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<table cellspacing="0" class="wikitable sortable jquery-tablesorter mw-collapsible mw-collapsed" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table cellspacing="0" class="dropsourcetable stripedtable sortable jquery-tablesorter mw-collapsible" style="width:100%">
                <caption>Drop Table</caption>
<caption>Drop source table at 0 luck</caption>
                <tr>
<tr><th class="tooltip" style="width:40%"><u>Name</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">Sorted by total expected value in descending order<br>TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)</span></th><th style="width:20%">Type</th><th style="width:20%">Item count</th><th class="tooltip" style="width:20%"><u>Probability of 1+ drops per instance</u><span class="tooltiptext-left" style="left:50%; transform:translate(-50%); bottom:66%; width:100%">1-(1-probability per roll)<sup>(loot table roll count)</sup><br><br>Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).<br><br>For further information, please reference the loot tables on the associated source page.</span></th></tr>
                    <th style="width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Ghost King.png|x80px|link=Ghost King#Elite]]</div>[[Ghost King#Elite]]</div></td><td>[[Monster]]</td><td>1</td><td>5.0%</td></tr>
                    <th style="width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Type</th>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Lich.png|x80px|link=Lich#Elite]]</div>[[Lich#Elite]]</div></td><td>[[Monster]]</td><td>1</td><td>5.0%</td></tr>
                    <th style="width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Count</th>
<tr><td><div class="iconbox"><div class="rarityElite rounded relative">[[File:Skeleton Warlord.png|x80px|link=Skeleton Warlord#Elite]]</div>[[Skeleton Warlord#Elite]]</div></td><td>[[Monster]]</td><td>1</td><td>5.0%</td></tr>
                    <th style="width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Chance</th>
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Ghost King.png|x80px|link=Ghost King]]</div>[[Ghost King]]</div></td><td>[[Monster]]</td><td>1</td><td>2.0%</td></tr>
                </tr>
<tr><td><div class="iconbox"><div class="rounded relative">[[File:SkullKey.png|x80px|link=SkullKey-Global#HR]]</div>[[SkullKey-Global#HR]]</div></td><td>[[Loose Loot]]</td><td>1</td><td>1.0%</td></tr>
                        <tr>
<tr><td><div class="iconbox"><div class="rounded relative">[[File:SkullKey.png|x80px|link=SkullKey]]</div>[[SkullKey]]</div></td><td>[[Loose Loot]]</td><td>1</td><td>0.5%</td></tr>
                            <td style="padding: 10px;> [[Ghost King]] </td>
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Lich.png|x80px|link=Lich]]</div>[[Lich]]</div></td><td>[[Monster]]</td><td>1</td><td>0.2%</td></tr>
                            <td> [[Monster]] </td>
<tr><td><div class="iconbox"><div class="rarity2 rounded relative">[[File:Skeleton Warlord.png|x80px|link=Skeleton Warlord]]</div>[[Skeleton Warlord]]</div></td><td>[[Monster]]</td><td>1</td><td>0.2%</td></tr></table><br>
                            <td> 1 </td>
                            <td> 2.0%</td>
                        </tr>
                        <tr>
                            <td style="padding: 10px;> [[Ghost King#Elite]] </td>
                            <td> [[Monster]] </td>
                            <td> 1 </td>
                            <td> 5.0%</td>
                        </tr>
                        <tr>
                            <td style="padding: 10px;> [[Lich]] </td>
                            <td> [[Monster]] </td>
                            <td> 1 </td>
                            <td> 0.2%</td>
                        </tr>
                        <tr>
                            <td style="padding: 10px;> [[Lich#Elite]] </td>
                            <td> [[Monster]] </td>
                            <td> 1 </td>
                            <td> 5.0%</td>
                        </tr>
                        <tr>
                            <td style="padding: 10px;> [[Skeleton Warlord]] </td>
                            <td> [[Monster]] </td>
                            <td> 1 </td>
                            <td> 2.0%</td>
                        </tr>
                        <tr>
                            <td style="padding: 10px;> [[Skeleton Warlord#Elite]] </td>
                            <td> [[Monster]] </td>
                            <td> 1 </td>
                            <td> 2.0%</td>
                        </tr>
                        <tr>
                            <td style="padding: 10px;> [[SkullKey]] </td>
                            <td> [[Loose Loot]] </td>
                            <td> 1 </td>
                            <td> 0.5%</td>
                        </tr>
                        <tr>
                            <td style="padding: 10px;> [[SkullKey HR]] </td>
                            <td> [[Loose Loot]] </td>
                            <td> 1 </td>
                            <td> 1.0%</td>
                        </tr>
    </table><br>

Latest revision as of 23:54, 24 January 2025

Drop source table at 0 luckCollapse
NameSorted by total expected value in descending order
TEV = Sum of all (Probability of 1 drop * Item count per roll * Roll count)
TypeItem countProbability of 1+ drops per instance1-(1-probability per roll)(loot table roll count)

Some loot tables are rolled multiple times per instance (i.e. monster kill/container interaction/loose loot generation).

For further information, please reference the loot tables on the associated source page.
Monster15.0%
Monster15.0%
Monster15.0%
Monster12.0%
Loose Loot11.0%
Loose Loot10.5%
Monster10.2%
Monster10.2%