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Revision as of 21:55, 27 August 2023 by Clowd (talk | contribs) (Created page with "{{MechanicsBar}} {{WIP}} =True Healing= ==Magical Healing== Increases total healing done by magic (Cleric's heal spells and Warlock's Torture Mastery) <code>(Base Heal Amount + (Magical Healing * Scaling of Spell)) * Magic Power Bonus</code> Scaling info: *Lesser Heal = 50% *Holy Light = 50% *Sanctuary = 50% per second (250% total) *Magic Power Bonus = 50% *Torture Mastery = 50% ==Healing Potions== File:Healing_Potion....")
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Stats Damage Spell Restoration Luck
Enchantments Health Impact Power Footstep Sound
Healing Action/Interaction/Cast Speed Silence
Shield Looted Handled Supplied Experience
Spells
Icon Dummy.png
WIP Page

This page is work-in-progress. The information may be lacking, may not be up-to-date, however is not deleted as it provides some useful information or is capable of expansion.

True Healing

Magical Healing

Increases total healing done by magic (Cleric's heal spells and Warlock's Torture Mastery)

(Base Heal Amount + (Magical Healing * Scaling of Spell)) * Magic Power Bonus

Scaling info:

  • Lesser Heal = 50%
  • Holy Light = 50%
  • Sanctuary = 50% per second (250% total)
  • Magic Power Bonus = 50%
  • Torture Mastery = 50%

Healing Potions

Healing Potion.png

Healing Potions are a Consumable that heal a certain amount of total HP, divided across a long duration. The total HP is affected by Physical Healing, and the duration is affected by the Buff Duration Stat.

Surgical Kits

Healing Shrines

Campfires

Recoverable HP

Resting

Bandages

Bandage.png

Bandages are a Consumable that heal a certain amount of Recoverable HP.

Tranquility