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(→‎Character Level: removed old XP table. Added known values by community to new table.)
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Revision as of 05:55, 17 March 2024

Stats Enchantments Damage Health Healing Protection Spell Restoration Experience Action/Interaction/Cast Speed Impact Power Creep Luck
Icon Dummy.png
WIP Page

This page is work-in-progress. The information may be lacking, may not be up-to-date, however is not deleted as it provides some useful information or is capable of expansion.

Triumph level and Character level are two different things. Each uses different experience values.

Triumph Level

Triumph level is shared between all of your characters. Each Triumph level rewards:

  • 1 Bluestone ShardBluestone Shard.png

Bluestone Shards are used in Shop to buy new race, skins, and emotes.

To get Triumph experience the player needs to extract. Experience earned is determined by the level of the dungeon:

  • Normal extract : 1 xp
  • Normal Inferno extract: 2xp
  • High Roller extract: 3xp
  • High Roller Inferno extract: 4xp


With each level up, required experience doubles to the maximum of 10 levels.

Triumph Level 1 2 3 4 5 6 7 8 9 10
Experience 25 50 100 200 400 800 1600 3200 6400 12800
Total Experience 25 75 175 375 775 1575 3175 6375 12775 25575

With each wipe level resets without losing any Bluestone Shard

  • For Bluestone Shards farming, it is recommended to get the early levels each wipe as experience doubles every level.


Character Level

Experience points are earned by in various activities within the dungeon:

  • Killing Monsters will grant experience varying from 2-15. Check Monsters, for their experience values.
  • Killing Bosses will grant 50 experience in Normal dungeons and 125 experience in High Roller.
  • Opening Chests will grant between 1-5 experience depending on the rarity of the chest
  • Opening bookshelves will grant 3 experience
  • Opening Portals will grant 2 experience
  • Using shrines will grant 2 experience, reviving a player also counts as shrine usage

These do not give any exp:

  • Killing Player Enemies
  • Looting containers or loose loot
  • Breaking barrels/containers (even though the game says otherwise)
  • Extracting


Experience is not shared between teammates. The player who completes the activity (last hitting the enemy, opening a container/portal) gets the experience.

The experience level will increase as you gain experience points. Every 5 levels you will get a new perk slot(Level 5,10 and 15) for your class.

Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21+
XP for next 100 100 125 125 150 175 200 225 250 300 350 400 450 500 550 600 700 800 900 1000 1000
Total XP 0 100 200 325 450 600 600 975 1200 1450 1750 2100 2500 2950 3450 4000 4600 5300 6100 7000