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== | ==Description== | ||
Shoots a targeted projectile that applies a debuff that prevents healing as well as applying a movement speed debuff. The Goblin Mage will also channel small AOE heal when low or when a low hp ally comes into his vicinity, healing 200 health and buffing movement speed by 100 and action speed by 300 for 15 seconds. The Nightmare variant fires a barrage of 10 projectiles. | Shoots a targeted projectile that applies a debuff that prevents healing as well as applying a movement speed debuff. The Goblin Mage will also channel small AOE heal when low or when a low hp ally comes into his vicinity, healing 200 health and buffing movement speed by 100 and action speed by 300 for 15 seconds. The Nightmare variant fires a barrage of 10 projectiles. | ||
<div style="width:80%">{{GenerateMonsterTable|Monsters|monster=Goblin Mage}}</div> | |||
==Guide== | ==Guide== |
Revision as of 14:05, 14 November 2024
Automated data is up to date! Hover for more details.Monsters last updated on: Patch:6.8#Hotfix 83.
Dark and Darker is currently on update: Patch:6.8#Hotfix 83.
Description
Shoots a targeted projectile that applies a debuff that prevents healing as well as applying a movement speed debuff. The Goblin Mage will also channel small AOE heal when low or when a low hp ally comes into his vicinity, healing 200 health and buffing movement speed by 100 and action speed by 300 for 15 seconds. The Nightmare variant fires a barrage of 10 projectiles.
Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
---|---|---|---|---|---|---|---|---|
145/215/285 | 100/130/160 | 3/4/5 1/2/3 |
Physical: -26.2% Magic: -17.2% Fire: 25% Ice: 25% Lightning: 25% Dark: 25% Arcane: -300% Spirit: -400% Projectile: 15% |
Attack: 50(2) Magical + Debuff Casting Buff: Buff |
Debuff: -30% Move Speed for 10s [AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable Buff: 10 Move Speed, 200 Magical Heal, 30% Action Speed over 15s [Tmp]bExecutePeriodicEffectOnApplication: False[AgT]Stacking Type: Aggregates by Target[1x]Maximum Stacks: 1[Rmv]Removable |
Beast-Goblin | 0%/10%/20% |
Guide
The Goblin Mage has two abilities
- Homing magic projectile that deals massive damage and a strong movement speed debuff
- AoE buff to nearby monsters with a very long cast time
Magic Projectile:
- While at Range:
- Simply strafe left or right.
- (Observation?) The projectile biases in a right-handed circle, so strafing left while at range might be the easiest way to avoid it.
- While in Melee:
- The projectile will never hit a player crouched directly in front of the mage.