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 175
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| |}</div>
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| <div style="display:inline-block">
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| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;"
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | colspan="2"| Primary Weapon<br>One-Handed
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | style="width:100px"| Rarity
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| | style="width:100px"| Gear Score
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| |- class="colorrarity0"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 9
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| |- class="colorrarity1"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 13
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| |- class="colorrarity2"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 18
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| |- class="colorrarity3"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 27
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| |- class="colorrarity4"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 36
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| |- class="colorrarity5"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 54
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| |- class="colorrarity6"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 72
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| |- class="colorrarity7"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 125
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| |}</div>
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| <div style="display:inline-block">
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| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;"
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | colspan="2"| Secondary Weapon<br>One-Handed
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | style="width:100px"| Rarity
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| | style="width:100px"| Gear Score
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| |- class="colorrarity0"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 7
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| |- class="colorrarity1"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 10
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| |- class="colorrarity2"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 14
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| |- class="colorrarity3"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 21
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| |- class="colorrarity4"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 28
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| |- class="colorrarity5"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 42
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| |- class="colorrarity6"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 56
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| |- class="colorrarity7"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 100
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| |}</div>
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| ===Armors===
| | {{GearScoreTable}} |
| <div style="display:inline-block">
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| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;" | |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | colspan="2"| Head, Hands, Foot
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | style="width:100px"| Rarity
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| | style="width:100px"| Gear Score
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| |- class="colorrarity0"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 4
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| |- class="colorrarity1"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 6
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| |- class="colorrarity2"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 8
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| |- class="colorrarity3"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 12
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| |- class="colorrarity4"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 16
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| |- class="colorrarity5"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 24
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| |- class="colorrarity6"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 32
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| |- class="colorrarity7"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 40
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| |}</div>
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| <div style="display:inline-block">
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| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;"
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | colspan="2"| Chest, Legs, Back
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | style="width:100px"| Rarity
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| | style="width:100px"| Gear Score
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| |- class="colorrarity0"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 5
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| |- class="colorrarity1"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 7
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| |- class="colorrarity2"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 10
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| |- class="colorrarity3"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 15
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| |- class="colorrarity4"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 20
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| |- class="colorrarity5"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 30
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| |- class="colorrarity6"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 40
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| |- class="colorrarity7"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 50
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| |}</div>
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| | |
| ===Accessories===
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| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;" | |
| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | colspan="2"| Necklace, Ring
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | style="width:100px"| Rarity
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| | style="width:100px"| Gear Score
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| |- class="colorrarity3"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 9
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| |- class="colorrarity4"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 12
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| |- class="colorrarity5"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 18
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| |- class="colorrarity6"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 24
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| |- class="colorrarity7"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 30
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| |}
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| | |
| ===Utilities===
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| <div style="display:inline-block; vertical-align:top;">
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| {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;"
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | colspan="2"| Utility
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| |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;"
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| | style="width:100px"| Rarity
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| | style="width:100px"| Gear Score
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| |- class="colorrarity0"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Junk || 2
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| |- class="colorrarity1"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Poor || 3
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| |- class="colorrarity2"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Common || 4
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| |- class="colorrarity3"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Uncommon || 6
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| |- class="colorrarity4"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Rare || 8
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| |- class="colorrarity5"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Epic || 12
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| |- class="colorrarity6"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Legendary || 16
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| |- class="colorrarity7"
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| | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | Unique || 20
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| |}</div>
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| Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule | | Note: Items that are both Weapons and Utilities follow the Utility rule, not the Weapon rule |
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| ===Craftables/Exceptions=== | | ===Exceptions=== |
| The following are exceptions to the above mentioned rules. | | The following are exceptions to the above mentioned rules. They are only exceptions if listed below. <br> |
| | If an item is not listed below it follows the above Gear Score conventions. |
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| {| class='wikitable' | | {{Pattern_Exceptions|gs}} |
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| ! Name !! Rarity !! GS
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| | Demon Grip Gloves || <span class="colorrarity4">Rare</span> || 24
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| | Demonclad Leggings || <span class="colorrarity4">Rare</span> || 40
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| |-
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| | Tri-Pelt Doublet || <span class="colorrarity4">Rare</span> || 40
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| | Tri-Pelt Northern Full Tunic || <span class="colorrarity4">Rare</span> || 40
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| |-
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| | Wolf Hunter Leggings || <span class="colorrarity4">Rare</span> || 40
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| |}
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| </center>
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| ==Misc== | | ==Misc== |
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| ==Brackets== | | ==Brackets== |
| Ironmace can change this very easily due to matchmaking being <b> server sided </b>, so this information can easily get out of date. This information was gathered through manual testing. | | Ironmace can change this very easily due to matchmaking being <b> server sided </b>, so this information can easily get out of date. |
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| Currently there appear to be 3 brackets.
