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==Mechanics Changes==
==Mechanics Changes==


*The effects of Knowledge on Spell Casting Speed have been overhauled. Low Knowledge now has better Spell Casting Speed, and high Knowledge has more diminishing returns. For example, Wizard's 20 Knowledge went from granting 0% Casting Speed to 15%.
The effects of Knowledge on Spell Casting Speed have been overhauled. Low Knowledge now has better Spell Casting Speed, and high Knowledge has more diminishing returns. For example, Wizard's 20 Knowledge went from granting 0% Casting Speed to 15%.
*Normal Resting now restores spell slots at about a third of the rate it used to.
 
Normal Resting now restores spell slots at about a third of the rate it used to.
 
Certain damage sources now force a 50% scaling on any Additional Damage or Power Bonuses. This includes the following:
*Zap Afterburn
*Ignite Afterburn
*Fireball Afterburn
*Unique Named Halberd Afterburn
*Magic Missile
*Sanctuary
*Achilles (Movement damage only)
*Rupture
*Din of Darkness
*Piercing Shrill
*Explosion Bottle AoE
*Hellfire Streams


==Class Changes==
==Class Changes==

Revision as of 17:42, 11 August 2023

This patch notes are work in progress, please add or comment any changes you know.

Mechanics Changes

The effects of Knowledge on Spell Casting Speed have been overhauled. Low Knowledge now has better Spell Casting Speed, and high Knowledge has more diminishing returns. For example, Wizard's 20 Knowledge went from granting 0% Casting Speed to 15%.

Normal Resting now restores spell slots at about a third of the rate it used to.

Certain damage sources now force a 50% scaling on any Additional Damage or Power Bonuses. This includes the following:

  • Zap Afterburn
  • Ignite Afterburn
  • Fireball Afterburn
  • Unique Named Halberd Afterburn
  • Magic Missile
  • Sanctuary
  • Achilles (Movement damage only)
  • Rupture
  • Din of Darkness
  • Piercing Shrill
  • Explosion Bottle AoE
  • Hellfire Streams

Class Changes

New Class

Wizard

Stat Spread changed

  • 5 / 15 / 20 / 20 / 15 to 6 / 12 / 20 / 25 / 12

Casting Time on various spells changed

  • Zap: 1.5 to 1.25
  • Light Orb: 1.5 to 1.25
  • Ignite: 1 to 0.75
  • Lightning Strike: 2 to 2.25
  • Fireball: 2 to 2.25
  • Chain Lightning: 2.5 to 2.75

Duration of Haste changed from 10s to 12s.

Duration of Invisibility changed from 5s to 7s, and Invisibility now once again grants +5% Move Speed Bonus.

Cleric

Stat Spread changed

  • 13 / 12 / 30 / 12 / 8 to 11 / 11 / 30 / 18 / 5

Casting Time on various spells changed

  • Protection: 1 to 0.75
  • Bless: 1 to 0.75
  • Holy Light: 1.5 to 2
  • Sanctuary: 2.5 to 2.75
  • Resurrection: 2.5 to 2.75
  • Locusts Swarm: 2.5 to 2.75
  • Earthquake: 2.5 to 2.75

Base Magical Damage of Judgement reduced from 35 to 25.

Weapon Changes

New Weapons

Balance

  • Nerfed Hand Crossbow damage:
    • 21~22 / 23~25 / 25~27 / 27~29 / 29~32 / 32~34 / 34~36 to 17~19 / 19~21 / 21~23 / 23~25 / 25~27 / 27~29 / 29~31
  • Buffed Hand Crossbow movement speed:
    • -25 to -18
  • Buffed Castillon Dagger damage
    • 15 ~ 16 / 19 ~ 20 / 21 ~ 23 / 23 ~ 25 / 25 ~ 28 / 28 ~ 31 / 31 ~ 34 / 34 ~ 36 to 16 ~ 17 / 20 ~ 21 / 22 ~ 24 / 24 ~ 26 / 26 ~ 29 / 29 ~ 32 / 32 ~ 35 / 35 ~ 37
  • Rebalanced Castillon Dagger attack speed
    • First 2 attacks are faster, total combo time stayed same
    • 0.77s/0.7s/0.84s to 0.71s/0.64s/1.01s
  • Buffed Magic Staff physical damage
    • 19 / 22 ~ 23 / 24 ~ 26 / 26 ~ 28 / 28 ~ 31 / 31 ~ 34 / 34 ~ 37 / 37 ~ 39 to 22 / 25 ~ 26 / 26 ~ 29 / 29 ~ 31 / 31 ~ 34 / 34 ~ 37 / 37 ~ 40 / 40 ~ 42



Consumable Changes

New Consumables