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(added cave troll elite respawn feature)
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==Consumable Changes==
==Consumable Changes==
 
*Potions do not stack anymore
===New Consumables===
===New Consumables===
* Added [[Potion of Luck]]
* Added [[Potion of Luck]]
==Monster Changes==
*New Elite [[Cave Troll]] respawns 1 minute after dying

Revision as of 18:51, 12 August 2023

This patch notes are work in progress, please add or comment any changes you know.

Mechanics Changes

The Knowledge Stat has had its effects changed.

  • Spell Capacity starts increasing after 6 Knowledge in.
  • Spell Casting Speed scaling is nerfed between 20-50 Knowledge.

Magical Interaction Speed now affects the speed of interaction with magical objects, such as Shrines and Portals.

Normal Resting now restores spell slots at about a third of the rate it used to.

Certain damage sources now force a 50% scaling on any Additional Damage or Power Bonuses. This includes the following:

  • Zap Afterburn
  • Ignite Afterburn
  • Fireball Afterburn
  • Unique Named Halberd Afterburn
  • Magic Missile
  • Sanctuary
  • Achilles (Movement damage only)
  • Rupture
  • Din of Darkness
  • Piercing Shrill
  • Explosion Bottle AoE
  • Hellfire Streams

Class Changes

New Class

Rogue

Double Jump now incurs a Move Speed penalty for a brief moment upon landing.

Wizard

Stat Spread changed

  • 5 / 15 / 20 / 20 / 15 to 6 / 12 / 20 / 25 / 12

Casting Time on various spells changed

  • Zap: 1.5 to 1.25
  • Light Orb: 1.5 to 1.25
  • Ignite: 1 to 0.75
  • Lightning Strike: 2 to 2.25
  • Fireball: 2 to 2.25
  • Chain Lightning: 2.5 to 2.75

Duration of Haste changed from 10s to 12s.

Duration of Invisibility changed from 5s to 7s, and Invisibility now once again grants +5% Move Speed Bonus.

Cleric

Stat Spread changed

  • 13 / 12 / 30 / 12 / 8 to 11 / 11 / 30 / 18 / 5

Casting Time on various spells changed

  • Protection: 1 to 0.75
  • Bless: 1 to 0.75
  • Holy Light: 1.5 to 2
  • Sanctuary: 2.5 to 2.75
  • Resurrection: 2.5 to 2.75
  • Locusts Swarm: 2.5 to 2.75
  • Earthquake: 2.5 to 2.75

Base Magical Damage of Judgement reduced from 35 to 25.

Bard

Bard has 15 new musics and 3 new instruments they can play now:

  • Drum
    • Allegro, Beats of Alacrity, Din of Darkness, Rousing Rhythms
  • Flute
    • Banshees Howl, Piercing Shrill, Shriek of Weakness, Unchained Harmony
  • Lyte
    • Aria of Alacrity, Lament of Languor, Song of Silence
  • Lute
    • Ballad of Courage, Chorale of Clarity, Harmonic Shield, Song of Shadow

Bard has 6 new perks:

  • Charismatic Performance: Upgrades a 'good' performance into a 'perfect' performance
  • Dancing Feet: Increases your movespeed by 10 when holding an instrument.
  • Jolly Time: Drinking ale heals 5 hp and get 10 movement speed boost when drunk.
  • Melodic Protection: While playing, the caster's physical damage reduction bonus is increased by 15%.
  • Story Teller: Give all party members around a +3 will and knowledge buff.
  • Superior Dexterity: 50% faster switching time when switching between weapons/utility items.

Weapon Changes

New Weapons

Balance

  • Nerfed Hand Crossbow damage:
    • 21~22 / 23~25 / 25~27 / 27~29 / 29~32 / 32~34 / 34~36 to 17~19 / 19~21 / 21~23 / 23~25 / 25~27 / 27~29 / 29~31
  • Buffed Hand Crossbow movement speed:
    • -25 to -18
  • Buffed Castillon Dagger damage
    • 15 ~ 16 / 19 ~ 20 / 21 ~ 23 / 23 ~ 25 / 25 ~ 28 / 28 ~ 31 / 31 ~ 34 / 34 ~ 36 to 16 ~ 17 / 20 ~ 21 / 22 ~ 24 / 24 ~ 26 / 26 ~ 29 / 29 ~ 32 / 32 ~ 35 / 35 ~ 37
  • Rebalanced Castillon Dagger attack speed
    • First 2 attacks are faster, total combo time stayed same
    • 0.77s/0.7s/0.84s to 0.71s/0.64s/1.01s
  • Buffed Magic Staff physical damage
    • 19 / 22 ~ 23 / 24 ~ 26 / 26 ~ 28 / 28 ~ 31 / 31 ~ 34 / 34 ~ 37 / 37 ~ 39 to 22 / 25 ~ 26 / 26 ~ 29 / 29 ~ 31 / 31 ~ 34 / 34 ~ 37 / 37 ~ 40 / 40 ~ 42



Consumable Changes

  • Potions do not stack anymore

New Consumables


Monster Changes

  • New Elite Cave Troll respawns 1 minute after dying