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| ==Loot Table== | | ==Loot Table== |
| | <tabber> |
| | |-|Common = |
| | {{#tag:tabber| |
| | Common= |
| | |
| | Rolls this loot table '''1 times''' |
| | {{:LootTable:Demonbat_N3_Common}} |
| | {{!}}-{{!}} |
| | Quest Demons Common= |
| | |
| | Rolls this loot table '''1 times''' |
| | {{:LootTable:Quest_Demons_Common}} |
| | {{!}}-{{!}} |
| | }} |
| | |
| | |-|Elite = |
| | {{#tag:tabber| |
| | Elite= |
|
| |
|
| Demon Bat#Common drops:
| | Rolls this loot table '''1 times''' |
| *1 Common
| | {{:LootTable:Demonbat_N3_Elite}} |
| *1 Event Item
| | {{!}}-{{!}} |
| | Quest Demons Common= |
|
| |
|
| Demon Bat#Elite drops:
| | Rolls this loot table '''1 times''' |
| *1 Elite
| | {{:LootTable:Quest_Demons_Common}} |
| *1 Event Item
| | {{!}}-{{!}} |
| | }} |
|
| |
|
| Demon Bat#Nightmare drops:
| | |-|Nightmare = |
| *1 Nightmare
| | {{#tag:tabber| |
| *1 Event Item
| | Nightmare= |
|
| |
|
| <tabber>
| | Rolls this loot table '''1 times''' |
| |-|Common=
| | {{:LootTable:Demonbat_N3_Nightmare}} |
| {{:LootTable:Demon Bat Common}} | | {{!}}-{{!}} |
| <br>
| | Quest Demons Common= |
| |-|Elite=
| | |
| {{:LootTable:Demon Bat Elite}} | | Rolls this loot table '''1 times''' |
| <br>
| | {{:LootTable:Quest_Demons_Common}} |
| |-|Nightmare=
| | {{!}}-{{!}} |
| {{:LootTable:Demon Bat Nightmare}} | | }} |
| <br>
| |
| </tabber> | | </tabber> |
Revision as of 10:12, 19 August 2023
Movement Speed
1.07/1.12/1.18
Description
Flying unit, does a kick attack that inflicts a high amount of knockback.
Nightmare: Applies a debuff that reduces Utility Effectiveness by -400 for 4s. Note that Utility Effectiveness is not yet implemented in the game.
Loot Table
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
Current data cannot confidently distinguish whether luck has no effect or simply a weaker effect. The wiki has been adjusted to reflect the model that best fits current data.
The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide. In general, expect to see flatter "Luck's Effect" curves and smaller changes between loot table summaries.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 25.0% | 20.0% | 5.0% |
Uncommon 57.0% | 45.6% | 11.4% |
Rare 15.0% | 12.0% | 3.0% |
Epic 3.0% | 2.4% | 0.6% |
Loot Summary at 50 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 24.73% | 19.7876% | 4.9469% |
Uncommon 56.51% | 45.2063% | 11.3016% |
Rare 15.61% | 12.4912% | 3.1228% |
Epic 3.14% | 2.5149% | 0.6287% |
Loot Summary at 100 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 24.46% | 19.567% | 4.8917% |
Uncommon 56.05% | 44.8369% | 11.2092% |
Rare 16.21% | 12.9673% | 3.2418% |
Epic 3.29% | 2.6289% | 0.6572% |
Loot Summary at 150 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 24.21% | 19.3652% | 4.8413% |
Uncommon 55.58% | 44.4639% | 11.116% |
Rare 16.79% | 13.4328% | 3.3582% |
Epic 3.42% | 2.738% | 0.6845% |
Loot Summary at 200 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 23.94% | 19.1549% | 4.7887% |
Uncommon 55.14% | 44.1142% | 11.0286% |
Rare 17.36% | 13.8844% | 3.4711% |
Epic 3.56% | 2.8465% | 0.7116% |
Loot Summary at 300 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 23.45% | 18.7628% | 4.6907% |
Uncommon 54.29% | 43.4306% | 10.8577% |
Rare 18.44% | 14.755% | 3.6887% |
Epic 3.81% | 3.0516% | 0.7629% |
Loot Summary at 400 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 22.99% | 18.3889% | 4.5972% |
Uncommon 53.48% | 42.7824% | 10.6956% |
Rare 19.48% | 15.5818% | 3.8954% |
Epic 4.06% | 3.247% | 0.8117% |
Loot Summary at 500 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Common 22.54% | 18.0295% | 4.5074% |
Uncommon 52.7% | 42.1613% | 10.5403% |
Rare 20.47% | 16.3763% | 4.0941% |
Epic 4.29% | 3.4328% | 0.8582% |
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
Current data cannot confidently distinguish whether luck has no effect or simply a weaker effect. The wiki has been adjusted to reflect the model that best fits current data.
