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<includeonly> | <includeonly><!-- | ||
|name | -->{{Infobox | ||
|name ={{{1}}} | |||
|rarity | |image ={{#if:{{Weapon Data|{{{1}}}|iscraftableby}}{{Weapon Data|{{{1}}}|artifactpower}}|{{{1}}}|{{{1}}} {{{2}}}}} | ||
|rarity ={{{2}}} | |||
|size ={{IconboxInventorySize|Weapon Data|{{{1}}}}} | |||
|stats ={{#arraydefine:stats|{{Weapon Data|{{{1}}}|stats|allstats}}}}<!-- | |||
-->{{#loop:i|0|{{#arraysize:stats}}<!-- | |||
-->|<nowiki/>{{#vardefine:stat|{{ #arrayindex:stats | {{ #var:i }}}}}}<!-- | |||
}} | -->{{#ifeq:{{ #var:i }}|0||,}}<!-- | ||
-->{{#var:stat}} <!-- | |||
| | -->{{#if:{{#vardefineecho:weapon_stat|{{Weapon Data|{{{1}}}|stats|{{#var:stat}}}}}}<!-- | ||
| | -->|{{#var:weapon_stat}}<!-- | ||
|enchantments | -->|{{Weapon Data|{{{1}}}|stats|{{#var:stat}} {{{2}}}}}}}}} | ||
| | |special ={{Weapon Data|{{{1}}}|artifactpower}} | ||
|weapontype | |classes ={{Weapon Data|{{{1}}}|classes}} | ||
|quiversize | |enchantments ={{#if:{{#vardefineecho:numenchants|{{Weapon Data|{{{1}}}|numenchants|{{{2}}}}}}}|{{#var:numenchants}}}} | ||
|hitbox | |handtype ={{Weapon Data|{{{1}}}|handtype}} | ||
|slottype ={{Weapon Data|{{{1}}}|slottype}} | |||
| | |weapontype ={{#replace:{{Weapon Data|{{{1}}}|types|all}}|,|, }} | ||
|description | |quiversize ={{#if:{{Weapon Data|{{{1}}}|Types|bow}}<!-- | ||
-->|{{Weapon Data|{{{1}}}|maxammocount}} }} | |||
|nomargin | |hitbox ={{Weapon Data|{{{1}}}|hitbox|height}}x{{Weapon Data|{{{1}}}|hitbox|width}}x{{Weapon Data|{{{1}}}|hitbox|depth}} | ||
|nofloat | |projectilespeed={{Weapon Data|{{{1}}}|initialprojectilespeed}} | ||
|description ={{Weapon Data|{{{1}}}|flavortext}} | |||
|itemachieve ={{Weapon Data|{{{1}}}|AP|{{{2}}}}} | |||
|invslots ={{Weapon Data|{{{1}}}|invslots}} | |||
|gearscore ={{Weapon Data|{{{1}}}|GearScore|{{{2}}}}} | |||
|sellprice ={{Weapon Data|{{{1}}}|SellPrices|{{{2}}}}} | |||
|nomargin =1 | |||
|nofloat =1 | |||
}}</includeonly><noinclude> | |||
Auto creates weapon infobox | Auto creates weapon infobox | ||
==Example== | ==Example== | ||
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<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
{{GenerateWeaponInfobox|Arming Sword|1}} | {{GenerateWeaponInfobox|Arming Sword|1}} | ||
{{GenerateWeaponInfobox| | {{GenerateWeaponInfobox|Crossbow|4}} | ||
{{GenerateWeaponInfobox|Demon's Glee|5}} | |||
{{GenerateWeaponInfobox|Fulgor|7}} | |||
</table> | </table> | ||
</noinclude> | </noinclude> |
Latest revision as of 23:12, 28 October 2024
Auto creates weapon infobox
Example
{{GenerateWeaponInfobox|<weapon name>|<rarity number>}}
{{GenerateWeaponInfobox|Arming Sword|1}}
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Physical Base Weapon Damage 43~44
-
-
Armor Penetration 30%
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-
Move Speed -50
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Up to 2 extra enchantments
-
Weapon Type:
Crossbow
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
9.07x34.63x47.05
Gear Score:
60
Sell Price:
36
Item Achieve:
12
A powerful mechanical weapon, a single-shot crossbow with a crank that's very abrasive to the hand.
-
Physical Base Weapon Damage 28
-
-
Move Speed -15
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Magical Base Weapon Damage 1
-
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Up to 4 extra enchantments
-
Weapon Type:
Sword
Slot Type:
Main-Hand
Hand Type:
One Handed
Hitbox:
55.82x7.53x5.89
Gear Score:
54
Sell Price:
60
Item Achieve:
9
A blade fused with unholy blood is said to become almost sentient, craving destruction.
-
Physical Base Weapon Damage 50~52
-
-
Move Speed -30
-
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Up to 5 extra enchantments
-
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Successful weapon attacks summon a thunderbolt to strike the target dealing 20 Lightning Magical Base Damage (100% Scaling) and causing them to suffer -20% Move Speed Bonus for 1 second.
-
Weapon Type:
Sword
Slot Type:
Main-Hand
Hand Type:
Two Handed
Hitbox:
80.41x17.14x2.42
Gear Score:
175
Sell Price:
120
Item Achieve:
40
Long ago, a King was gifted this artifact by someone who valued his sense of dream, justice, love and kindness, hoping to help him carve these principles into the world.