From Dark and Darker Wiki

Cave Troll
Damage
Depends on the attack
Health
???
Movement Speed
1.7
Experience
50
Adventure Points
50
Location
Sometimes curiosity is best left unchecked... but it's too late now.
Description
Attacks
Base damage = around 70 (needs confirmation)
- Ground Attack: 100% Area Damage
- Regular Attack: 110% Damage
- Swing: 150% Damage
- Head Up: 180% Damage
- Spin Attack: 200% Damage
- Roar: Slows by 35% for 4 seconds
Strategy
Cave Troll has high damage dealing but shieldable and dodgeable attacks.
Trivia
- Cave Troll was announced for playtest #4 with the solution of community puzzle
- Cave Troll is rumoured to be a future first floor boss as it is not Undead(Crypt) nor Demon(Inferno).
Video
Gallery
Loot Table
Cave Troll#Common drops:
- 2 Common
https://youtu.be/NBIohBdF-J0?si=j6UW1VrFtG-5PFVw
Add the fact that his health resets when returning to center, so for instance using rogues invisibility to avoid attacks is not good, but using Warlocks Phantom is good. Furthermore that there are a few locations within the room that may trigger the Troll to return to center when unwanted.
Patchnotes from 11.08:
what would fit in the other tab in his drops?
The cave troll now has an insanely quick overhead bonk that has no sound cue. Crazy hard to dodge and it stomps the crouch under him cheese.
Potential name might be "Troll King" as the file name under the image suggests.