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| | {{MechanicsBar}} |
| | __TOC__ |
| | Loot is rolled when you open the container or kill the mob. |
| | |
| | Whoever opens the loot first or kills the mob first is the person whose luck is used to calculate the drops.<br> |
| | (It is not confirmed if Bard's Unchained Harmony rolls the loot table when it opens the containers.) |
| | |
| | Luck is capped at 500.<br> |
| | It is possible to reach the Luck cap: |
| | *50 from [[Bard#Perks-0|Bard's Wanderer's Luck]] |
| | *150 luck roll from a large [[Potion of Luck]] |
| | *10 from craftable [[Hands#Craftable_Hands_Armors-0|golden hands]] armor piece |
| | *40 from [[Golden Cloak]] |
| | *250 from [[Enchantments#Table_of_Enchantment_Values|max enchantment rolls]] ''on other gear'' |
| | |
| | ==Loot Drop Tables and Drop Rate Tables== |
| | |
| | Each drop instance makes use of three pieces of information: the Loot Drop table, the Drop Rate table, and the player's Luck. |
| | |
| | Loot Drop tables list all possible items for a specific drop instance, and for each item therein it associates a Luck Grade.<br> |
| | Drop Rate tables assign a "rate" to each Luck Grade; when normalized, these rates represent the probability of getting a drop of that Luck Grade. |
| | |
| | Each Luck Grade's drop rate is split evenly between items that share that Luck Grade. This means that items sharing a Loot Drop table and Luck Grade, will always have the same probability of dropping.<br> |
| | However, be aware that Monsters and Containers can have multiple Loot Drop Tables, each with their own Drop Rate table. See [[Lich#Loot_Tables|Lich]] for example. |
| | |
| | A Drop can be rolled more than once, but each roll is independent of the others.<br> |
| | The Elite variant of [[Lich#Loot_Tables|Lich]] rolls their main gear Loot and Drop tables a total of {{Monster Data|Lich#Elite|Drops|Lich_Infernoboss_Elite}} times, theoretically making it possible (though ''extremely'' unlikely) to get {{Monster Data|Lich#Elite|Drops|Lich_Infernoboss_Elite}} identical Artifacts from a single [[Lich|Elite Lich]] kill. |
| | |
| | ==Luck Scalar== |
| | [[Luck#Luck_Scalar|Luck Scalars]] are one piece of information needed to calculate drop probability at X Luck.<br> |
| | The calculation is not a simple multiplication, so do not expect Uniques to be 4.382 times more common at 500 Luck.<br> |
| | The true effect of Luck varies depending on Drop Rate tables. |
| | See the [[Luck#Probabilities_from_Luck|Luck/Probabilities from Luck]] subsection for an in-depth explanation of how [[Luck#Luck_Scalar|Luck Scalars]] affect probabilities of drops. |
| | |
| | <div style="display:inline-block; width:740px; vertical-align:top;"> |
| | '''Luck Scalar Table''' |
| | {| cellspacing="0" style="text-align:center; text-shadow:0px 0px 4px #000; border:1px solid #FFF9; border-collapse:collapse;" |
| | |- style="font-weight:bold; background-color:#FFF3;" |
| | | rowspan="2" style="width:12%; border-bottom:1px solid #FFF0; border-right:1px solid #FFF9; margin-left:10px; margin-right:10px"| Luck Grade |
| | | colspan="11"| Luck |
| | |- style="font-weight:bold; background-color:#FFF3; border-bottom:1px solid #FFF9;" |
| | | style="width:8%;"| 0 |
| | | style="width:8%;"| 50 |
| | | style="width:8%;"| 100 |
| | | style="width:8%;"| 150 |
| | | style="width:8%;"| 200 |
| | | style="width:8%;"| 250 |
| | | style="width:8%;"| 300 |
| | | style="width:8%;"| 350 |
| | | style="width:8%;"| 400 |
| | | style="width:8%;"| 450 |
| | | style="width:8%;"| 500 |
| | |- class="colorrarity0" |
| | | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | 0 || 1.000 || 0.950 || 0.900 || 0.850 || 0.800 || 0.750 || 0.700 || 0.650 || 0.600 || 0.550 || 0.500 |
| | |- class="colorrarity1" |
| | | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | 1 || 1.000 || 0.950 || 0.900 || 0.850 || 0.800 || 0.750 || 0.700 || 0.650 || 0.600 || 0.550 || 0.500 |
| | |- class="colorrarity2" |
| | | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | 2 || 1.000 || 0.975 || 0.950 || 0.925 || 0.900 || 0.875 || 0.850 || 0.825 || 0.800 || 0.775 || 0.750 |
| | |- class="colorrarity3" |
| | | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | 3 || 1.000 || 1.000 || 1.000 || 1.000 || 1.000 || 1.000 || 1.000 || 1.000 || 1.000 || 1.000 || 1.000 |
| | |- class="colorrarity4" |
| | | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | 4 || 1.000 || 1.476 || 1.901 || 2.277 || 2.602 || 2.878 || 3.103 || 3.279 || 3.404 || 3.480 || 3.505 |
| | |- class="colorrarity5" |
| | | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | 5 || 1.000 || 1.547 || 2.036 || 2.468 || 2.842 || 3.159 || 3.418 || 3.620 || 3.765 || 3.851 || 3.881 |
| | |- class="colorrarity6" |
| | | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | 6 || 1.000 || 1.618 || 2.171 || 2.659 || 3.083 || 3.441 || 3.734 || 3.962 || 4.125 || 4.223 || 4.257 |
| | |- class="colorrarity7" |
| | | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | 7 || 1.000 || 1.642 || 2.216 || 2.723 || 3.163 || 3.535 || 3.839 || 4.076 || 4.245 || 4.347 || 4.382 |
