From Dark and Darker Wiki
This patch notes are work in progress, please add or comment any changes you know.
Mechanics Changes
The Knowledge Stat has had its effects changed.
- Spell Capacity starts increasing after 6 Knowledge in.
- Spell Casting Speed scaling is nerfed between 20-50 Knowledge.
Magical Interaction Speed now affects the speed of interaction with magical objects, such as Shrines and Portals.
Normal Resting now restores spell slots at about a third of the rate it used to.
Certain damage sources now force a 50% scaling on any Additional Damage or Power Bonuses. This includes the following:
- Zap Afterburn
- Ignite Afterburn
- Fireball Afterburn
- Unique Named Halberd Afterburn
- Magic Missile
- Sanctuary
- Achilles (Movement damage only)
- Rupture
- Din of Darkness
- Piercing Shrill
- Explosion Bottle AoE
- Hellfire Streams
Class Changes
New Class
Rogue
Double Jump now incurs a Move Speed penalty for a brief moment upon landing.
Wizard
Stat Spread changed
- 5 / 15 / 20 / 20 / 15 to 6 / 12 / 20 / 25 / 12
Casting Time on various spells changed
- Zap: 1.5 to 1.25
- Light Orb: 1.5 to 1.25
- Ignite: 1 to 0.75
- Lightning Strike: 2 to 2.25
- Fireball: 2 to 2.25
- Chain Lightning: 2.5 to 2.75
Duration of Haste changed from 10s to 12s.
Duration of Invisibility changed from 5s to 7s, and Invisibility now once again grants +5% Move Speed Bonus.
Cleric
Stat Spread changed
- 13 / 12 / 30 / 12 / 8 to 11 / 11 / 30 / 18 / 5
Casting Time on various spells changed
- Protection: 1 to 0.75
- Bless: 1 to 0.75
- Holy Light: 1.5 to 2
- Sanctuary: 2.5 to 2.75
- Resurrection: 2.5 to 2.75
- Locusts Swarm: 2.5 to 2.75
- Earthquake: 2.5 to 2.75
Base Magical Damage of Judgement reduced from 35 to 25.
Bard
Bard has 15 new musics and 3 new instruments they can play now:
- Drum
- Allegro, Beats of Alacrity, Din of Darkness, Rousing Rhythms
- Flute
- Banshees Howl, Piercing Shrill, Shriek of Weakness, Unchained Harmony
- Lyre
- Aria of Alacrity, Lament of Languor, Song of Silence
- Lute
- Ballad of Courage, Chorale of Clarity, Harmonic Shield, Song of Shadow
Bard has 6 new perks:
- Charismatic Performance: Upgrades a 'good' performance into a 'perfect' performance
- Dancing Feet: Increases your movespeed by 10 when holding an instrument.
- Jolly Time: Drinking ale heals 5 hp and get 10 movement speed boost when drunk.
- Melodic Protection: While playing, the caster's physical damage reduction bonus is increased by 15%.
- Story Teller: Give all party members around a +3 will and knowledge buff.
- Superior Dexterity: 50% faster switching time when switching between weapons/utility items.
Weapon Changes
Musical Instruments are now utilities
- Wizard Staff is now called Magic Staff
New Weapons
Balance
- Nerfed Hand Crossbow damage:
21~22 / 23~25 / 25~27 / 27~29 / 29~32 / 32~34 / 34~36
to17~19 / 19~21 / 21~23 / 23~25 / 25~27 / 27~29 / 29~31
- Buffed Hand Crossbow movement speed:
-25
to-18
- Buffed Castillon Dagger damage
15 ~ 16 / 19 ~ 20 / 21 ~ 23 / 23 ~ 25 / 25 ~ 28 / 28 ~ 31 / 31 ~ 34 / 34 ~ 36
to16 ~ 17 / 20 ~ 21 / 22 ~ 24 / 24 ~ 26 / 26 ~ 29 / 29 ~ 32 / 32 ~ 35 / 35 ~ 37
- Rebalanced Castillon Dagger attack speed
- First 2 attacks are faster, total combo time stayed same
0.77s/0.7s/0.84s
to0.71s/0.64s/1.01s
- Buffed Magic Staff physical damage
19 / 22 ~ 23 / 24 ~ 26 / 26 ~ 28 / 28 ~ 31 / 31 ~ 34 / 34 ~ 37 / 37 ~ 39
to22 / 25 ~ 26 / 26 ~ 29 / 29 ~ 31 / 31 ~ 34 / 34 ~ 37 / 37 ~ 40 / 40 ~ 42
Utility Changes
New Musical Instruments
New Consumables
- Added Potion of Luck which grants 50 or 100 or 150 (random) Luck during the whole dungeon
Balance
- Potions and Bandages no longer stack.
Monster Changes
- New Elite Cave Troll respawns 1 minute after dying
Rogue poison also seems to only scale by 50% with magical damage now. I got to 15 Will and hit a target dummy once with 8 total +spell damage, it was doing 2 per tick, 8 damage total over the 4 seconds.
Bard instruments are now utilities. Potions and Bandages no longer stack.
Covers much larger area and it's duration reduced to 20 seconds. Used to be able to chain them forever, now you can't. These changes are not in the in-game tooltip
dont know the exact change but currently Haste lasts for 12s , Invis lasts for 7s (insane)