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<metadesc>Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions</metadesc> | <metadesc>Dark and Darker Wiki Enemies Guide to Stats, Health, Damage, Loot Tables, Locations, Descriptions</metadesc> | ||
{{UpdateStatus|Monster Data}} | {{UpdateStatus|Monster Data}} | ||
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==Difficulty Grades== | ==Difficulty Grades== | ||
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<br><br> | <br><br> | ||
=== | ===Monsters=== | ||
See [[Normal Monster#Normal Monsters|Normal Monsters]] | See [[Normal Monster#Normal Monsters|Normal Monsters]] | ||
<br><br> | <br><br> |
Latest revision as of 07:16, 7 September 2024
Information is up to date! Hover for more details.Monster Data last updated on: Patch:6.6#Patch 6.
Dark and Darker is currently on update: Patch:6.6#Hotfix 64-1.
Monsters | Subbosses | Bosses | Mimics |
General Information
Flying type monsters can travel through the air and over terrain, while floating type units do not, they basically act as grounded units.
Monsters are subject to the body part damage modifier system, so hitting them in the head does more damage, while hitting their limbs does less. Rarely, monsters can have non-standard hit location modifiers e.g. Wendigo.
Unlike player characters, monsters' shields are always active, even during their attack animations.
Monsters have the ability to destroy doors with either melee attacks, arrows or fireballs.
Dummy
5% Magic Resistance
0% Projectile Resistance
5% Magic Resistance
0% Projectile Resistance
Monsters
Bosses
See Bosses
Minibosses
See Minibosses
Monsters
See Normal Monsters
Mimics
See Mimics