| | |- class="colorrarity7" |
| | | style=" background-color:#FFF3; font-weight:bold; border-right:1px solid #FFF9;" | 8 || 1.000 || 1.642 || 2.216 || 2.723 || 3.163 || 3.535 || 3.839 || 4.076 || 4.245 || 4.347 || 4.382 |
| | |} |
| | |
| | If the Luck Scalar Table and Graph don't cover a Scalar value you wish to see, use the [https://www.desmos.com/calculator/rvig6eeqeb desmos graph]. |
| | The desmos graph displays the LaTeX equations which are continuous curves, but keep in mind that fractional values of Luck do not exist. |
| | </div><div style="display:inline-block; width:500px; height:410px; border-left:20px solid #0000;"> |
| | '''Luck Scalar Graph'''<tabber> |
| | |-|0={{Stats_Data|luckgrade00}} |
| | |-|1={{Stats_Data|luckgrade01}} |
| | |-|2={{Stats_Data|luckgrade02}} |
| | |-|3={{Stats_Data|luckgrade03}} |
| | |-|4={{Stats_Data|luckgrade04}} |
| | |-|5={{Stats_Data|luckgrade05}} |
| | |-|6={{Stats_Data|luckgrade06}} |
| | |-|7={{Stats_Data|luckgrade07}} |
| | |-|8={{Stats_Data|luckgrade08}} |
| | </tabber> |
| | </div> |
| | |
| ==Probabilities from Luck== | | ==Probabilities from Luck== |
| To calculate the drop rate at X Luck there are three steps.<br> | | To calculate the drop rate at X Luck there are three steps.<br> |
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| |- style="background-color:#FFF4;" | | |- style="background-color:#FFF4;" |
| |Luck Grade ||Drop Rate | | |Luck Grade ||Drop Rate |
| |- | | |- style="color:rgb(50,50,50);" |
| | style="background-color:#FFF4;" | <span class="colorrarity0">0</span> ||<span class="colorrarity0">220</span> | | | style="background-color:#FFF4;" | <span class="colorrarity0">Junk</span> ||<span class="colorrarity0">220</span> |
| |- | | |- style="color:rgb(100,100,100);" |
| | style="background-color:#FFF4;" | <span class="colorrarity1">1</span> ||<span class="colorrarity1">250</span> | | | style="background-color:#FFF4;" | <span class="colorrarity1">Poor</span> ||<span class="colorrarity1">250</span> |
| |- | | |- style="color:rgb(222,222,222);" |
| | style="background-color:#FFF4;" | <span class="colorrarity2">2</span> ||<span class="colorrarity2">200</span> | | | style="background-color:#FFF4;" | <span class="colorrarity2">Common</span> ||<span class="colorrarity2">200</span> |
| |- | | |- style="color:rgb(98,190,11);" |
| | style="background-color:#FFF4;" | <span class="colorrarity3">3</span> ||<span class="colorrarity3">150</span> | | | style="background-color:#FFF4;" | <span class="colorrarity3">Uncommon</span> ||<span class="colorrarity3">150</span> |
| |- | | |- style="color:rgb(74,155,209);" |
| | style="background-color:#FFF4;" | <span class="colorrarity4">4</span> ||<span class="colorrarity4">100</span> | | | style="background-color:#FFF4;" | <span class="colorrarity4">Rare</span> ||<span class="colorrarity4">100</span> |
| |- | | |- style="color:rgb(173,90,255);" |
| | style="background-color:#FFF4;" | <span class="colorrarity5">5</span> ||<span class="colorrarity5">50</span> | | | style="background-color:#FFF4;" | <span class="colorrarity5">Epic</span> ||<span class="colorrarity5">50</span> |
| |- | | |- style="color:rgb(247,162,45);" |
| | style="background-color:#FFF4;" | <span class="colorrarity6">6</span> ||<span class="colorrarity6">20</span> | | | style="background-color:#FFF4;" | <span class="colorrarity6">Legendary</span> ||<span class="colorrarity6">20</span> |
| |- | | |- style="color:rgb(227,216,140);" |
| | style="background-color:#FFF4;" | <span class="colorrarity7">7</span> ||<span class="colorrarity7">10</span>
| | | style="background-color:#FFF4;" | <span class="colorrarity7">Unique</span> ||<span class="colorrarity7">10</span> |
| |-
| |
| | style="background-color:#FFF4;" | <span class="colorrarity7">8</span> ||<span class="colorrarity7">0</span> | |
| |} | | |} |
| <br> | | <br> |
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| {\color[RGB]{173, 90, 255}1.000 \cdot \textbf{50} } + | | {\color[RGB]{173, 90, 255}1.000 \cdot \textbf{50} } + |
| {\color[RGB]{247, 162, 45}1.000 \cdot \textbf{20} } + | | {\color[RGB]{247, 162, 45}1.000 \cdot \textbf{20} } + |
| {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{10} } + | | {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{10} } = {\color{violet}1000} }} |
| {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{0} } = {\color{violet}1000} }}
| |
|
| |
|
| {| cellspacing="0" class="wikitable" style="text-align:center; font-weight:bold; text-shadow:0px 0px 4px #0008;" | | {| cellspacing="0" class="wikitable" style="text-align:center; font-weight:bold; text-shadow:0px 0px 4px #0008;" |
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| |Luck Grade ||Drop Probability at 0 Luck | | |Luck Grade ||Drop Probability at 0 Luck |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity0">0</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}1.000 \cdot \textbf{220} } }{ {\color{violet}1000} }=22\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity0">Junk</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}1.000 \cdot \textbf{220} } }{ {\color{violet}1000} }=22\%}} |
