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(Weapon Hitbox)
(Updating to use merged template)
 
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<tabber>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
|-|Daggers=
    <tr>
{{GenerateWeaponTable|Uncraftable|Dagger}}
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
|-|Craftables=
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Class</th>
{{GenerateWeaponTable|Craftable|Dagger}}
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slot</th>
</tabber>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Damage</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Movement Speed</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:3%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Power</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Combo</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Attack Speed</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Impact Zones</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon Hitbox</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Action Movement Speed</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Slowdown On Hit</th>
        <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:7%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unique</th>
    </tr>
{{GenerateWeaponRow|Castillon Dagger}}
{{GenerateWeaponRow|Kris Dagger}}
{{GenerateWeaponRow|Rondel Dagger}}
{{GenerateWeaponRow|Stiletto Dagger}}
 
</table>

Latest revision as of 13:01, 14 June 2024

Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Penalty Slowdown On Hit Artifact
Rogue
Fighter
Bard
Druid
One Handed
Off-Hand
-10
Physical Base Weapon Damage
20
21~22
23~24
25~26
27
28
29~30
Primary Attacks
Slash/Slash/Pierce
100%/100%/130%
Primary Attacks
Windup:511ms
Hit:131ms
Combo Activation:61ms
Windup:464ms
Hit:180ms
Combo Activation:55ms
Windup:806ms
Hit:200ms
Recover:1061ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-7%/-7%/-15% for 0.5s/0.5s/1s
None
RogueOne Handed
Main-Hand
-10
Physical Base Weapon Damage
20
21~22
23~24
24~25
26
27
28~29
Primary Attacks
All Slash
100%/110%/110%/110%
Primary Attacks
Windup:495ms
Hit:141ms
Combo Activation:114ms
Windup:579ms
Hit:155ms
Combo Activation:60ms
Windup:611ms
Hit:165ms
Combo Activation:25ms
Windup:140ms
Hit:152ms
Recover:841ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-3% for 0.25s
None
Wizard
Rogue
Bard
Druid
One Handed
Main-Hand
-10
Physical Base Weapon Damage
20
21~22
23~24
24~25
26
27
28~29
Armor Penetration
5%
Primary Attacks
All Pierce
100%/105%/105%
Primary Attacks
Windup:319ms
Hit:365ms
Combo Activation:115ms
Windup:300ms
Hit:100ms
Combo Activation:230ms
Windup:396ms
Hit:186ms
Combo Activation:191ms
Recover:426ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-3% for 0.25s
None
RogueOne Handed
Off-Hand
-10
Physical Base Weapon Damage
20
21~22
23~24
24~25
26
27
28~29
Armor Penetration
5%
Primary Attacks
Slash/Slash/Pierce
100%/100%/115%
Primary Attacks
Windup:400ms
Hit:133ms
Combo Activation:100ms
Windup:367ms
Hit:151ms
Combo Activation:174ms
Windup:400ms
Hit:215ms
Recover:785ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-3% for 0.25s
Deathbloom

Name Class Slot Movement Speed Damage on Hit Stats Combo Combo Attack Speed Impact Zones + Impact Power/Resist Action Movement Penalty Slowdown On Hit Artifact
Wizard
Rogue
Bard
Druid
One Handed
Main-Hand
-10
Physical Base Weapon Damage
23~24
Armor Penetration
5%
Undead Race Damage Bonus
15%
Primary Attacks
All Pierce
100%/105%/105%
Primary Attacks
Windup:319ms
Hit:365ms
Combo Activation:115ms
Windup:300ms
Hit:100ms
Combo Activation:230ms
Windup:396ms
Hit:186ms
Combo Activation:191ms
Recover:426ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-3% for 0.25s
None
Wizard
Rogue
Bard
Druid
One Handed
Main-Hand
-10
Physical Base Weapon Damage
24~25
Armor Penetration
5%
Undead Race Damage Bonus
15%
Primary Attacks
All Pierce
100%/105%/105%
Primary Attacks
Windup:319ms
Hit:365ms
Combo Activation:115ms
Windup:300ms
Hit:100ms
Combo Activation:230ms
Windup:396ms
Hit:186ms
Combo Activation:191ms
Recover:426ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-3% for 0.25s
None
Rogue
Fighter
Bard
Druid
One Handed
Off-Hand
-10
Physical Base Weapon Damage
27
True Physical Damage
1
Armor Penetration
10%
Primary Attacks
Slash/Slash/Pierce
100%/100%/130%
Primary Attacks
Windup:511ms
Hit:131ms
Combo Activation:61ms
Windup:464ms
Hit:180ms
Combo Activation:55ms
Windup:806ms
Hit:200ms
Recover:1061ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-7%/-7%/-15% for 0.5s/0.5s/1s
None
Wizard
Rogue
Bard
Druid
One Handed
Main-Hand
-10
Physical Base Weapon Damage
21~22
Armor Penetration
5%
Undead Race Damage Bonus
15%
Primary Attacks
All Pierce
100%/105%/105%
Primary Attacks
Windup:319ms
Hit:365ms
Combo Activation:115ms
Windup:300ms
Hit:100ms
Combo Activation:230ms
Windup:396ms
Hit:186ms
Combo Activation:191ms
Recover:426ms
Primary Attacks
100% + 2
Primary Attacks
Mid Attack: x92.5%
Otherwise: x85%

Hitslow
-3% for 0.25s
None
Rogue
Wizard
Bard
Two Handed
Utility
-10
Physical Base Weapon Damage
10
11
12
13
14
15
16
Primary Attacks
Pierce
Primary Attack 1
100% + 2
Primary Attack 1
Always: x85%

Hitslow
-25% for 1s
None