From Dark and Darker Wiki

(Added Prop tables for both types of doors.)
(Added comments about needing to edit data template to affect what is shown in the generated tables.)
 
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<noinclude>{{UpdateStatus|Prop Data}}</noinclude>
<noinclude>{{UpdateStatus|Prop Data}}</noinclude>
Special Doors cannot be opened by [[Lockpick|Lockpicks]] nor by [[Bard#Musics-0|Unchained Harmony]].  Such doors require either special keys or some other event such as a slain boss.
Special Doors cannot be opened by [[Lockpick|Lockpicks]] nor by [[Bard#Musics-0|Unchained Harmony]].  Such doors require either special keys or some other event such as a slain boss.
{{GeneratePropTable|Special Door}}
{{GeneratePropTable|Special Door}}<!-- To Edit these values go to Template:Prop_Data -->




Regular doors can opened by interacting with them for some duration, successfully completing a lockpick skill check, or by playing [[Bard#Musics-0|Unchained Harmony]].
Regular doors can opened by interacting with them for some duration, successfully completing a lockpick skill check, or by playing [[Bard#Musics-0|Unchained Harmony]].
{{GeneratePropTable|Regular Door}}
{{GeneratePropTable|Regular Door}}<!-- To Edit these values go to Template:Prop_Data -->

Latest revision as of 19:31, 3 September 2024

This page is a work in progress. Erroneous information and formatting bugs are to be expected.Prop Data last updated on: Patch:6.6#Hotfix 69-2.
Dark and Darker is currently on update: Patch:6.6#Hotfix 70.

Special Doors cannot be opened by Lockpicks nor by Unchained Harmony. Such doors require either special keys or some other event such as a slain boss.

Name *UnlockRegular Interaction Speed Requirements *OpenRegular Interaction Speed *CloseRegular Interaction Speed *AP/XPAdventure Points Page
Experience Points Page
Boss Killed3 s0.5 s

Boss Killed3 s0.5 s

Boss Killed3 s0.5 s

Boss Killed3 s0.5 s

5 sPlayer has Frozen Iron Key3 s0.5 s
AP: 15
Player has Mystical Gem5 s

5 sPlayer has Golden Key3 s0.5 s
AP: 15
5 sPlayer has Old Rusty Key3 s0.5 s
AP: 15
3 sPlayer has Skull Key
AP: 25


Regular doors can opened by interacting with them for some duration, successfully completing a lockpick skill check, or by playing Unchained Harmony.

Name *UnlockRegular Interaction Speed Requirements *OpenRegular Interaction Speed *CloseRegular Interaction Speed *AP/XPAdventure Points Page
Experience Points Page
3 s0.5 s

3 s0.5 sIE: 6
IR: 3

3 s0.5 sIE: 6
IR: 3

3 s0.5 sIE: 3
IR: 3

3 s0.5 s

5 sPlayer has Lockpick
Player has Traps and Locks Perk
3 s0.5 s

XP: 3
5 sPlayer has Lockpick
Player has Traps and Locks Perk
3 s0.5 s

3 s0.5 sIE: 2
IR: 2

3 s0.5 s

XP: 1
3 s0.5 sIE: 2
IR: 2

3 s0.5 sIE: 2
IR: 2

XP: 3
3 s0.5 sIE: 2
IR: 2