| |-
| |
| | style="background-color:#FFF4;" | <span class="colorrarity1">1</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}1.000 \cdot \textbf{250} } }{ {\color{violet}1000} }=25\%}}
| |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity2">2</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}1.000 \cdot \textbf{200} } }{ {\color{violet}1000} }=20\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity1">Poor</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}1.000 \cdot \textbf{250} } }{ {\color{violet}1000} }=25\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity3">3</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{150} } }{ {\color{violet}1000} }=15\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity2">Common</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}1.000 \cdot \textbf{200} } }{ {\color{violet}1000} }=20\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity4">4</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}1.000 \cdot \textbf{100} } }{ {\color{violet}1000} }=10\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity3">Uncommon</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{150} } }{ {\color{violet}1000} }=15\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity5">5</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}1.000 \cdot \textbf{50} } }{ {\color{violet}1000} }=5\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity4">Rare</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}1.000 \cdot \textbf{100} } }{ {\color{violet}1000} }=10\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity6">6</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}1.000 \cdot \textbf{20} } }{ {\color{violet}1000} }=2\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity5">Epic</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}1.000 \cdot \textbf{50} } }{ {\color{violet}1000} }=5\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity7">7</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{10} } }{ {\color{violet}1000} }=1\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity6">Legendary</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}1.000 \cdot \textbf{20} } }{ {\color{violet}1000} }=2\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity7">8</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{0} } }{ {\color{violet}1000} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity7">Unique</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{10} } }{ {\color{violet}1000} }=1\%}} |
| |} | | |} |
|
| |
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| {\color[RGB]{173, 90, 255}3.125 \cdot \textbf{50} } + | | {\color[RGB]{173, 90, 255}3.125 \cdot \textbf{50} } + |
| {\color[RGB]{247, 162, 45}3.441 \cdot \textbf{20} } + | | {\color[RGB]{247, 162, 45}3.441 \cdot \textbf{20} } + |
| {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{10} }+ | | {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{10} } = {\color{violet}1227.42} }} |
| {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{0} } = {\color{violet}1227.42} }}
| |
|
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| {| cellspacing="0" class="wikitable" style="text-align:center; font-weight:bold; text-shadow:0px 0px 4px #0008;" | | {| cellspacing="0" class="wikitable" style="text-align:center; font-weight:bold; text-shadow:0px 0px 4px #0008;" |
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| |Luck Grade ||Drop Probability at 250 Luck | | |Luck Grade ||Drop Probability at 250 Luck |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity0">0</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}0.750 \cdot \textbf{220} } }{ {\color{violet}1227.42} }=13.443\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity0">Junk</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}0.750 \cdot \textbf{220} } }{ {\color{violet}1227.42} }=13.443\%}} |
| |-
| |
| | style="background-color:#FFF4;" | <span class="colorrarity1">1</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}0.750 \cdot \textbf{250} } }{ {\color{violet}1227.42} }=15.276\%}}
| |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity2">2</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}0.875 \cdot \textbf{200} } }{ {\color{violet}1227.42} }=14.258\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity1">Poor</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}0.750 \cdot \textbf{250} } }{ {\color{violet}1227.42} }=15.276\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity3">3</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{150} } }{ {\color{violet}1227.42} }=12.221\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity2">Common</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}0.875 \cdot \textbf{200} } }{ {\color{violet}1227.42} }=14.258\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity4">4</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}2.878 \cdot \textbf{100} } }{ {\color{violet}1227.42} }=23.448\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity3">Uncommon</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{150} } }{ {\color{violet}1227.42} }=12.221\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity5">5</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}3.125 \cdot \textbf{50} } }{ {\color{violet}1227.42} }=12.868\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity4">Rare</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}2.878 \cdot \textbf{100} } }{ {\color{violet}1227.42} }=23.448\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity6">6</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}3.441 \cdot \textbf{20} } }{ {\color{violet}1227.42} }=5.607\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity5">Epic</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}3.125 \cdot \textbf{50} } }{ {\color{violet}1227.42} }=12.868\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity7">7</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{10} } }{ {\color{violet}1227.42} }=2.880\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity6">Legendary</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}3.441 \cdot \textbf{20} } }{ {\color{violet}1227.42} }=5.607\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity7">8</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{0} } }{ {\color{violet}1227.42} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity7">Unique</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{10} } }{ {\color{violet}1227.42} }=2.880\%}} |
| |} | | |} |
| </div></div> | | </div></div> |
| <br> | | <br><br> |
| Using the Luck Scalars at 500 Luck, the dot product is | | Using the Luck Scalars at 500 Luck, the dot product is |
|
| |
|
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| {\color[RGB]{173, 90, 255}3.881 \cdot \textbf{50} } + | | {\color[RGB]{173, 90, 255}3.881 \cdot \textbf{50} } + |
| {\color[RGB]{247, 162, 45}4.257 \cdot \textbf{20} } + | | {\color[RGB]{247, 162, 45}4.257 \cdot \textbf{20} } + |
| {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{10} } + | | {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{10} } = {\color{violet}1208.51} }} |
| {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{0} } = {\color{violet}1208.51} }}
| |
|
| |
|
| {| cellspacing="0" class="wikitable" style="text-align:center; font-weight:bold; text-shadow:0px 0px 4px #0008;" | | {| cellspacing="0" class="wikitable" style="text-align:center; font-weight:bold; text-shadow:0px 0px 4px #0008;" |
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| |Luck Grade ||Drop Probability at 500 Luck | | |Luck Grade ||Drop Probability at 500 Luck |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity0">0</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}0.500 \cdot \textbf{220} } }{ {\color{violet}1208.51} }=9.102\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity0">Junk</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}0.500 \cdot \textbf{220} } }{ {\color{violet}1208.51} }=9.102\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity1">1</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}0.500 \cdot \textbf{250} } }{ {\color{violet}1208.51} }=10.343\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity1">Poor</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}0.500 \cdot \textbf{250} } }{ {\color{violet}1208.51} }=10.343\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity2">2</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}0.750 \cdot \textbf{200} } }{ {\color{violet}1208.51} }=12.412\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity2">Common</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}0.750 \cdot \textbf{200} } }{ {\color{violet}1208.51} }=12.412\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity3">3</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{150} } }{ {\color{violet}1208.51} }=12.412\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity3">Uncommon</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{150} } }{ {\color{violet}1208.51} }=12.412\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity4">4</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}3.505 \cdot \textbf{100} } }{ {\color{violet}1208.51} }=29.003\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity4">Rare</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}3.505 \cdot \textbf{100} } }{ {\color{violet}1208.51} }=29.003\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity5">5</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}3.881 \cdot \textbf{50} } }{ {\color{violet}1208.51} }=16.057\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity5">Epic</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}3.881 \cdot \textbf{50} } }{ {\color{violet}1208.51} }=16.057\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity6">6</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}4.257 \cdot \textbf{20} } }{ {\color{violet}1208.51} }=7.045\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity6">Legendary</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}4.257 \cdot \textbf{20} } }{ {\color{violet}1208.51} }=7.045\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity7">7</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{10} } }{ {\color{violet}1208.51} }=3.626\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity7">Unique</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{10} } }{ {\color{violet}1208.51} }=3.626\%}} |
