You can equip an additional perk every 5 levels.  
Currently maxed out at Level 15, so a total of 4 perks can be equipped.
| Name | Description | 
|---|---|
|   Ambush | The first attack within 3 seconds after being released from stealth deals 50% additional weapon damage as damage. | 
|   Back Attack | Increases physical damage bonus by 30% when attacking from behind the target. | 
|   Creep | When crouch walking, the volume of the footstep sound is significantly reduced and the movement speed is increased by 5%. | 
|   Dagger Expert | Increases your physical damage bonus by 10% when attacking with a dagger. | 
|   Hidden Pockets | Items worn in utility slots do not appear on the waist. | 
|   Lockpick Expert | Ability to pick locks without a lockpick. | 
|   Pickpocket | You can steal an enemy's item from the dungeon. | 
|   Poisoned Weapon | A successful attack applies poison that deals 4 magic damage over 4 seconds. The poison can stack up to 5 times at once. | 
|   Stealth | If you are hiding, you can move 10 steps while crouching or slow walking. | 
|   Trap Detection | Highlights nearby traps. Highlighted traps can be disarmed by the player. | 
|   Double Jump | You can jump again while jumping. | 
|   Jokester | The Rogue lightens the mood, giving all party members around them a +2 all attributes buff. | 
|   Shadow Runner | 15% movement speed increase for 3 seconds when coming out of hide. | 
|   Thrust | Attacks through armor gaps, ignoring 15% of the target's physical damage reduction when attacking. | 
 
						 
					 
  
  
  
  
  
 