From Dark and Darker Wiki
(Missing NormalLocked if statement) |
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--><div class="cardtabs__buttons" data-cardtabs-btns><!-- | --><div class="cardtabs__buttons" data-cardtabs-btns><!-- | ||
-->{{#if:{{{content1|}}}<!-- | -->{{#if:{{{content1|}}}<!-- | ||
-->|<div data-cardtabs-btn="1" class="cardtabs__button rarity0 {{#ifeq:{{{firstShownTier|}}}|1|cardtabs__button--active|}}"> | -->|<div data-cardtabs-btn="1" class="cardtabs__button rarity0 {{#ifeq:{{{firstShownTier|}}}|1|cardtabs__button--active|}}"><!-- | ||
I </div>}}<!-- | --> I </div>}}<!-- | ||
-->{{#if:{{{content2|}}}<!-- | -->{{#if:{{{content2|}}}<!-- | ||
-->|<div data-cardtabs-btn="2" class="cardtabs__button rarity1 {{#ifeq:{{{firstShownTier|}}}|2|cardtabs__button--active|}}"><!-- | -->|<div data-cardtabs-btn="2" class="cardtabs__button rarity1 {{#ifeq:{{{firstShownTier|}}}|2|cardtabs__button--active|}}"><!-- | ||
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--> N </div>}}<!-- | --> N </div>}}<!-- | ||
-->{{#if:{{{contentNormalLocked|}}}<!-- | -->{{#if:{{{contentNormalLocked|}}}<!-- | ||
-->|<div data-cardtabs-btn="Normal Locked" class="cardtabs__button rarity2 {{#ifeq:{{{firstShownTier|}}}|Normal Locked|cardtabs__button--active|}}" style="font-size:20px; width:25% | -->|<div data-cardtabs-btn="Normal Locked" class="cardtabs__button rarity2 {{#ifeq:{{{firstShownTier|}}}|Normal Locked|cardtabs__button--active|}}" style="font-size:20px; width:25%;"><!-- | ||
--> N[[File:LockpickWithBorderB.png|x27px|bottom|link=]] | --> N[[File:LockpickWithBorderB.png|x27px|bottom|link=]]</div>}}<!--🔒 | ||
-->{{#if:{{{contentHighRoller|}}}<!-- | -->{{#if:{{{contentHighRoller|}}}<!-- | ||
-->|<div data-cardtabs-btn="High Roller" class="cardtabs__button rarityElite {{#ifeq:{{{firstShownTier|}}}|High Roller|cardtabs__button--active|}}" style="font-size:20px; width:25%"><!-- | -->|<div data-cardtabs-btn="High Roller" class="cardtabs__button rarityElite {{#ifeq:{{{firstShownTier|}}}|High Roller|cardtabs__button--active|}}" style="font-size:20px; width:25%"><!-- | ||
--> HR </div>}}<!-- | --> HR </div>}}<!-- | ||
-->{{#if:{{{contentHighRollerLocked|}}}<!-- | -->{{#if:{{{contentHighRollerLocked|}}}<!-- | ||
-->|<div data-cardtabs-btn="High Roller Locked" class="cardtabs__button rarityElite {{#ifeq:{{{firstShownTier|}}}|High Roller Locked|cardtabs__button--active|}}" style="font-size:20px; width:25% | -->|<div data-cardtabs-btn="High Roller Locked" class="cardtabs__button rarityElite {{#ifeq:{{{firstShownTier|}}}|High Roller Locked|cardtabs__button--active|}}" style="font-size:20px; width:25%;"><!-- | ||
--> HR[[File:LockpickWithBorderB.png|x27px|bottom|link=]] | --> HR[[File:LockpickWithBorderB.png|x27px|bottom|link=]]</div>}}</div><!-- | ||
--><div class="mytabs__panels" data-cardtabs-panels><!-- | --><div class="mytabs__panels" data-cardtabs-panels><!-- | ||
-->{{#if:{{{content1|}}}<!-- | -->{{#if:{{{content1|}}}<!-- |
Latest revision as of 00:28, 15 August 2024
Creates a set of tabs for items. Use it with infoboxes
Notes
The firstShownTier
option is mandatory. Leaving it out will prevent anything from being shown.