| |-
| |
| | style="background-color:#FFF4;" | <span class="colorrarity7">8</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{0} } }{ {\color{violet}1208.51} }=0\%}}
| |
| |} | | |} |
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| The table below is the Drop Rate table of the Gold Coin Chest. | | The table below is the Drop Rate table of the Gold Coin Chest. |
|
| |
|
| The Loot Drop table is rather simple. At Luck Grade 0, "0", you get nothing. At Luck Grade 2, "2", you get 1x Gold Coin Chest. | | The Loot Drop table is rather simple. At Luck Grade 0, "Junk", you get nothing. At Luck Grade 2, "Common", you get 1x Gold Coin Chest. |
|
| |
|
| Notice that despite the [[Gold Coin Chest]]'s item rarity being 7, its Luck Grade is actually 2.<br> | | Notice that despite the [[Gold Coin Chest]]'s item rarity being unique, its Luck Grade is actually Common.<br> |
| Item Rarity does not equal Luck Grade, despite the two being equal for most items. | | Item Rarity does not equal Luck Grade, despite the two being equal for most items. |
| {| cellspacing="0" class="wikitable" style="text-align:center; font-weight:bold; text-shadow:0px 0px 4px #0008;" | | {| cellspacing="0" class="wikitable" style="text-align:center; font-weight:bold; text-shadow:0px 0px 4px #0008;" |
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| |Luck Grade ||Drop Rate | | |Luck Grade ||Drop Rate |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity0">0</span> ||<span class="colorrarity0">99900</span> | | | style="background-color:#FFF4;" | <span class="colorrarity0">Junk</span> ||<span class="colorrarity0">99900</span> |
| |-
| |
| | style="background-color:#FFF4;" | <span class="colorrarity1">1</span> ||<span class="colorrarity1">0</span>
| |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity2">2</span> ||<span class="colorrarity2">100</span> | | | style="background-color:#FFF4;" | <span class="colorrarity1">Poor</span> ||<span class="colorrarity1">0</span> |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity3">3</span> ||<span class="colorrarity3">0</span> | | | style="background-color:#FFF4;" | <span class="colorrarity2">Common</span> ||<span class="colorrarity2">100</span> |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity4">4</span> ||<span class="colorrarity4">0</span> | | | style="background-color:#FFF4;" | <span class="colorrarity3">Uncommon</span> ||<span class="colorrarity3">0</span> |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity5">5</span> ||<span class="colorrarity5">0</span> | | | style="background-color:#FFF4;" | <span class="colorrarity4">Rare</span> ||<span class="colorrarity4">0</span> |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity6">6</span> ||<span class="colorrarity6">0</span> | | | style="background-color:#FFF4;" | <span class="colorrarity5">Epic</span> ||<span class="colorrarity5">0</span> |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity7">7</span> ||<span class="colorrarity7">0</span> | | | style="background-color:#FFF4;" | <span class="colorrarity6">Legendary</span> ||<span class="colorrarity6">0</span> |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity7">8</span> ||<span class="colorrarity7">0</span> | | | style="background-color:#FFF4;" | <span class="colorrarity7">Unique</span> ||<span class="colorrarity7">0</span> |
| |} | | |} |
|
| |
| <br> | | <br> |
| <p style="font-size:18px; width:fit-content; border:1px solid #DD952A; border-radius:15px; padding:7px;">Click expand to see the calculations for 0 and 250 Luck.<p> | | <p style="font-size:18px; width:fit-content; border:1px solid #DD952A; border-radius:15px; padding:7px;">Click expand to see the calculations for 0 and 250 Luck.<p> |
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| {\color[RGB]{173, 90, 255}1.000 \cdot \textbf{0} } + | | {\color[RGB]{173, 90, 255}1.000 \cdot \textbf{0} } + |
| {\color[RGB]{247, 162, 45}1.000 \cdot \textbf{0} } + | | {\color[RGB]{247, 162, 45}1.000 \cdot \textbf{0} } + |
| {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{0} } +
| |
| {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{0} } = {\color{violet}100000} }} | | {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{0} } = {\color{violet}100000} }} |
