You can equip an additional perk every 5 levels.
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
Name | Description |
---|---|
Ambush |
The first attack within 3 seconds after being released from stealth deals 50% additional weapon damage as damage. |
Back Attack |
Increases physical damage bonus by 30% when attacking from behind the target. |
Creep |
When crouch walking, the volume of the footstep sound is significantly reduced and the movement speed is increased by 5%. |
Dagger Expert |
Increases your physical damage bonus by 10% when attacking with a dagger. |
Hidden Pockets |
Items worn in utility slots do not appear on the waist. |
Lockpick Expert |
Ability to pick locks without a lockpick. |
Pickpocket |
You can steal an enemy's item from the dungeon. |
Poisoned Weapon |
A successful attack applies poison that deals 4 magic damage over 4 seconds. The poison can stack up to 5 times at once. |
Stealth |
If you are hiding, you can move 10 steps while crouching or slow walking. |
Trap Detection |
Highlights nearby traps. Highlighted traps can be disarmed by the player. |
Double Jump |
You can jump again while jumping. |
Jokester |
The Rogue lightens the mood, giving all party members around them a +2 all attributes buff. |
Shadow Runner |
15% movement speed increase for 3 seconds when coming out of hide. |
Thrust |
Attacks through armor gaps, ignoring 15% of the target's physical damage reduction when attacking. |