- Make sure to add nomargin for infoboxes
Example
Code | Preview |
---|---|
{{Tabs |firstShownTier=1 |content1 = {{Infobox |name = Fine Cuirass |classes = [[Fighter]] |rarity = 0 |stat1 = Armor Rating 60 |stat2 = Move Speed -35 |stat3 = Projectile Reduction 12% |stat4 = Magic Resistance -10 |slottype = Chest |armortype = Metal |description = This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. |nomargin = 1 }} |content2 = {{Infobox |name = Fine Cuirass |classes = [[Fighter]] |rarity = 1 |stat1 = Armor Rating 61~64 |stat2 = Move Speed -35 |stat3 = Projectile Reduction 12% |stat4 = Magic Resistance -10 |slottype = Chest |armortype = Metal |description = This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. |nomargin = 1 }} |content3 = {{Infobox |name = Fine Cuirass |classes = [[Fighter]] |rarity = 2 |stat1 = Armor Rating 65~76 |stat2 = Move Speed -35 |stat3 = Projectile Reduction 12% |stat4 = Magic Resistance -10 |slottype = Chest |armortype = Metal |description = This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. |nomargin = 1 }} |content4 = {{Infobox |name = Fine Cuirass |classes = [[Fighter]] |rarity = 3 |stat1 = Armor Rating 77~88 |stat2 = Move Speed -35 |stat3 = Projectile Reduction 12% |stat4 = Magic Resistance -10 |enchantments = 1 |slottype = Chest |armortype = Metal |description = This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. |nomargin = 1 }} |content5 = {{Infobox |name = Fine Cuirass |classes = [[Fighter]] |rarity = 4 |stat1 = Armor Rating 89~97 |stat2 = Move Speed -35 |stat3 = Projectile Reduction 12% |stat4 = Magic Resistance -10 |enchantments = 2 |slottype = Chest |armortype = Metal |description = This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. |nomargin = 1 }} |content6 = {{Infobox |name = Fine Cuirass |classes = [[Fighter]] |rarity = 5 |stat1 = Armor Rating 97~105 |stat2 = Move Speed -35 |stat3 = Projectile Reduction 12% |stat4 = Magic Resistance -10 |enchantments = 3 |slottype = Chest |armortype = Metal |description = This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. |nomargin = 1 }} |content7 = {{Infobox |name = Fine Cuirass |classes = [[Fighter]] |rarity = 6 |stat1 = Armor Rating 105~110 |stat2 = Move Speed -35 |stat3 = Projectile Reduction 12% |stat4 = Magic Resistance -10 |enchantments = 4 |slottype = Chest |armortype = Metal |description = This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. |nomargin = 1 }} |content8 = {{Infobox |name = Fine Cuirass |classes = [[Fighter]] |rarity = 7 |stat1 = Armor Rating 110~115 |stat2 = Move Speed -35 |stat3 = Projectile Reduction 12% |stat4 = Magic Resistance -10 |enchantments = 5 |slottype = Chest |armortype = Metal |description = This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. |nomargin = 1 }} |contentRS = {{Infobox |name = Fine Cuirass |image = Rubysilver Fine Cuirass |classes = [[Fighter]], [[Cleric]] |rarity = 5 |stat1 = Armor Rating 97~105 |stat2 = Move Speed -35 |stat3 = Projectile Reduction 12% |stat4 = Magic Resistance -10 |enchantments = 3 |slottype = Chest |armortype = Metal |description = A high-quality cuirass made with a large amount of Rubysilver ingots. It has considerable durability. |nomargin = 1 }} }}As you can see there is no Cobalt Tab |
Required Class: Armor Type: Metal Slot Type: Chest This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. Required Class: Armor Type: Metal Slot Type: Chest This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. Required Class: Armor Type: Metal Slot Type: Chest This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. - Up to 1 extra enchantments - Required Class: Armor Type: Metal Slot Type: Chest This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. - Up to 2 extra enchantments - Required Class: Armor Type: Metal Slot Type: Chest This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. - Up to 3 extra enchantments - Required Class: Armor Type: Metal Slot Type: Chest This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. - Up to 4 extra enchantments - Required Class: Armor Type: Metal Slot Type: Chest This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. - Up to 5 extra enchantments - Required Class: Armor Type: Metal Slot Type: Chest This armor makes living in impossible situations suddenly possible. Plate armor, uncomfortable to wear and quite heavy. |
{{Tabs |firstShownTier=Common |contentCommon = {{Infobox |name = Lich |rarity = 2 |image = Lich |stat1 = Health 2100 |stat2 = Move Speed 200 |enemytype = [[Undead]] |location = [[Inferno]] |experience = 50 |nomargin = 1 }} |contentElite = {{Infobox |name = Lich |rarity = 6 |image = Lich |stat1 = Health 3000 |stat2 = Move Speed 250 |enemytype = [[Undead]] |location = [[Inferno]] |experience = 125 |nomargin = 1 }} |contentNightmare = {{Infobox |name = Lich |rarity = Nightmare |image = Lich |stat1 = Health ??? |stat2 = Move Speed ??? |enemytype = [[Undead]] |location = [[Inferno]] |experience = ??? |nomargin = 1 }} }}As you can see there is no Cobalt Tab |
|
{{Tabs |firstShownTier=Normal |contentNormal = {{Infobox |name = Marvelous Chest |description = TODO_FLAVORTEXT |openduration = 3 |experience = 5 |highendpropinteraction= 6 }} |contentNormalLocked = {{Infobox |name = Marvelous Chest |description = TODO_FLAVORTEXT |picklockduration = 5 |experience = 7 |highendpropinteraction= 7 }} |contentHighRoller = {{Infobox |name = Marvelous Chest |description = TODO_FLAVORTEXT |openduration = 3 |experience = 6 |highendpropinteraction= 10 }} |contentHighRollerLocked = {{Infobox |name = Marvelous Chest |description = TODO_FLAVORTEXT |picklockduration = 5 |experience = 10 |highendpropinteraction= 12 }} }} |
Opening: 3 s Adventure Points High-End Props Interaction: 6 Experience Points 5 TODO_FLAVORTEXT Picking Lock: 5 s Adventure Points High-End Props Interaction: 7 Experience Points 7 TODO_FLAVORTEXT Opening: 3 s Adventure Points High-End Props Interaction: 10 Experience Points 6 TODO_FLAVORTEXT Picking Lock: 5 s Adventure Points High-End Props Interaction: 12 Experience Points 10 TODO_FLAVORTEXT |
All Options
The full list of options are listed below. Please don't leave anything blank though, else the previous tier's values won't get used (ie., only include options if you use them).
{{Tabs |firstShownTier =1 |content1 = |content2 = |content3 = |content4 = |content5 = |content6 = |content7 = |content8 = |contentCommon = |contentElite = |contentNightmare = }}