From Dark and Darker Wiki

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|type        = 'An Astute Hunter'
|type        = 'An Astute Hunter'
|strength    = 10
|strength    = 10
|vigor      = 10
|agility    = 20
|agility    = 20
|dexterity  = 18
|will        = 10
|will        = 10
|knowledge  = 10
|knowledge  = 12
|resourcefulness    = 25
|resourcefulness    = 25
|health    = 90 / 90
|health    = 90 / 90

Revision as of 17:28, 23 November 2023

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Strength
Vigor
Agility
Dexterity
Will
Knowledge
Resourcefulness

Health
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Description

Rangers in Dark and Darker are wilderness experts, who use their knowledge of nature and keen senses to track down and eliminate their enemies. They are skilled hunters and trappers, able to set deadly traps and ambushes. Rangers are adept at ranged combat, relying on their skills of archery and markmanship to deal most of their damage. Bows and arrows, crossbows and bolts are the favoured weapons of the Ranger. They rely on swords for close range engagements, with the option to equip a spear as well.


Class Info


Weapon of choice: Any long-ranged weapons, some swords and spears.

  • Pros
    • High ranged damage output, allowing them to threaten angles effectively and deal significant damage from the backline.
    • Able to set bear traps to lock down enemies in place.
    • Great room clearing and PvE ability without putting themselves at risk.
    • High movement speed and interaction speed, allowing them to pick their fights.
    • High burst healing with the Field Ration skill.
    • Able to track fresh enemy footprints via the Tracking perk, effectively nullifying Invisibility.
  • Cons
    • Limited ammo pool requiring frequent reloads, arrow management and the sacrifice of a non-insignificant amount of inventory space.
    • Very weak at close range, few melee weapon options and no special melee skills.
    • Low health pool with limited armour options.
    • Costly to play, as arrows, bolts and bear traps are essential to most Ranger playstyles.
    • Projectiles can be blocked by shields and dodged more easily than melee attacks.

You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

Name Description
Perk Crippling Shot.png
Crippling Shot
Hitting a target's leg decreases their Move Speed Bonus by -35% for 2 seconds, in addition to the usual on-hit slowdown effect.
Perk Crossbow Mastery.png
Crossbow Mastery
Increases Physical Power Bonus by +5% when using Crossbow weapons, grants a flat additional +50% Action Speed when reloading Crossbow weapons. (Does not affect Move Speed, despite description in-game).
Perk Enhanced Hearing.png
Enhanced Hearing
Can hear enemy footstep sounds from farther away.
Perk Kinesthesia.png
Kinesthesia
Multiplies the slowdown value of moving when drawing a bow by -10%.
Perk Nimble Hands.png
Nimble Hands
When using a bow, change your default shooting animation so it shoots 15% faster.
Perk Quick Reload.png
Quick Reload
Gain additional flat +50% Action Speed when reloading bow-type weapons.
Perk Ranged Weapons Expert.png
Ranged Weapons Mastery
Increases Physical Power Bonus by +10% when attacking with a ranged weapon.
Perk Sharpshooter.png
Sharpshooter
Increases Headshot Damage Multiplier by +15% when attacking with a long-range weapon.
Perk Spear Proficiency.png
Spear Proficiency
Spear can be used. When attacking with a spear, gain +10% increased Physical Power Bonus.
Perk Tracking.png
Chase
Recent enemy player footsteps display as red footprints on the ground within 4.5 meters.
Perk Trap Expert.png
Trap Mastery
Increases Regular Interaction Speed by +100% when installing traps.


You can equip a total of 2 skills.

Name Description Cooldown
Skill Field Ration.png
Field Ration
Forage food and recover 25 HP. This counts as Physical Healing. (3 stacks, non replenishable.) 24s
Skill Forceful Shot.png
Forceful Shot
For 8 seconds after activation, hitting an enemy with a ranged attack knocks them back. 24s
Skill Multishot.png
Multishot
When attacking with a bow-type weapon, fire 5 arrows at a horizontal angle at the same time. Damages for the five arrows are 50%, 75%, 100%, 75%, 50%, respectively. Total of 350% damage if all arrows hit the target. 28s
Skill Penetrating Shot.png
Penetrating Shot
For 8 seconds, reduces the effectiveness of enemy Headshot Damage Reduction by -50% and grants an additional +25% Armor Penetration. Not limited to ranged weaponry. 24s
Skill Quick Fire.png
Quick Fire
When attacking using a bow-type weapon, grants additional flat +50% Action Speed for 8 seconds. 24s
Skill Quickshot.png
Quickshot
Hold multiple arrows in your shooting hand and fire them quickly in succession in a single action.