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| |Luck Grade ||Drop Probability at 0 Luck | | |Luck Grade ||Drop Probability at 0 Luck |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity0">0</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}1.000 \cdot \textbf{99900} } }{ {\color{violet}100000} }=99.9\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity0">Junk</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}1.000 \cdot \textbf{99900} } }{ {\color{violet}100000} }=99.9\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity1">1</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity1">Poor</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity2">2</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}1.000 \cdot \textbf{100} } }{ {\color{violet}100000} }=0.1\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity2">Common</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}1.000 \cdot \textbf{100} } }{ {\color{violet}100000} }=0.1\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity3">3</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity3">Uncommon</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity4">4</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity4">Rare</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity5">5</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity5">Epic</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity6">6</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity6">Legendary</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity7">7</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity7">Unique</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}} |
| |-
| |
| | style="background-color:#FFF4;" | <span class="colorrarity7">8</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}1.000 \cdot \textbf{0} } }{ {\color{violet}100000} }=0\%}}
| |
| |} | | |} |
|
| |
|
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| {\color[RGB]{173, 90, 255}3.159 \cdot \textbf{0} } + | | {\color[RGB]{173, 90, 255}3.159 \cdot \textbf{0} } + |
| {\color[RGB]{247, 162, 45}3.441 \cdot \textbf{0} } + | | {\color[RGB]{247, 162, 45}3.441 \cdot \textbf{0} } + |
| {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{0} } +
| |
| {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{0} } = {\color{violet}75012.5} }} | | {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{0} } = {\color{violet}75012.5} }} |
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| |Luck Grade ||Drop Probability at 250 Luck | | |Luck Grade ||Drop Probability at 250 Luck |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity0">0</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}0.750 \cdot \textbf{99900} } }{ {\color{violet}75012.5} }=99.883\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity0">Junk</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}0.750 \cdot \textbf{99900} } }{ {\color{violet}75012.5} }=99.883\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity1">1</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}0.750 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity1">Poor</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}0.750 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity2">2</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}0.875 \cdot \textbf{100} } }{ {\color{violet}75012.5} }=0.117\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity2">Common</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}0.875 \cdot \textbf{100} } }{ {\color{violet}75012.5} }=0.117\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity3">3</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity3">Uncommon</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity4">4</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}2.878 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity4">Rare</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}2.878 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity5">5</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}3.159 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity5">Epic</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}3.159 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity6">6</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}3.441 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity6">Legendary</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}3.441 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity7">7</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity7">Unique</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}} |
| |-
| |
| | style="background-color:#FFF4;" | <span class="colorrarity7">8</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}3.535 \cdot \textbf{0} } }{ {\color{violet}75012.5} }=0\%}}
| |
| |} | | |} |
| </div></div> | | </div></div> |
| <br> | | <br><br> |
| Using the Luck Scalars at 500 Luck, the dot product is | | Using the Luck Scalars at 500 Luck, the dot product is |
|
| |
|
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| {\color[RGB]{173, 90, 255}3.881 \cdot \textbf{0} } + | | {\color[RGB]{173, 90, 255}3.881 \cdot \textbf{0} } + |
