From Dark and Darker Wiki

(Automated edit. Patch 6.)
(Automated edit. HF65)
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<div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content:center; font-size:20px">
<div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
{{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|100|<b>100</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}}
{{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|50|<b>50</b>}}{{TabToggle|100|<b>100</b>}}{{TabToggle|150|<b>150</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}}
<div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="0-data" style="font-size:16px">
<div class="0-data" style="font-size:16px">
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<tr class="cr5"><td>Epic<br>1.3%</td><td>1.3%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>1.3%</td><td>1.3%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>26.95%</td><td></td><td>26.95%</td></tr></table></div>
<tr class="cr7"><td>Unique<br>26.95%</td><td></td><td>26.95%</td></tr></table></div>
<div class="50-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<caption>Loot Summary at 50 Luck</caption>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>72.61%</th><th>Misc<br>27.39%</th></tr>
<tr class="cr3"><td>Uncommon<br>18.06%</td><td>18.0604%</td><td></td></tr>
<tr class="cr4"><td>Rare<br>53.04%</td><td>53.0367%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>1.51%</td><td>1.5134%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>27.39%</td><td></td><td>27.3895%</td></tr></table></div>
<div class="100-data" style="display:none; font-size:16px">
<div class="100-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<table cellspacing="0" class="loottable summary">
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<tr class="cr5"><td>Epic<br>1.63%</td><td>1.6313%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>1.63%</td><td>1.6313%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>27.63%</td><td></td><td>27.6314%</td></tr></table></div>
<tr class="cr7"><td>Unique<br>27.63%</td><td></td><td>27.6314%</td></tr></table></div>
<div class="150-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<caption>Loot Summary at 150 Luck</caption>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>72.22%</th><th>Misc<br>27.78%</th></tr>
<tr class="cr3"><td>Uncommon<br>12.75%</td><td>12.7504%</td><td></td></tr>
<tr class="cr4"><td>Rare<br>57.76%</td><td>57.7627%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>1.7%</td><td>1.7045%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>27.78%</td><td></td><td>27.7824%</td></tr></table></div>
<div class="200-data" style="display:none; font-size:16px">
<div class="200-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<table cellspacing="0" class="loottable summary">

Revision as of 21:11, 24 September 2024

0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Weapon
73.05%
Misc
26.95%
Uncommon
24.0%
24.0%
Rare
47.75%
47.75%
Epic
1.3%
1.3%
Unique
26.95%
26.95%
Loot Table at 0 Luck
NameLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityTypeItem CountProbability
3UncommonWeapon12.4%
4RareWeapon14.775%
5EpicWeapon10.13%
3UncommonWeapon12.4%
4RareWeapon14.775%
5EpicWeapon10.13%
3UncommonWeapon12.4%
4RareWeapon14.775%
5EpicWeapon10.13%
3UniqueMisc72.4%
3UniqueMisc82.4%
3UniqueMisc92.4%
4UniqueMisc104.775%
4UniqueMisc124.775%
4UniqueMisc154.775%
4UniqueMisc184.775%
5UniqueMisc200.13%
5UniqueMisc230.13%
5UniqueMisc250.13%
5UniqueMisc270.13%
5UniqueMisc290.13%
3UncommonWeapon12.4%
4RareWeapon14.775%
5EpicWeapon10.13%
3UncommonWeapon12.4%
4RareWeapon14.775%
5EpicWeapon10.13%
3UncommonWeapon12.4%
4RareWeapon14.775%
5EpicWeapon10.13%
3UncommonWeapon12.4%
4RareWeapon14.775%
5EpicWeapon10.13%
3UncommonWeapon12.4%
4RareWeapon14.775%
5EpicWeapon10.13%
3UncommonWeapon12.4%
4RareWeapon14.775%
5EpicWeapon10.13%
3UncommonWeapon12.4%
4RareWeapon14.775%
5EpicWeapon10.13%