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==Creep perk== | ==Creep perk== | ||
When using [[Rogue]]'s Creep perk, | When using [[Rogue]]'s Creep perk, crouch-walking reduces the volume of your footsteps significantly. |
Latest revision as of 09:12, 7 October 2024
Stats | Damage | Spell Restoration | Luck |
Enchantments | Health | Impact Power | Footstep Sound |
Healing | Action/Interaction/Cast Speed | Silence | |
Shield | Looted Handled Supplied | Experience | |
Spells |
WIP Page
This page is work-in-progress. The information may be lacking, may not be up-to-date, however is not deleted as it provides some useful information or is capable of expansion.
Footstep Sound
The Creep mechanic allows for your noise to be quieter when you move by shifting/crouching, or using Rogue's Creep perk.
Normal
Sound completely falls off at 20 meters.
Crouching
Sound completely falls off at 15 meters. Somewhat quieter footsteps than walking.
Shift Walking
Sound completely falls off at 10 meters. This is the quietest method of walking.
Creep perk
When using Rogue's Creep perk, crouch-walking reduces the volume of your footsteps significantly.