From Dark and Darker Wiki
26 February 2025
- 00:0300:03, 26 February 2025 diff hist +565 N CommentStreams:Bdc63ec99c2962cb391858f9f917c2e7 No edit summary current
25 February 2025
- 23:3923:39, 25 February 2025 diff hist +1,183 Template:ComboAnimationTimes Added logic for displaying ranged values
- 23:1723:17, 25 February 2025 diff hist +12 m Attack Times No edit summary
- 23:1623:16, 25 February 2025 diff hist +219 Attack Times Added a note mentioning hitstop.
- 23:1223:12, 25 February 2025 diff hist +209 Template:AttackAnimationTimes Added hitstop current
- 23:0523:05, 25 February 2025 diff hist +257 Template:Weapon Animation Times Data Increased precision from 3 to 4. Added hitstop on Second Hit for attacks that have one.
- 22:5022:50, 25 February 2025 diff hist +128 Template:ComboAnimationTimes Changed Hit values to account for hitstop
- 22:4822:48, 25 February 2025 diff hist +12,115 Template:Weapon Animation Times Data Added alternate hit value that includes hitstop
- 21:5021:50, 25 February 2025 diff hist +2,043 Template:Weapon Animation Times Data Fixed missing ranged primary attacks.
- 21:3721:37, 25 February 2025 diff hist −7,356 Template:Weapon Animation Times Data Automated edit: Fixed missing values. Removed empty attributes/items.
23 February 2025
- 04:0204:02, 23 February 2025 diff hist +4 m Module:Enchantments No edit summary
- 03:0603:06, 23 February 2025 diff hist +111 Data:Enchantments.json Automated edit: Fixed manual lists
- 00:3100:31, 23 February 2025 diff hist −9 m Adventure Rank →Treasure: Added misc link, treasure link not needed.
- 00:3000:30, 23 February 2025 diff hist +20 Adventure Rank →Treasure: Clarification Treasure is a subset of Misc
22 February 2025
- 06:3106:31, 22 February 2025 diff hist +569 Template:GenerateWeaponCombo Fixed missing values for Riposte.
21 February 2025
- 00:4000:40, 21 February 2025 diff hist 0 Experience →Sources of XP: Fixed template name typo current
- 00:3800:38, 21 February 2025 diff hist 0 m Template:Experience Points Prop Table Raw Salad moved page Template:Experiance Points Prop Table to Template:Experience Points Prop Table: typo current
- 00:3800:38, 21 February 2025 diff hist −551 Template:Experience Points Prop Table Cleaned up spacing, added autocollapsed property.
- 00:2600:26, 21 February 2025 diff hist +385 Experience →Sources of XP: Colors
- 00:2000:20, 21 February 2025 diff hist +27 Misc →AP and Exp: Cleaning up some links. current
- 00:1800:18, 21 February 2025 diff hist +175 Adventure Rank →Treasure: Added some clarification and links. Reworded the HF66 example and put it in blockquotes.
20 February 2025
- 22:2722:27, 20 February 2025 diff hist −612 Data:Enchantments.json Raw Salad changed the content model of the page Data:Enchantments.json from "wikitext" to "JSON" Tag: content model change
19 February 2025
- 06:1306:13, 19 February 2025 diff hist +288 Template:Weapon Data Automated edit:
- 06:1306:13, 19 February 2025 diff hist −58 Template:Weapon Animation Times Data Automated edit:
- 06:1306:13, 19 February 2025 diff hist −6,125 Template:Utility Data Automated edit:
- 06:1306:13, 19 February 2025 diff hist +4,805 Template:Status Data Automated edit:
- 06:1306:13, 19 February 2025 diff hist −7,152 Template:Prop Data Automated edit:
- 06:1306:13, 19 February 2025 diff hist −9,364 Template:Monster Data Automated edit:
- 06:1306:13, 19 February 2025 diff hist −2 Template:Misc Data Automated edit:
- 06:1306:13, 19 February 2025 diff hist −976 Template:Merchant Data Automated edit:
- 06:1206:12, 19 February 2025 diff hist +73,119 N Data:Enchantments.json Automated edit:
- 06:1206:12, 19 February 2025 diff hist −224 Template:Armor Data Automated edit:
- 06:1206:12, 19 February 2025 diff hist −2 Template:Accessory Data Automated edit:
16 February 2025
- 22:5122:51, 16 February 2025 diff hist +114 CommentStreams:9ddec15f581a8bb1f7a56d2076b179a7 No edit summary current
- 22:4922:49, 16 February 2025 diff hist +100 N CommentStreams:9ddec15f581a8bb1f7a56d2076b179a7 No edit summary
- 22:4822:48, 16 February 2025 diff hist +240 Template:GenerateWeaponTable Fixed missing hitslows
- 22:3822:38, 16 February 2025 diff hist +309 N CommentStreams:15cbafe62501a824fcbe4806da857c79 No edit summary current
- 22:3022:30, 16 February 2025 diff hist +23 N CommentStreams:057683d584a99f1a451d842f98c1c7d4 No edit summary current
- 22:2722:27, 16 February 2025 diff hist +634 N CommentStreams:89962938035f616f6deeeb14201235ed No edit summary current
- 22:2022:20, 16 February 2025 diff hist +256 N CommentStreams:Dca817ba6016944fe65c910ed690b7ef No edit summary current
- 21:1921:19, 16 February 2025 diff hist +10 Weapons →Movement Multiplier Explanation: Swapped Mid Attack <-> Otherwise. IronMace has fixed the movement modifiers.
- 21:1521:15, 16 February 2025 diff hist 0 File:Movement Multiplier Explanation.png Raw Salad uploaded a new version of File:Movement Multiplier Explanation.png current
- 21:1321:13, 16 February 2025 diff hist 0 File:Movement Multiplier Explanation.png Raw Salad uploaded a new version of File:Movement Multiplier Explanation.png
- 21:0721:07, 16 February 2025 diff hist +6 Template:GenerateWeaponTable Fixing Action Movement Penalty column. Mid Attack and Otherwise have been swapped.
- 20:4420:44, 16 February 2025 diff hist +6,707 N Template:Merchant Affinity Basic conversion of the discord's affinity research into a data template.
- 07:4407:44, 16 February 2025 diff hist +378 Template:ComboAnimationTimes No edit summary
- 05:5005:50, 16 February 2025 diff hist +185 N Template:ContainerCapacity Created page with "<includeonly>==Description== Holds a total of {{Misc Data|{{{1|{{PAGENAME}}}}}|maxcontentscount}} gold coins.</includeonly><noinclude> {{ContainerCapacity|Gold Coin Pouch}} </noinclude>" current
- 05:1205:12, 16 February 2025 diff hist +1 m Template:GenerateWeaponCombo Moved sentence within if block
- 05:1005:10, 16 February 2025 diff hist +82 Template:GenerateWeaponCombo Added link to Attack Times
- 05:0705:07, 16 February 2025 diff hist +2,941 N Attack Times Created page with "'''Windup''' = Time before attack's start '''Second Windup''' = Time between hit and second hit. '''Hit''' / '''Second Hit''' = Attack duration, this is where the swing, thrust etc. happens. Damage to enemies occurs only in this period. '''Recover''' = Time before the attack transitions to animation of the ''next'' attack of the given weapon. '''Alternate Recover''' = Time before the attack transitions to the ''next'' attack animation of the alternate weapon. This a..."