The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide. In general, expect to see flatter "Luck's Effect" curves and smaller changes between loot table summaries.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 5.0% | Nothing 95.0% |
Junk 95.0% | | 95.0% |
Epic 5.0% | 5.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 5.25% | Nothing 94.75% |
Junk 94.75% | | 94.7521% |
Epic 5.25% | 5.2479% | |
Loot Summary at 100 Luck
Type Rarity | Misc 5.49% | Nothing 94.51% |
Junk 94.51% | | 94.5059% |
Epic 5.49% | 5.4941% | |
Loot Summary at 150 Luck
Type Rarity | Misc 5.73% | Nothing 94.27% |
Junk 94.27% | | 94.2686% |
Epic 5.73% | 5.7314% | |
Loot Summary at 200 Luck
Type Rarity | Misc 5.97% | Nothing 94.03% |
Junk 94.03% | | 94.0326% |
Epic 5.97% | 5.9674% | |
Loot Summary at 300 Luck
Type Rarity | Misc 6.42% | Nothing 93.58% |
Junk 93.58% | | 93.5833% |
Epic 6.42% | 6.4167% | |
Loot Summary at 400 Luck
Type Rarity | Misc 6.85% | Nothing 93.15% |
Junk 93.15% | | 93.1522% |
Epic 6.85% | 6.8478% | |
Loot Summary at 500 Luck
Type Rarity | Misc 7.26% | Nothing 92.74% |
Junk 92.74% | | 92.7387% |
Epic 7.26% | 7.2613% | |
Wiki Discord Link
Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 5 | Epic | Misc | 1 | 5.0% |
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
Current data cannot confidently distinguish whether luck has no effect or simply a weaker effect. The wiki has been adjusted to reflect the model that best fits current data.
The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide. In general, expect to see flatter "Luck's Effect" curves and smaller changes between loot table summaries.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 24.0% | 19.2% | 4.8% |
Rare 55.0% | 44.0% | 11.0% |
Epic 20.0% | 16.0% | 4.0% |
Legend 1.0% | 0.8% | 0.2% |
Loot Summary at 50 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 23.09% | 18.4695% | 4.6174% |
Rare 55.55% | 44.4423% | 11.1106% |
Epic 20.34% | 16.2686% | 4.0671% |
Legend 1.02% | 0.8196% | 0.2049% |
Loot Summary at 100 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 22.25% | 17.8018% | 4.4505% |
Rare 56.04% | 44.8347% | 11.2087% |
Epic 20.66% | 16.526% | 4.1315% |
Legend 1.05% | 0.8374% | 0.2094% |
Loot Summary at 150 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 21.48% | 17.184% | 4.296% |
Rare 56.51% | 45.2082% | 11.302% |
Epic 20.94% | 16.7544% | 4.1886% |
Legend 1.07% | 0.8535% | 0.2134% |
Loot Summary at 200 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 20.77% | 16.6155% | 4.1539% |
Rare 56.93% | 45.5402% | 11.3851% |
Epic 21.22% | 16.9755% | 4.2439% |
Legend 1.09% | 0.8689% | 0.2172% |
Loot Summary at 300 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 19.5% | 15.5991% | 3.8998% |
Rare 57.69% | 46.1506% | 11.5376% |
Epic 21.69% | 17.354% | 4.3385% |
Legend 1.12% | 0.8963% | 0.2241% |
Loot Summary at 400 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 18.4% | 14.7172% | 3.6793% |
Rare 58.35% | 46.6779% | 11.6695% |
Epic 22.11% | 17.6851% | 4.4213% |
Legend 1.15% | 0.9198% | 0.23% |
Loot Summary at 500 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Uncommon 17.42% | 13.9395% | 3.4849% |
Rare 58.94% | 47.1504% | 11.7876% |
Epic 22.46% | 17.9703% | 4.4926% |
Legend 1.17% | 0.9398% | 0.2349% |
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
Current data cannot confidently distinguish whether luck has no effect or simply a weaker effect. The wiki has been adjusted to reflect the model that best fits current data.
