From Dark and Darker Wiki

(Creep page renamed to Footstep Sound page)
 
(Add mechanics bar like in the rest of articles)
Line 1: Line 1:
{{MechanicsBar}}
{{WIP}}
{{WIP}}



Revision as of 09:38, 19 June 2024

Stats Damage Spell Restoration Luck
Enchantments Health Impact Power Footstep Sound
Healing Action/Interaction/Cast Speed Silence
Shield Looted Handled Supplied Experience
Spells
Icon Dummy.png
WIP Page

This page is work-in-progress. The information may be lacking, may not be up-to-date, however is not deleted as it provides some useful information or is capable of expansion.

Footstep Sound

The Creep mechanic allows for your noise to be quieter when you move by shifting/crouching, or using Rogue's Creep perk.

Normal

Sound completely falls off at 20 meters.

Crouching

Sound completely falls off at 15 meters. Somewhat quieter footsteps than walking.

Shift Walking

Sound completely falls off at 10 meters. This is the quietest method of walking.

Creep perk

When using Rogue's Creep perk, sound is completely silent when Crouching.