From Dark and Darker Wiki
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
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Loot Summary at 0 Luck
Type Rarity | Utility 20.0% | Nothing 80.0% |
Junk 80.0% | | 80.0% |
Epic 18.0% | 18.0% | |
Unique 2.0% | 2.0% | |
Loot Summary at 50 Luck
Type Rarity | Utility 21.0% | Nothing 79.0% |
Junk 79.0% | | 79.0027% |
Epic 18.88% | 18.8832% | |
Unique 2.11% | 2.114% | |
Loot Summary at 100 Luck
Type Rarity | Utility 21.98% | Nothing 78.02% |
Junk 78.02% | | 78.0219% |
Epic 19.75% | 19.7537% | |
Unique 2.22% | 2.2244% | |
Loot Summary at 150 Luck
Type Rarity | Utility 22.93% | Nothing 77.07% |
Junk 77.07% | | 77.0705% |
Epic 20.6% | 20.5978% | |
Unique 2.33% | 2.3317% | |
Loot Summary at 200 Luck
Type Rarity | Utility 23.87% | Nothing 76.13% |
Junk 76.13% | | 76.1328% |
Epic 21.43% | 21.4298% | |
Unique 2.44% | 2.4374% | |
Loot Summary at 300 Luck
Type Rarity | Utility 25.66% | Nothing 74.34% |
Junk 74.34% | | 74.338% |
Epic 23.02% | 23.0199% | |
Unique 2.64% | 2.6421% | |
Loot Summary at 400 Luck
Type Rarity | Utility 27.38% | Nothing 72.62% |
Junk 72.62% | | 72.62% |
Epic 24.54% | 24.5433% | |
Unique 2.84% | 2.8367% | |
Loot Summary at 500 Luck
Type Rarity | Utility 29.03% | Nothing 70.97% |
Junk 70.97% | | 70.9736% |
Epic 26.0% | 26.0044% | |
Unique 3.02% | 3.022% | |
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Loot Table at 0 Luck
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
| 6 | Unique | Utility | 1 | 2.0% |
| 5 | Epic | Utility | 1 | 18.0% |