The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide. In general, expect to see flatter "Luck's Effect" curves and smaller changes between loot table summaries.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 5.0% | Nothing 95.0% |
Junk 95.0% | | 95.0% |
Epic 5.0% | 5.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 5.25% | Nothing 94.75% |
Junk 94.75% | | 94.7521% |
Epic 5.25% | 5.2479% | |
Loot Summary at 100 Luck
Type Rarity | Misc 5.49% | Nothing 94.51% |
Junk 94.51% | | 94.5059% |
Epic 5.49% | 5.4941% | |
Loot Summary at 150 Luck
Type Rarity | Misc 5.73% | Nothing 94.27% |
Junk 94.27% | | 94.2686% |
Epic 5.73% | 5.7314% | |
Loot Summary at 200 Luck
Type Rarity | Misc 5.97% | Nothing 94.03% |
Junk 94.03% | | 94.0326% |
Epic 5.97% | 5.9674% | |
Loot Summary at 300 Luck
Type Rarity | Misc 6.42% | Nothing 93.58% |
Junk 93.58% | | 93.5833% |
Epic 6.42% | 6.4167% | |
Loot Summary at 400 Luck
Type Rarity | Misc 6.85% | Nothing 93.15% |
Junk 93.15% | | 93.1522% |
Epic 6.85% | 6.8478% | |
Loot Summary at 500 Luck
Type Rarity | Misc 7.26% | Nothing 92.74% |
Junk 92.74% | | 92.7387% |
Epic 7.26% | 7.2613% | |
Wiki Discord Link
Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 5 | Epic | Misc | 1 | 5.0% |
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
Current data cannot confidently distinguish whether luck has no effect or simply a weaker effect. The wiki has been adjusted to reflect the model that best fits current data.
The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide. In general, expect to see flatter "Luck's Effect" curves and smaller changes between loot table summaries.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Rare 54.0% | 43.2% | 10.8% |
Epic 43.0% | 34.4% | 8.6% |
Legend 3.0% | 2.4% | 0.6% |
Loot Summary at 50 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Rare 53.82% | 43.0581% | 10.7645% |
Epic 43.14% | 34.5156% | 8.6289% |
Legend 3.03% | 2.4263% | 0.6066% |
Loot Summary at 100 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Rare 53.64% | 42.913% | 10.7283% |
Epic 43.3% | 34.6379% | 8.6595% |
Legend 3.06% | 2.4491% | 0.6123% |
Loot Summary at 150 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Rare 53.5% | 42.7981% | 10.6995% |
Epic 43.42% | 34.7331% | 8.6833% |
Legend 3.09% | 2.4688% | 0.6172% |
Loot Summary at 200 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Rare 53.35% | 42.6765% | 10.6691% |
Epic 43.54% | 34.8356% | 8.7089% |
Legend 3.11% | 2.4879% | 0.622% |
Loot Summary at 300 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Rare 53.11% | 42.4904% | 10.6226% |
Epic 43.74% | 34.9881% | 8.747% |
Legend 3.15% | 2.5215% | 0.6304% |
Loot Summary at 400 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Rare 52.91% | 42.3308% | 10.5827% |
Epic 43.9% | 35.1204% | 8.7801% |
Legend 3.19% | 2.5488% | 0.6372% |
Loot Summary at 500 Luck
Type Rarity | Weapon 80.0% | Utility 20.0% |
Rare 52.76% | 42.2052% | 10.5513% |
Epic 44.03% | 35.2245% | 8.8061% |
Legend 3.21% | 2.5703% | 0.6426% |
Wiki Discord Link
Rolls this loot table 1 times
There is significant evidence that luck does not work as previously believed.
Current data cannot confidently distinguish whether luck has no effect or simply a weaker effect. The wiki has been adjusted to reflect the model that best fits current data.
The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide. In general, expect to see flatter "Luck's Effect" curves and smaller changes between loot table summaries.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 5.0% | Nothing 95.0% |
Junk 95.0% | | 95.0% |
Epic 5.0% | 5.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 5.25% | Nothing 94.75% |
Junk 94.75% | | 94.7521% |
Epic 5.25% | 5.2479% | |
Loot Summary at 100 Luck
Type Rarity | Misc 5.49% | Nothing 94.51% |
Junk 94.51% | | 94.5059% |
Epic 5.49% | 5.4941% | |
Loot Summary at 150 Luck
Type Rarity | Misc 5.73% | Nothing 94.27% |
Junk 94.27% | | 94.2686% |
Epic 5.73% | 5.7314% | |
Loot Summary at 200 Luck
Type Rarity | Misc 5.97% | Nothing 94.03% |
Junk 94.03% | | 94.0326% |
Epic 5.97% | 5.9674% | |
Loot Summary at 300 Luck
Type Rarity | Misc 6.42% | Nothing 93.58% |
Junk 93.58% | | 93.5833% |
Epic 6.42% | 6.4167% | |
Loot Summary at 400 Luck
Type Rarity | Misc 6.85% | Nothing 93.15% |
Junk 93.15% | | 93.1522% |
Epic 6.85% | 6.8478% | |
Loot Summary at 500 Luck
Type Rarity | Misc 7.26% | Nothing 92.74% |
Junk 92.74% | | 92.7387% |
Epic 7.26% | 7.2613% | |
Wiki Discord Link
Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 5 | Epic | Misc | 1 | 5.0% |