From Dark and Darker Wiki

(Automated edit. Patch 6.)
(Automated edit. HF65)
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<div style="display:flex; flex-direction:row; flex-wrap:wrap; justify-content:center; font-size:20px">
<div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="line" style="margin-bottom:5px; margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
{{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|100|<b>100</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}}
{{TabToggle|0|<b>0</b>|active=yes}}{{TabToggle|50|<b>50</b>}}{{TabToggle|100|<b>100</b>}}{{TabToggle|150|<b>150</b>}}{{TabToggle|200|<b>200</b>}}{{TabToggle|300|<b>300</b>}}{{TabToggle|400|<b>400</b>}}{{TabToggle|500|<b>500</b>}}
<div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="line" style="margin-top:5px; background-image:linear-gradient(to right,rgb(10,10,10),rgb(100,100,100),rgb(10,10,10))"></div>
<div class="0-data" style="font-size:16px">
<div class="0-data" style="font-size:16px">
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<tr class="cr5"><td>Epic<br>0.03%</td><td>0.025%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>0.03%</td><td>0.025%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>37.65%</td><td></td><td>37.6451%</td></tr></table></div>
<tr class="cr7"><td>Unique<br>37.65%</td><td></td><td>37.6451%</td></tr></table></div>
<div class="50-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<caption>Loot Summary at 50 Luck</caption>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>62.29%</th><th>Misc<br>37.71%</th></tr>
<tr class="cr2"><td>Common<br>23.12%</td><td>23.1187%</td><td></td></tr>
<tr class="cr3"><td>Uncommon<br>37.49%</td><td>37.4885%</td><td></td></tr>
<tr class="cr4"><td>Rare<br>1.64%</td><td>1.6395%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>0.04%</td><td>0.0387%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>37.71%</td><td></td><td>37.7146%</td></tr></table></div>
<div class="100-data" style="display:none; font-size:16px">
<div class="100-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<table cellspacing="0" class="loottable summary">
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<tr class="cr5"><td>Epic<br>0.05%</td><td>0.0509%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>0.05%</td><td>0.0509%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>37.78%</td><td></td><td>37.7769%</td></tr></table></div>
<tr class="cr7"><td>Unique<br>37.78%</td><td></td><td>37.7769%</td></tr></table></div>
<div class="150-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<caption>Loot Summary at 150 Luck</caption>
<tr><th style="min-width:66px; background:linear-gradient(to top right,#EEE3 49%,#EEEA 50%,#EEE3 51%)"><div style="margin-left:2em;text-align:right">Type</div><div style="margin-right:2em;text-align:left">Rarity</div></th><th>Weapon<br>62.17%</th><th>Misc<br>37.83%</th></tr>
<tr class="cr2"><td>Common<br>21.99%</td><td>21.988%</td><td></td></tr>
<tr class="cr3"><td>Uncommon<br>37.58%</td><td>37.5822%</td><td></td></tr>
<tr class="cr4"><td>Rare<br>2.54%</td><td>2.5355%</td><td></td></tr>
<tr class="cr5"><td>Epic<br>0.06%</td><td>0.0618%</td><td></td></tr>
<tr class="cr7"><td>Unique<br>37.83%</td><td></td><td>37.8324%</td></tr></table></div>
<div class="200-data" style="display:none; font-size:16px">
<div class="200-data" style="display:none; font-size:16px">
<table cellspacing="0" class="loottable summary">
<table cellspacing="0" class="loottable summary">

Revision as of 21:11, 24 September 2024

0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type
Rarity
Weapon
62.35%
Misc
37.65%
Common
23.72%
23.7188%
Uncommon
37.5%
37.5%
Rare
1.11%
1.1111%
Epic
0.03%
0.025%
Unique
37.65%
37.6451%
Loot Table at 0 Luck
NameLuck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing.RarityTypeItem CountProbability
2CommonWeapon14.7438%
3UncommonWeapon17.5%
4RareWeapon10.2222%
5EpicWeapon10.005%
2UniqueMisc44.7438%
2UniqueMisc54.7438%
2UniqueMisc64.7438%
3UniqueMisc77.5%
3UniqueMisc87.5%
3UniqueMisc97.5%
4UniqueMisc100.2222%
4UniqueMisc120.2222%
4UniqueMisc150.2222%
4UniqueMisc180.2222%
5UniqueMisc200.005%
5UniqueMisc230.005%
5UniqueMisc250.005%
5UniqueMisc270.005%
5UniqueMisc290.005%
2CommonWeapon14.7438%
3UncommonWeapon17.5%
4RareWeapon10.2222%
5EpicWeapon10.005%
2CommonWeapon14.7438%
3UncommonWeapon17.5%
4RareWeapon10.2222%
5EpicWeapon10.005%
2CommonWeapon14.7438%
3UncommonWeapon17.5%
4RareWeapon10.2222%
5EpicWeapon10.005%
2CommonWeapon14.7438%
3UncommonWeapon17.5%
4RareWeapon10.2222%
5EpicWeapon10.005%