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This patch notes are work in progress, please add or comment any changes you know.
Class Changes
New Class
Weapon Changes
- Wizard Staff is now called Magic Staff
New Weapons
Balance
- Nerfed Hand Crossbow damage:
21~22 / 23~25 / 25~27 / 27~29 / 29~32 / 32~34 / 34~36
to17~19 / 19~21 / 21~23 / 23~25 / 25~27 / 27~29 / 29~31
- Buffed Hand Crossbow movement speed:
-25
to-18
- Buffed Castillon Dagger damage
15 ~ 16 / 19 ~ 20 / 21 ~ 23 / 23 ~ 25 / 25 ~ 28 / 28 ~ 31 / 31 ~ 34 / 34 ~ 36
to16 ~ 17 / 20 ~ 21 / 22 ~ 24 / 24 ~ 26 / 26 ~ 29 / 29 ~ 32 / 32 ~ 35 / 35 ~ 37
- Rebalanced Castillon Dagger attack speed
- First 2 attacks are faster, total combo time stayed same
0.77s/0.7s/0.84s
to0.71s/0.64s/1.01s
- Buffed Magic Staff physical damage
19 / 22 ~ 23 / 24 ~ 26 / 26 ~ 28 / 28 ~ 31 / 31 ~ 34 / 34 ~ 37 / 37 ~ 39
to22 / 25 ~ 26 / 26 ~ 29 / 29 ~ 31 / 31 ~ 34 / 34 ~ 37 / 37 ~ 40 / 40 ~ 42
- The effects of Knowledge on Spell Casting Speed have been overhauled. Low Knowledge now has better Spell Casting Speed, and high Knowledge has more diminishing returns. For example, Wizard's 20 Knowledge went from granting 0% Casting Speed to 15%.
Wizard
Stat Spread changed
- 5 / 15 / 20 / 20 / 15 to 6 / 12 / 20 / 25 / 12
Casting Time on various spells changed
- Zap: 1.5 to 1.25
- Light Orb: 1.5 to 1.25
- Ignite: 1 to 0.75
- Lightning Strike: 2 to 2.25
- Fireball: 2 to 2.25
- Chain Lightning: 2.5 to 2.75
Duration of Haste changed from 10s to 12s.
Duration of Invisibility changed from 5s to 7s, and Invisibility now once again grants +5% Move Speed Bonus.
Cleric
Stat Spread changed
- 13 / 12 / 30 / 12 / 8 to 11 / 11 / 30 / 18 / 5
Casting Time on various spells changed
- Protection: 1 to 0.75
- Bless: 1 to 0.75
- Holy Light: 1.5 to 2
- Sanctuary: 2.5 to 2.75
- Resurrection: 2.5 to 2.75
- Locusts Swarm: 2.5 to 2.75
- Earthquake: 2.5 to 2.75
Base Magical Damage of Judgement reduced from 35 to 25.
Consumable Changes
New Consumables
- Added Potion of Luck