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m (→‎Bard: typo)
 
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==Mechanics Changes==
==Mechanics Changes==


*The effects of Knowledge on Spell Casting Speed have been overhauled. Low Knowledge now has better Spell Casting Speed, and high Knowledge has more diminishing returns. For example, Wizard's 20 Knowledge went from granting 0% Casting Speed to 15%.
The Knowledge Stat has had its effects changed.
*Normal Resting now restores spell slots at about a third of the rate it used to.
 
*Spell Capacity starts increasing after 6 Knowledge in.
 
*Spell Casting Speed scaling is nerfed between 20-50 Knowledge.
 
Magical Interaction Speed now affects the speed of interaction with magical objects, such as Shrines and Portals.
 
Normal Resting now restores spell slots at about a third of the rate it used to.
 
Certain damage sources now force a 50% scaling on any Additional Damage or Power Bonuses. This includes the following:
*Zap Afterburn
*Ignite Afterburn
*Fireball Afterburn
*Unique Named Halberd Afterburn
*Magic Missile
*Sanctuary
*Achilles (Movement damage only)
*Rupture
*Din of Darkness
*Piercing Shrill
*Explosion Bottle AoE
*Hellfire Streams


==Class Changes==
==Class Changes==
===New Class===
===New Class===
*[[Warlock]]
*[[Warlock]]
===Rogue===
Double Jump now incurs a Move Speed penalty for a brief moment upon landing.


===Wizard===
===Wizard===
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Base Magical Damage of Judgement reduced from 35 to 25.
Base Magical Damage of Judgement reduced from 35 to 25.
===Bard===
Bard has 15 new musics and 3 new instruments they can play now:
*[[Drum]]
**Allegro, Beats of Alacrity, Din of Darkness, Rousing Rhythms
*[[Flute]]
**Banshees Howl, Piercing Shrill, Shriek of Weakness, Unchained Harmony
*[[Lyre]]
**Aria of Alacrity, Lament of Languor, Song of Silence
*[[Lute]]
**Ballad of Courage, Chorale of Clarity, Harmonic Shield, Song of Shadow
Bard has 6 new perks:
*Charismatic Performance: Upgrades a 'good' performance into a 'perfect' performance
*Dancing Feet: Increases your movespeed by 10 when holding an instrument.
*Jolly Time: Drinking ale heals 5 hp and get 10 movement speed boost when drunk.
*Melodic Protection: While playing, the caster's physical damage reduction bonus is increased by 15%.
*Story Teller: Give all party members around a +3 will and knowledge buff.
*Superior Dexterity: 50% faster switching time when switching between weapons/utility items.


==Weapon Changes==
==Weapon Changes==
[[Musical Instruments]] are now utilities
* [[Wizard Staff]] is now called [[Magic Staff]]
* [[Wizard Staff]] is now called [[Magic Staff]]


===New Weapons===
===New Weapons===
* New [[Musical Instruments]]
** [[Drum]]
** [[Drum]]
** [[Flute]]
** [[Flute]]
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==Consumable Changes==
==Utility Changes==
===New Musical Instruments===
* [[Drum]]
* [[Flute]]
* [[Lyre]]


===New Consumables===
===New Consumables===
* Added [[Potion of Luck]]
* Added [[Potion of Luck]] which grants 50 or 100 or 150 (random) [[Luck]] during the whole dungeon
 
===Balance===
*Potions and Bandages no longer stack.
 
==Monster Changes==
*New Elite [[Cave Troll]] respawns 1 minute after dying

Latest revision as of 04:02, 4 February 2024

This patch notes are work in progress, please add or comment any changes you know.

Mechanics Changes

The Knowledge Stat has had its effects changed.

  • Spell Capacity starts increasing after 6 Knowledge in.
  • Spell Casting Speed scaling is nerfed between 20-50 Knowledge.

Magical Interaction Speed now affects the speed of interaction with magical objects, such as Shrines and Portals.

Normal Resting now restores spell slots at about a third of the rate it used to.