| {\color[RGB]{247, 162, 45}4.257 \cdot \textbf{0} } + | | {\color[RGB]{247, 162, 45}4.257 \cdot \textbf{0} } + |
| {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{0} } +
| |
| {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{0} } = {\color{violet}50025} }} | | {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{0} } = {\color{violet}50025} }} |
|
| |
|
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| |Luck Grade ||Drop Probability at 500 Luck | | |Luck Grade ||Drop Probability at 500 Luck |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity0">0</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}0.500 \cdot \textbf{99900} } }{ {\color{violet}50025} }=99.850\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity0">Junk</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{50, 50, 50}0.500 \cdot \textbf{99900} } }{ {\color{violet}50025} }=99.850\%}} |
| |-
| |
| | style="background-color:#FFF4;" | <span class="colorrarity1">1</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}0.500 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}}
| |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity2">2</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}0.750 \cdot \textbf{100} } }{ {\color{violet}50025} }=0.150\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity1">Poor</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{100, 100, 100}0.500 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity3">3</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity2">Common</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{222, 222, 222}0.750 \cdot \textbf{100} } }{ {\color{violet}50025} }=0.150\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity4">4</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}3.505 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity3">Uncommon</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{98, 190, 11}1.000 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity5">5</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}3.881 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity4">Rare</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{74, 155, 209}3.505 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity6">6</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}4.257 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity5">Epic</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{173, 90, 255}3.881 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity7">7</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity6">Legendary</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{247, 162, 45}4.257 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} |
| |- | | |- |
| | style="background-color:#FFF4;" | <span class="colorrarity7">8</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} | | | style="background-color:#FFF4;" | <span class="colorrarity7">Unique</span> ||{{#tag:math|\color{White}\frac{ {\color[RGB]{227, 216, 140}4.382 \cdot \textbf{0} } }{ {\color{violet}50025} }=0\%}} |
| |} | | |} |
| </tabber> | | </tabber> |
Does Luck have any effect on when using Barbarians Crush perk for any type of containers?
here are the amounts: Armor set; +10 each for a +40 total (only the hands were in the list above for some reason? also, they Can be enchanted with luck it seems, i have now seen two cases of it, just possibly at a much lower odds? makes me wonder if the golden weapons have similar chances of getting luck ultra rarely? no confirmation on That, just speculation, would be amazing if true though. also do not know if the range is different, but i do know i have seen several 25s and 2 50s) Cape; +40 (this was mentioned) there are two weapons that give luck, the golden felling axe, and the golden viking swords, they both give +10, but, since the swords are dual wieldable, you can technically get +20 out of those as either fighter or barbarian. sadly there is not equal opportunity support for all classes the Grimsmile rings give 6~12 luck, and you can wield both for a potential +24 the Fangs of Death necklace gives 18-25 luck
this set of gear can give a bonus 129(most classes), 139, or 149 luck before enchants or other effects, much better than the reported 50.
with this set on a loot run character you can have a passive total bonus of 149 from full gold set + 300 from enchants (might be higher as stated above, but i am lowballing to only what i can confirm) + 65 from faith = 494/**504/**514 luck, no longer needing the potion if you have one of the weapons, or, if not running a gold weapon (as many classes cannot), you can use the bard, or a potion to get the last push, but, even without that, 6 points shy of the cap with not extras needed is pretty dang good. sad that only the two gold based weapons gain luck, they should give it to all the gold recipe weapons since then every class could have at least 1 option to max out the luck.
would need to do a whole bunch of grinding above my current capabilities to stress test the other gold items for potential ranges/enchants.