From Dark and Darker Wiki
Rarity
There are 8 rarities in the game.
Junk | Poor | Common | Uncommon | Rare | Epic | Legendary | Unique
As rarities increase, the items get stronger. Rarity Uncommon and above adds an extra random Enchantments. Though, there are currently no Junk/Poor/Common jewelry pieces, the enchantment count is the total, not a surplus.
Uncommon rarity adds up to 1 new enchantment
Rare rarity adds up to 2 new enchantment
Epic rarity adds up to 3 new enchantment
Legendary rarity adds up to 4 new enchantment
Unique rarity adds up to 5 new enchantment
Stat Randomization
Two weapons (or any 2 gear) of the same rarity, can have different stats.
While they can get different enchantments, their base values are also randomized.
These randomized values are shown with "~".
For example, a Perfect Rarity Armet can have a 36 ~ 38 Armor Rating, which means that stat can roll between 36 to 38. These randomizations are set when the item is dropped.
Jewelery
Jewelery are accessories that provide the player with additional attributes bonusses. There are 2 ring slots and 1 necklace slot.
Types:
- Necklaces/Pendants
- Rings
Necklaces/Pendants
Name | Attribute | Amount |
---|---|---|
Resourcefulness | +1 | +2 | +3 | +4 | +5 | |
Knowledge | +1 | +2 | +3 | +4 | +5 | |
Strength | +1 | +2 | +3 | +4 | +5 | |
Will | +1 | +2 | +3 | +4 | +5 | |
Agility | +1 | +2 | +3 | +4 | +5 | |
Armor Rating | 2~4 | 6~8 | 10~12 | 14~16 | 18~20 | |
Magic Resistance | 4~6 | 8~10 | 12~14 | 16~20 | 22~26 | 28~32 | 34~38 | |
True Physical Damage | 1 | 1 | 2 | 2 | 3 | |
True Magical Damage | 1 | 1 | 2 | 2 | 3 | |
22-26 Magic Resistance, 18-25 Luck |
Rings
Name | Attribute | Amount |
---|---|---|
Resourcefulness | +1 | +1 | +2 | +2 | +3 | |
Strength | +1 | +1 | +2 | +2 | +3 | |
Will | +1 | +1 | +2 | +2 | +3 | |
Agility | +1 | +1 | +2 | +2 | +3 | |
2 Strength, 6-12 Luck |