From Dark and Darker Wiki
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
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Loot Summary at 0 Luck
Type Rarity | Utility 20.0% | Nothing 80.0% |
Junk 80.0% | | 80.0% |
Epic 18.0% | 18.0% | |
Unique 2.0% | 2.0% | |
Loot Summary at 50 Luck
Type Rarity | Utility 29.03% | Nothing 70.97% |
Junk 70.97% | | 70.9736% |
Epic 26.0% | 26.0044% | |
Unique 3.02% | 3.022% | |
Loot Summary at 100 Luck
Type Rarity | Utility 36.28% | Nothing 63.72% |
Junk 63.72% | | 63.7225% |
Epic 32.43% | 32.4347% | |
Unique 3.84% | 3.8428% | |
Loot Summary at 150 Luck
Type Rarity | Utility 42.25% | Nothing 57.75% |
Junk 57.75% | | 57.7534% |
Epic 37.73% | 37.73% | |
Unique 4.52% | 4.5167% | |
Loot Summary at 200 Luck
Type Rarity | Utility 47.25% | Nothing 52.75% |
Junk 52.75% | | 52.7522% |
Epic 42.17% | 42.1655% | |
Unique 5.08% | 5.0823% | |
Loot Summary at 300 Luck
Type Rarity | Utility 55.2% | Nothing 44.8% |
Junk 44.8% | | 44.8029% |
Epic 49.22% | 49.2224% | |
Unique 5.97% | 5.9748% | |
Loot Summary at 400 Luck
Type Rarity | Utility 61.3% | Nothing 38.7% |
Junk 38.7% | | 38.7034% |
Epic 54.64% | 54.6444% | |
Unique 6.65% | 6.6522% | |
Loot Summary at 500 Luck
Type Rarity | Utility 66.21% | Nothing 33.79% |
Junk 33.79% | | 33.7918% |
Epic 59.02% | 59.0156% | |
Unique 7.19% | 7.1926% | |
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Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 6 | Unique | Utility | 1 | 2.0% |
| 5 | Epic | Utility | 1 | 18.0% |