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Revision as of 06:57, 27 February 2026 by Raw Salad (talk | contribs) (→‎Minibosses: Updated to use module-generated table.)

Monsters Subbosses Bosses Mimics

Overview

A type of Monster that are much stronger than Normal Monsters and reward greater loot, but are not quite as strong as Bosses

Legend

Information is listed in the order Normal/Elite/Nightmare. Blue indicates that each difficulty grade shares the same information.

Content that is underlined under Damage ReductionsLike this or Statuses' EffectsOr this can be hovered over for additional information.


Examples:

12 Physical + Poison Dmg

All three difficulties deal 12 Physical damage for this attack, but only the Nightmare applies the Poison Dmg status.


15(4)/25(4)/35(4) Magical Radius + Attack Dmg AoE

All three difficulties have the Magical Radius attack, but each deal different damage, all happen to have the same Impact Power. All three difficulties also apply the Attack Dmg AoE status.

Minibosses

Script error: No such module "Monster_Table".

Status Policies

What do the abbreviated properties like [Rmv] mean? Hover over them to see what they are abbreviations for, and see Status Policies to see what they mean.

Unless otherwise specified Physical and Magical reductions are composed entirely from Armor Rating and Magic Resist.