From Dark and Darker Wiki

(Automated edit. Patch 6.)
(Automated edit. HF65)
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<div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content:center; font-size:20px">
<div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
{{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|100|<b>100</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}}
{{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|50|<b>50</b>}}{{TabToggle|100|<b>100</b>}}{{TabToggle|150|<b>150</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}}
<div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="0-data" style="font-size:16px">
<div class="0-data" style="font-size:16px">
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<tr class="cr5"><td>Epic<br>0.5%</td><td>0.5%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>0.5%</td><td>0.5%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>38.02%</td><td></td><td>38.0243%</td></tr></table></div>
<tr class="cr7"><td>Unique<br>38.02%</td><td></td><td>38.0243%</td></tr></table></div>
<div class="50-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<caption>Loot Summary at 50 Luck</caption>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>61.74%</th><th>Misc<br>38.26%</th></tr>
<tr class="cr2"><td>Common<br>10.88%</td><td>10.8807%</td><td></td></tr>
<tr class="cr3"><td>Uncommon<br>45.52%</td><td>45.5203%</td><td></td></tr>
<tr class="cr4"><td>Rare<br>4.59%</td><td>4.5855%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>0.75%</td><td>0.7522%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>38.26%</td><td></td><td>38.2612%</td></tr></table></div>
<div class="100-data" style="display:none; font-size:16px">
<div class="100-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<table cellspacing="0" class="loottable summary">
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<tr class="cr5"><td>Epic<br>0.97%</td><td>0.9668%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>0.97%</td><td>0.9668%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>38.46%</td><td></td><td>38.4626%</td></tr></table></div>
<tr class="cr7"><td>Unique<br>38.46%</td><td></td><td>38.4626%</td></tr></table></div>
<div class="150-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<caption>Loot Summary at 150 Luck</caption>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>61.37%</th><th>Misc<br>38.63%</th></tr>
<tr class="cr2"><td>Common<br>9.88%</td><td>9.8799%</td><td></td></tr>
<tr class="cr3"><td>Uncommon<br>43.57%</td><td>43.5675%</td><td></td></tr>
<tr class="cr4"><td>Rare<br>6.77%</td><td>6.7705%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>1.15%</td><td>1.1486%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>38.63%</td><td></td><td>38.6335%</td></tr></table></div>
<div class="200-data" style="display:none; font-size:16px">
<div class="200-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<table cellspacing="0" class="loottable summary">

Revision as of 21:11, 24 September 2024

0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Weapon
61.98%
Misc
38.02%
Common
11.48%
11.475%
Uncommon
46.81%
46.8062%
Rare
3.19%
3.1944%
Epic
0.5%
0.5%
Unique
38.02%
38.0243%
Loot Table at 0 Luck
NameLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityTypeItem CountProbability
2CommonWeapon12.295%
3UncommonWeapon19.3613%
4RareWeapon10.6389%
5EpicWeapon10.1%
2UniqueMisc42.295%
2UniqueMisc52.295%
2UniqueMisc62.295%
3UniqueMisc79.3613%
3UniqueMisc89.3613%
3UniqueMisc99.3613%
4UniqueMisc100.6389%
4UniqueMisc120.6389%
4UniqueMisc150.6389%
4UniqueMisc180.6389%
5UniqueMisc200.1%
5UniqueMisc230.1%
5UniqueMisc250.1%
5UniqueMisc270.1%
5UniqueMisc290.1%
2CommonWeapon12.295%
3UncommonWeapon19.3613%
4RareWeapon10.6389%
5EpicWeapon10.1%
2CommonWeapon12.295%
3UncommonWeapon19.3613%
4RareWeapon10.6389%
5EpicWeapon10.1%
2CommonWeapon12.295%
3UncommonWeapon19.3613%
4RareWeapon10.6389%
5EpicWeapon10.1%
2CommonWeapon12.295%
3UncommonWeapon19.3613%
4RareWeapon10.6389%
5EpicWeapon10.1%