This is the documentation page for Module:Infobox
Overview
Functions for making Iconbox table. Data comes from various data jsons: Data:Weapon.json, Data:Armor.json, Data:Accessory.json, Data:Utility.json, Data:Misc.json, Data:Monster.json, Data:Prop.json.
Functions
draw
Creates an iconbox that floats to the right.
Parameters
- name - <Name>
- is_active - {1,2,3,4,5,6,7,8,Common,Elite,Nightmare}
- category - {Weapon,Armor,Accessory,Utility,Misc,Monster,Prop}
draw examples
Halberd,7,Weapon
{{#invoke:Infobox|draw|name=Halberd|is_active=7|category=Weapon}}
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Physical Base Weapon Damage 46~47
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Hitbox:
119.68x15.84x2.25
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
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Physical Base Weapon Damage 48~49
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Hitbox:
119.68x15.84x2.25
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
-
Physical Base Weapon Damage 50~51
-
-
Up to 1 extra enchantments
-
Hitbox:
119.68x15.84x2.25
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
-
Physical Base Weapon Damage 52~53
-
-
Up to 2 extra enchantments
-
Hitbox:
119.68x15.84x2.25
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
-
Physical Base Weapon Damage 54~55
-
-
Up to 3 extra enchantments
-
Hitbox:
119.68x15.84x2.25
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
-
Physical Base Weapon Damage 56~57
-
-
Up to 4 extra enchantments
-
Hitbox:
119.68x15.84x2.25
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
-
Physical Base Weapon Damage 58~59
-
-
Up to 1 extra enchantments
-
Hitbox:
119.68x15.84x2.25
A two handed pole-arm with a long reach, devised with an axe blade containing a sharp spike firmly fasted to the end.
Cinder,8,Weapon
{{#invoke:Infobox|draw|name=Cinder|is_active=8|category=Weapon}}
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Physical Base Weapon Damage 60~61
-
-
Up to 5 extra enchantments
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It will be difficult to keep track of your kill count for they have all been reduced to a pile of ash.
Ranger Hood,5,Armor
{{#invoke:Infobox|draw|name=Ranger Hood|is_active=5|category=Armor}}
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Headshot Damage Reduction 8%
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Lightweight and breathable, cut to hug the head and protect from the elements.
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Headshot Damage Reduction 8%
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Lightweight and breathable, cut to hug the head and protect from the elements.
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Headshot Damage Reduction 8%
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Up to 1 extra enchantments
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Lightweight and breathable, cut to hug the head and protect from the elements.
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Headshot Damage Reduction 8%
-
-
Up to 2 extra enchantments
-
Lightweight and breathable, cut to hug the head and protect from the elements.
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Headshot Damage Reduction 8%
-
-
Up to 3 extra enchantments
-
Lightweight and breathable, cut to hug the head and protect from the elements.
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Headshot Damage Reduction 8%
-
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Up to 4 extra enchantments
-
Lightweight and breathable, cut to hug the head and protect from the elements.
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Headshot Damage Reduction 8%
-
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Up to 1 extra enchantments
-
Lightweight and breathable, cut to hug the head and protect from the elements.
Code