Certain damage sources now force a 50% scaling on any Additional Damage or Power Bonuses. This includes the following:

  • Zap Afterburn
  • Ignite Afterburn
  • Fireball Afterburn
  • Unique Named Halberd Afterburn
  • Magic Missile
  • Sanctuary
  • Achilles (Movement damage only)
  • Rupture
  • Din of Darkness
  • Piercing Shrill
  • Explosion Bottle AoE
  • Hellfire Streams

Class Changes

New Class

Rogue

Double Jump now incurs a Move Speed penalty for a brief moment upon landing.

Wizard

Stat Spread changed

  • 5 / 15 / 20 / 20 / 15 to 6 / 12 / 20 / 25 / 12

Casting Time on various spells changed

  • Zap: 1.5 to 1.25
  • Light Orb: 1.5 to 1.25
  • Ignite: 1 to 0.75
  • Lightning Strike: 2 to 2.25
  • Fireball: 2 to 2.25
  • Chain Lightning: 2.5 to 2.75

Duration of Haste changed from 10s to 12s.

Duration of Invisibility changed from 5s to 7s, and Invisibility now once again grants +5% Move Speed Bonus.

Cleric

Stat Spread changed

  • 13 / 12 / 30 / 12 / 8 to 11 / 11 / 30 / 18 / 5

Casting Time on various spells changed

  • Protection: 1 to 0.75
  • Bless: 1 to 0.75
  • Holy Light: 1.5 to 2
  • Sanctuary: 2.5 to 2.75
  • Resurrection: 2.5 to 2.75
  • Locusts Swarm: 2.5 to 2.75
  • Earthquake: 2.5 to 2.75

Base Magical Damage of Judgement reduced from 35 to 25.

Bard

Bard has 15 new musics and 3 new instruments they can play now:

  • Drum
    • Allegro, Beats of Alacrity, Din of Darkness, Rousing Rhythms
  • Flute
    • Banshees Howl, Piercing Shrill, Shriek of Weakness, Unchained Harmony
  • Lyre
    • Aria of Alacrity, Lament of Languor, Song of Silence
  • Lute
    • Ballad of Courage, Chorale of Clarity, Harmonic Shield, Song of Shadow

Bard has 6 new perks:

  • Charismatic Performance: Upgrades a 'good' performance into a 'perfect' performance
  • Dancing Feet: Increases your movespeed by 10 when holding an instrument.
  • Jolly Time: Drinking ale heals 5 hp and get 10 movement speed boost when drunk.
  • Melodic Protection: While playing, the caster's physical damage reduction bonus is increased by 15%.
  • Story Teller: Give all party members around a +3 will and knowledge buff.
  • Superior Dexterity: 50% faster switching time when switching between weapons/utility items.

Weapon Changes

Musical Instruments are now utilities

New Weapons

Balance

  • Nerfed Hand Crossbow damage:
    • 21~22 / 23~25 / 25~27 / 27~29 / 29~32 / 32~34 / 34~36 to 17~19 / 19~21 / 21~23 / 23~25 / 25~27 / 27~29 / 29~31
  • Buffed Hand Crossbow movement speed:
    • -25 to -18
  • Buffed Castillon Dagger damage
    • 15 ~ 16 / 19 ~ 20 / 21 ~ 23 / 23 ~ 25 / 25 ~ 28 / 28 ~ 31 / 31 ~ 34 / 34 ~ 36 to 16 ~ 17 / 20 ~ 21 / 22 ~ 24 / 24 ~ 26 / 26 ~ 29 / 29 ~ 32 / 32 ~ 35 / 35 ~ 37
  • Rebalanced Castillon Dagger attack speed
    • First 2 attacks are faster, total combo time stayed same
    • 0.77s/0.7s/0.84s to 0.71s/0.64s/1.01s
  • Buffed Magic Staff physical damage
    • 19 / 22 ~ 23 / 24 ~ 26 / 26 ~ 28 / 28 ~ 31 / 31 ~ 34 / 34 ~ 37 / 37 ~ 39 to 22 / 25 ~ 26 / 26 ~ 29 / 29 ~ 31 / 31 ~ 34 / 34 ~ 37 / 37 ~ 40 / 40 ~ 42



Utility Changes

New Musical Instruments

New Consumables

Balance

  • Potions and Bandages no longer stack.

Monster Changes

  • New Elite Cave Troll respawns 1 minute after dying