From Dark and Darker Wiki
Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.11#Hotfix 115.
Dark and Darker is currently on update: Patch:6.11#Hotfix 115.
Description
Living Armor's are located on the Ruins. They lay awaiting unsuspecting prey acting as a still set of armor.
| Name | Health | Move Speed | Exp AP |
Damage Reductions | Abilities' Damage(Impact Power) + Statuses | Statuses' Effects | Race | Action Speed |
|---|---|---|---|---|---|---|---|---|
| 300/350/400 | 120/150/180 | 3/4/5 1/2/3 |
Physical: [-1.2%]0 Armor Rating and 25% Other Physical Damage Reduction Magical: -17.2% Fire: 50% Ice: 50% Lightning: -300% Earth: -400% Spirit: -400% Projectile: 15% |
Slash Attack R: 33.0(4)/42.0(4)/52.5(4) Physical Slash Attack L: 33.0(4)/42.0(4)/52.5(4) Physical Slash Attack RCombo: 33.0(4)/42.0(4)/52.5(4) Physical Slash Attack LCombo: 33.0(4)/42.0(4)/52.5(4) Physical Slash Attack Combo R: 52.5(4) Physical Slash Attack Combo L: 52.5(4) Physical |
Construct-LivingArmor | 0%/5%/10% |
Guide
- Normal:
- The living armor has two attack combos. The first attack combo is a diagonal slash (high(left)->low(right)(monster pov)) followed by a diagonal slash (high(right)->low(left)(monster pov)). The second attack combo is a diagonal slash (high(right)->low(left)(monster pov)) followed by a diagonal slash (high(left)->low(right)(monster pov)) finished with another diagonal slash (high(right)->low(left)(monster pov)). The simple way to dodge these slashs are to crouch jump sideways in the direction the sword is traveling.
- Elite:
- Same as normal but with increased damage, faster action speed, and higher health.
- Nightmare:
- The nightmare variant has increased damage, action speed, move speed, and higher health than the elite version.