| | Normals brackets |
| | *<FONT COLOR="##80ff00;">Low Gear Bracket(0-24)</FONT> |
| | *<FONT COLOR="##00ffcc;">Moderate Gear Bracket(25-124)</FONT> |
| | *<FONT COLOR="##0080ff;">High Gear Bracket 125+</FONT> |
| | HR brackets |
| | *<FONT COLOR="##80ff00;">Minimum threshold for entry (125+)</FONT> |
| | *<FONT COLOR="##00ffcc;">Low Gear Bracket(125-224)</FONT> |
| | *<FONT COLOR="##0080ff;">High Gear Bracket 225+</FONT> |
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| Those brackets are:
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| *<FONT COLOR="##80ff00;">Low Gear Bracket(0-199)</FONT>
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| *<FONT COLOR="##0080ff;">Medium Gear Bracket 200-399</FONT>
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| *<FONT COLOR="#ce00ce;">High Gear Bracket 400+</FONT>
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| <br>
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| Game will take into consideration total gear score of <b> all members in the party </b> and then it will average it out.
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| <br>
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| The max party size does not matter when calculating your party's gear score.
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| <br>
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| <br>
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| [https://dd-gearscore-calculator.vercel.app/ A good and easy to use gear score calculation website]
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| <br>
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| <br>
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| ===Averaging out Example and Edge cases===
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| <br>
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| Example 1 - <FONT COLOR="##80ff00;">Party of 1 in Duos</FONT>
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| <br>
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| Player 1 has 250 Gear Score. They are loading into Duos Ice Caves. Their party's gear score will be (200)/1 = <FONT COLOR="##0080ff;">200 Gear Score.</FONT>
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| <br>
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| They will be placed into the <FONT COLOR="##0080FF;">Medium Gear Bracket</FONT> despite playing solo in a duos lobby.
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| <br> | | <br> |
| | Game will take the gear score of the <FONT COLOR="#FFCF09;">highest player</FONT> and put you in that bracket. |
| <br> | | <br> |
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| Example 2 - <FONT COLOR="#FFCF09;">Party of 2 in Trios </FONT>
| | ==History== |
| <br>
| | * [[Patch:6.5#Hotfix_58|Hotfix 58]]: Experimental minimum Gear score in HR of 225 |
| Player 1 has 200 Gear Score, Player 2 has 300 Gear Score. They are loading into Trios Crypts. Their party's gear score will be (200 + 300)/2 = <FONT COLOR="##0080ff;">250 Gear Score.</FONT>
| | * Hotfix ? but before HF58: Brackets changed to 0-24, 24-124, and 125+ for Normals |
| <br>
| | * [[Patch:6.5#Hotfix_52-1|Hotfix 52-1]]: Poor/Common Utilities are now worth 0 GS. Poor/Common Weapons and Armor are now worth less GS. Brackets changed to 0-24, and 25+ for Normals, no brackets for HR |
| They will be placed into the <FONT COLOR="##0080ff;">Medium Gear Bracket</FONT> despite only having 2 members in the party.
| | * [[Patch:6.4#Hotfix_46|Hotfix 46]]: Junk/Poor/Common Gear score decreased significantly for Weapons and Armor (specifics at the patch note page) |
| <br>
| | * Patch ?: Brackets changed from 1-199, 200-399, 400+ to 1-299 and 300+ |
| <br>
| | * Patch ?: Gear Score mechanic released |
| Example 3 - <FONT COLOR="#FF0000;">Party of 3 in Trios</FONT>
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| <br>
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| Player 1 has 597 Gear Score, Player 2 has 0 Gear Score, Player 3 has 0 Gear Score. They are loading into Trios Crypts. Their party's gear score will be (597 + 0 + 0)/3 = <FONT COLOR="##80ff00;">199 Gear Score.</FONT>
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| <br>
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| This party will be placed in the <FONT COLOR="##80ff00;">Low Gear Bracket</FONT> despite one player having over 400 Gear Score
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| <br>
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| <br>
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| <br>
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