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Stats | Damage | Spell Restoration | Luck |
Enchantments | Health | Impact Power | Footstep Sound |
Healing | Action/Interaction/Cast Speed | Silence | |
Shield | Looted Handled Supplied | Experience | |
Spells |
Silence
There are a few forms of Silence in Dark and Darker which currently seem to exhibit inconsistent/unsolved qualities.
Silences that currently exist include:
- Rogue's Cut Throat skill
- Bard's Dissonance skill
- Bard's Song of Silence song
- Druid's Panther's Neck Bite when Frenzied after Wild Rush
Silence does not seem to act consistently across the above sources.
See the extensive notes below on specifically Cut Throat testing, feel free to include any community-tested notes here.
Cut Throat
If the next physical attack is successful, it cancels all of the target's current animations and channels of casting Spells/Skills/Songs, refunding the cast to the target and applying a Silence debuff to the victim for 4 seconds. Silence prevents the further use of Spells/Skills/Songs. Additionally Cut Throat removes all Skill-sourced buffs that apply an effect on-hit, like Blow of Corruption, Smite, other Cut-Throats, Blood Exchange, etc. It also purges some other specific buffs, which do not fit the previously mentioned criteria and can be found along with more details on the Silence page.
Cutthroat removes the effect buff of the following effects, which were performed after the activation animation had completely finished:
Extra purges that don't already meet the mentioned criteria Barbarian: War Sacrifice, Reckless Attack Cleric: Divine Protection Fighter: Adrenaline Rush, Perfect Block Rogue: Hide Ranger: Penetrating Shot, Forceful Shot Wizard: Intense Focus Cutthroat does not remove: Rage, Warcry, Arcane Shield, Sprint, Second Wind, Taunt, Quick Fire, True Shot, any of Bard's buffs Weird interactions: Quickshot and Multishot get their cooldown refunded so its effectively a buff. Rations have their animation go off, have the skill go on cooldown but the heal does not go through. |