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Revision as of 02:10, 14 July 2024 by Brecher (talk | contribs)

You can equip an additional perk every 5 levels. Currently maxed out at Level 15, so a total of 4 perks can be equipped.

Name Description
Perk Arcane Feedback.png
Arcane Feedback
After dealing Arcane Arcane Damage gain

No ability found for "ArcaneFeedback", please correct it

and

No ability found for "ArcaneFeedback", please correct it

per hit for

No ability found for "ArcaneFeedback", please correct it

, up to

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stacks. Stacks refresh with each successful stack.
Perk Arcane Mastery.png
Arcane Mastery
Gain

No ability found for "ArcaneMastery", please correct it

and reduces the base casting time of Arcane spells by

No ability found for "ArcaneMastery", please correct it

.
Perk Fire Mastery.png
Fire Mastery
Gain

No ability found for "FireMastery", please correct it

. All Fire Fire Damage over time effects are altered to having a 2s longer duration and 2 more base damage (except Explosion which gains 1/1), and causes the target to suffer

No ability found for "Fireball", please correct it

and

No ability found for "Fireball", please correct it

for

No ability found for "Fireball", please correct it


Does not work on Explosion Bottle and Oil Lantern flames
Perk Ice Shield.png
Ice Shield
Grants

No ability found for "IceShield", please correct it

while not on cooldown, and inflicts Frostbite on melee attackers for

No ability found for "IceShield", please correct it

. Cooldown of

No ability found for "IceShield", please correct it

in the form of a debuff. Frostbite causes the target to suffer

No ability found for "IceShield", please correct it

and

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.
The shield has 0% Scaling.
Perk Mana Surge.png
Mana Surge
Gain

No ability found for "ManaSurge", please correct it

.
Perk Melt.png
Melt
After dealing Fire Fire Damage to a target, they suffer

No ability found for "Melt", please correct it

for

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seconds.
Perk Quick Chant.png
Quick Chant
Gain

No ability found for "QuickChant", please correct it

.
Perk Reactive Shield.png
Reactive Shield
Activates an arcane reactive shield that lasts for

No ability found for "ReactiveShield", please correct it

seconds when you take damage. The arcane shield can absorb

No ability found for "ReactiveShield", please correct it

total damage, and can absorb both Physical and Magical Damage. The shield can only reactivate after a cooldown of

No ability found for "ReactiveShield", please correct it

in the form of a debuff. The shield has

No ability found for "ReactiveShield", please correct it

Scaling.
Perk Sage.png
Sage
Gain

No ability found for "Sage", please correct it

.
Perk Spell Overload.png
Spell Overload
Suffer

No ability found for "SpellOverload", please correct it

but in turn, gain

No ability found for "SpellOverload", please correct it

, rounded down.
Perk Staff Mastery.png
Staff Mastery
When using a staff-type weapon, you deal

No ability found for "StaffMastery", please correct it

as base damage which has 100% Scaling.
Perk Ice Mastery.png
Ice Mastery
Dealing Ice Ice Damage freezes the target in place for

No ability found for "IceMastery", please correct it

.


You can equip a total of 2 skills.

look here nerd
Name Description Scaling Cooldown
Skill Arcane Shield.png
Arcane Shield
Places a shield around you that absorbs

No ability found for "ArcaneShield", please correct it

from all types for

No ability found for "ArcaneShield", please correct it

. Upon absorbing all the damage this shield can absorb, it unleashes an Arcane Explosion dealing

No ability found for "ArcaneShield", please correct it

to targets within

No ability found for "ArcaneShield", please correct it

.
Shield

No ability found for "ArcaneShield", please correct it


Blast

No ability found for "ArcaneShield", please correct it

No ability found for "ArcaneShield", please correct it

Skill Intense Focus.png
Intense Focus
Reduce the casting time of the next spell you cast to

No ability found for "IntenseFocus", please correct it

.

No ability found for "IntenseFocus", please correct it

Skill Meditation.png
Meditation
Enter a meditative state and restore Spells at a rate of 34 SP per

No ability found for "Meditation", please correct it

over

No ability found for "Meditation", please correct it

while also restoring spells from Resting. Regardless of Spell Casting Speed, 17 ticks of restoration will always be acquired. Additionally, recover

No ability found for "Meditation", please correct it

every (

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s?) and

No ability found for "Meditation", please correct it

with

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every (

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?). The Heals needs more testing.
Points recharged per second increase when Memory Capacity increases, and meditative state duration and 1.5s recharge interval is affected by Spell Casting Speed.

No ability found for "Meditation", please correct it

Skill Spell Memory.png
Spell Memory
Allows you to memorize spells to use in the dungeon. /
Skill Spell Memory.png
Spell Memory 2
Allows you to memorize spells to use in the dungeon. /