Longbow: 2 arrows
Recurve Bow: 3 arrows
Survival Bow: 4 arrows
28s
Skill True Shot.png
True Shot
Projectile's flight speed is no longer affected by gravity but is still affected by Damage Falloff. In addition, Physical Power Bonus is increased by +5%. 18s



Weapons

Category Weapons
2-Handed Template:ListWeaponsForClass
1-Handed Template:ListWeaponsForClass
Utility Bear Trap


Armors

Slot Armors
Head Forest Hood, Leather Cap, Ranger Hood
Chest Doublet, Padded Tunic, Regal Gambeson, Warden Outfit
Legs Cloth Pants, Heavy Leather Leggings, Leather Leggings, Loose Trousers, Padded Leggings
Hands Leather Gloves, Rawhide Gloves, Reinforced Gloves, Riveted Gloves
Feet Adventurer Boots, Heavy Boots, Laced Turnshoe, Lightfoot Boots, Old Shoes, Rugged Boots
Back Adventurers Cloak, Radiant Cloak, Splendid Cloak, Tattered Cloak

These stats do not include the starting armor

Stat Name Base Stats
Strength 10
Agility 20
Will 10
Knowledge 10
Resourcefulness 25
Health 90
Spell Memory 0
Move Speed 305 (101.66%)
Action Speed 5%
Spell Casting Speed -50%
Equip Speed 25%
Regular Interaction Speed 56%
Magical Interaction Speed -25%
Buff Duration -5%
Debuff Duration 12.4%
Armor Penetration 0%
Magic Penetration 0%
Headshot Reduction 0%
Projectile Damage Reduction 0%
Physical Damage Reduction -10%
From Armor Rating 0 (-10%)
From Bonuses 0%
Magic Resist 2.5%
From Resist Rating 15 (2.5%)
From Bonuses 0%
Physical Power Bonus -11%
From Physical Power 10 (-11%)
From Bonuses 0%
Magic Power Bonus -25%
From Magic Power 10 (-25%)
From Bonuses 0%
Primary Weapon 0
Attack 1 (0) + 0(Blunt)
Attack 2 (0) + 0(Blunt)
Secondary Weapon 0
Impact Power 0
Primary Weapon Impact Power 0
Secondary Weapon Impact Power 0


- You excel in group fights, if you have a front line to distract enemies and protect you.

- Remember to retrieve arrows from enemy corpses.

- Quickshot and Multishot allow you to partially replenish your quiver. Activate the ability, then cancel it before firing for an "instant reload".

- You can hide bear traps under environmental traps, inside corpses and preferably in low lit areas.

- Use door windows to shoot at unsuspecting enemies on the other side of the door.

2023/11/09 Early Access Hotfix #20

- Ranger's Crippling Shot movement speed reduction has been changed from -25% to -35%.


2023/11/03 Early Access Hotfix #19

- Ranger's Ranged Weapon Mastery perk physical damage bonus increased from 5% → 10%.

- Ranger's Crippling Shot perk now has the additional movement speed penalty applied to the target increased to 25% instead of 15% when shooting a target's legs.


2023/10/26 Early Access Hotfix #18

- Ranger's default arrows increased from 30 → 40.


2023/09/28 Early Access Hotfix #14

- Ranger's Chase range has been increased from 400 → 450.



2023/09/26 Early Access Patch #1

- Ranger's Quickshot now fires a different amount of arrows based on the Bow type.

- Ranger's Quickshot cooldown changed from 18s -> 28s.

- Ranger's Multishot cooldown changed from 35s -> 28s.

- Ranger's Penetrating Shot cooldown changed from 28s -> 24s.

- Hunting Trap only deals 1 damage per second at all rarities.

2023/08/22 Early Access Hotfix #6

- Ranger's Penetrating Shot now grants +25% Armor Penetration and an error in the description text has been fixed. - Every variant of Crossbow has been given innate Armor Penetration.

20/12/2022 Alpha Playtest #3 Hotfix #4

- Crossbow Mastery now gives an 5% physical damage bonus too when using a crossbow.


19/12/2022 Alpha Playtest #3 Hotfix #3

- Hunting Trap disarming no longer requires a skill check.


16/12/2022 Alpha Playtest #3 Hotfix #1

- Fixed an issue where Spear Proficiency did not work properly in Lobby.

- Spear Proficiency weapon damage bonus changed from 20 to 10.


16/12/2022 Alpha Playtest #3 Changelog

Quiver system version v0.5

- Bow weapons fire a limited number of arrows before they must reload their quiver.

- The number of arrows in the quiver is based on the type of bow that is equipped.

- The Ranger’s attack-based skills have the added bonus of auto-reloading their quiver upon activation.


24/09/2022 Bug squashing QA playtest Hotfix #1

- Fixed an issue where Spears could not be worn in the lobby even after using the Ranger's Spear Proficiency.