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<caption>Loot Table at 0 Luck</caption>
<caption>Loot Table at 0 Luck</caption>
<tr><th style="width:5%">Name</th><th class="tooltip" style="width:5%"><u>Luck Grade</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Luck Grades present on the graph but missing in the column below are associated with dropping nothing.</span></th><th style="width:5%">Rarity</th><th style="width:5%">Type</th><th style="width:5%">Item Count</th><th style="width:5%">Probability</th></tr>
<tr><th style="width:5%">Name</th><th class="tooltip" style="width:5%"><u>Luck Grade</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Luck Grades present on the graph but missing in the column below are associated with dropping nothing.</span></th><th style="width:5%">Rarity</th><th style="width:5%">Type</th><th style="width:5%">Item Count</th><th style="width:5%">Probability</th></tr>
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Bat Wing.png|x80px|link=Bat Wing]]</div>[[Bat Wing]]</div></td><td class="cr2"><b>2</b></td><td class="cr2">Common</td><td>[[Misc]]</td><td>1</td><td>20.0%</td></tr>
<tr><td rowspan="2"><div class="iconbox"><div class="rarity2 rounded relative">[[File:Bat Wing.png|x80px|link=Bat Wing]]</div>[[Bat Wing]]</div></td><td class="cr2"><b>2</b></td><td class="cr2">Common</td><td>[[Misc]]</td><td>1</td><td>10.0%</td></tr>
<tr><td class="cr2"><b>2</b></td><td class="cr2">Common</td><td>[[Misc]]</td><td>2</td><td>10.0%</td></tr>
<tr><td><div class="iconbox"><div class="rarity3 rounded relative">[[File:Giant Bat Ear.png|x80px|link=Giant Bat Ear]]</div>[[Giant Bat Ear]]</div></td><td class="cr3"><b>3</b></td><td class="cr3">Uncommon</td><td>[[Misc]]</td><td>1</td><td>15.0%</td></tr>
<tr><td><div class="iconbox"><div class="rarity3 rounded relative">[[File:Giant Bat Ear.png|x80px|link=Giant Bat Ear]]</div>[[Giant Bat Ear]]</div></td><td class="cr3"><b>3</b></td><td class="cr3">Uncommon</td><td>[[Misc]]</td><td>1</td><td>15.0%</td></tr>
<tr><td><div class="iconbox"><div class="rarity4 rounded relative">[[File:Giant Bat Hide.png|x80px|link=Giant Bat Hide]]</div>[[Giant Bat Hide]]</div></td><td class="cr4"><b>4</b></td><td class="cr4">Rare</td><td>[[Misc]]</td><td>1</td><td>10.0%</td></tr></table><br>
<tr><td><div class="iconbox"><div class="rarity4 rounded relative">[[File:Giant Bat Hide.png|x80px|link=Giant Bat Hide]]</div>[[Giant Bat Hide]]</div></td><td class="cr4"><b>4</b></td><td class="cr4">Rare</td><td>[[Misc]]</td><td>1</td><td>10.0%</td></tr></table><br>

Revision as of 05:33, 12 January 2025

Acknowledge

There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.

I acknowledge that the information presented herein may not currently be true.

0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Misc
45.0%
Nothing
55.0%
Junk
55.0%
55.0%
Common
20.0%
20.0%
Uncommon
15.0%
15.0%
Rare
10.0%
10.0%

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Loot Table at 0 Luck
NameLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityTypeItem CountProbability
2CommonMisc110.0%
2CommonMisc210.0%
3UncommonMisc115.0%
4RareMisc110.0%