Automated data is mostly up to date, some minor things are outdated. Hover for more details.Monsters last updated on: Patch:6.7#Hotfix 80-2.
Dark and Darker is currently on update: Patch:6.7#Hotfix 81.
Description
Frost Skeleton Guardsman is found on the Ice Caverns and Ice Abyss maps. The nightmare variant of this monster has an electrified shield that returns damage to anyone who hits it.
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162/240/310 |
100/200/280 |
3/4/5 1/2/3 |
Physical: -22% Magic: -17.2% Fire: -250% Earth: -300% Divine: -300% Evil: 25% Projectile: 15%
|
Attack1: 35.2(4)/48.0(4)/60.8(4) Physical + Frostbite Attack2: 28.6(4)/39.0(4)/49.4(4) Physical + Frostbite Attack3: 53.2(4) Physical + Frostbite Attack3 Combo1: 49.4(4) Physical + Frostbite Attack3 Combo2: 60.8(4) Physical + Frostbite Attack4 Counter: 33.0(4)/45.0(4)/57.0(4) Physical + Frostbite Attack5: 26.4(3)/36.0(3)/45.6(3) Physical + Frostbite Attack6: 26.4(3)/36.0(3)/45.6(3) Physical + Frostbite
|
Frostbite: -4% Move Speed, -4% Action Speed for 6s [AgT]Stacking Type: Aggregates by Target[3x]Maximum Stacks: 3[Exp]Expiration: Removes Single Stack and Refreshes Duration[Rmv]Removable
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Undead-Skeleton |
0%/10%/20% |
Loot Tables
Loot Tables last updated for Work in Progress
Common
Elite
Nightmare
Loot Table:
Frostskeletonguardsman_N1_Common
Spawn_Eventcurrency_N
Quest_Skeletons_Common
Quest_Skeletonsword_Common
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 18.14% | Armor 74.84% | Misc 7.01% |
Common 29.35% | 5.7273% | 23.625% | |
Uncommon 55.91% | 10.9091% | 45.0% | |
Rare 6.83% | 1.3333% | 5.5% | |
Epic 0.89% | 0.1739% | 0.7174% | |
Unique 7.01% | | | 7.014% |
Loot Summary at 50 Luck
Type Rarity | Weapon 18.14% | Armor 74.83% | Misc 7.02% |
Common 29.19% | 5.6948% | 23.4911% | |
Uncommon 55.7% | 10.869% | 44.8346% | |
Rare 7.15% | 1.3949% | 5.7538% | |
Epic 0.94% | 0.1832% | 0.7555% | |
Unique 7.02% | | | 7.0233% |
Loot Summary at 100 Luck
Type Rarity | Weapon 18.14% | Armor 74.83% | Misc 7.03% |
Common 29.0% | 5.6591% | 23.3437% | |
Uncommon 55.52% | 10.8334% | 44.6876% | |
Rare 7.46% | 1.4552% | 6.0025% | |
Epic 0.99% | 0.1924% | 0.7936% | |
Unique 7.03% | | | 7.0325% |
Loot Summary at 150 Luck
Type Rarity | Weapon 18.14% | Armor 74.82% | Misc 7.04% |
Common 28.84% | 5.6276% | 23.2137% | |
Uncommon 55.32% | 10.7947% | 44.5282% | |
Rare 7.76% | 1.5146% | 6.2478% | |
Epic 1.03% | 0.2013% | 0.8305% | |
Unique 7.04% | | | 7.0415% |
Loot Summary at 200 Luck
Type Rarity | Weapon 18.14% | Armor 74.81% | Misc 7.05% |
Common 28.66% | 5.5928% | 23.0702% | |
Uncommon 55.15% | 10.7605% | 44.387% | |
Rare 8.06% | 1.5729% | 6.4884% | |
Epic 1.08% | 0.2103% | 0.8675% | |
Unique 7.05% | | | 7.0504% |
Loot Summary at 300 Luck
Type Rarity | Weapon 18.13% | Armor 74.8% | Misc 7.07% |
Common 28.33% | 5.5283% | 22.8043% | |
Uncommon 54.79% | 10.6905% | 44.0982% | |
Rare 8.65% | 1.6868% | 6.9582% | |
Epic 1.17% | 0.2275% | 0.9385% | |
Unique 7.07% | | | 7.0677% |
Loot Summary at 400 Luck
Type Rarity | Weapon 18.13% | Armor 74.79% | Misc 7.08% |
Common 28.01% | 5.4656% | 22.5456% | |
Uncommon 54.44% | 10.6231% | 43.8204% | |
Rare 9.21% | 1.797% | 7.4125% | |
Epic 1.25% | 0.2442% | 1.0074% | |
Unique 7.08% | | | 7.0844% |
Loot Summary at 500 Luck
Type Rarity | Weapon 18.13% | Armor 74.77% | Misc 7.1% |
Common 27.7% | 5.4042% | 22.2922% | |
Uncommon 54.11% | 10.5576% | 43.55% | |
Rare 9.76% | 1.9046% | 7.8564% | |
Epic 1.33% | 0.2604% | 1.074% | |
Unique 7.1% | | | 7.1007% |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity |
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Loot Summary at 50 Luck
Type Rarity |
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Loot Summary at 100 Luck
Type Rarity |
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Loot Summary at 150 Luck
Type Rarity |
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Loot Summary at 200 Luck
Type Rarity |
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Loot Summary at 300 Luck
Type Rarity |
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Loot Summary at 400 Luck
Type Rarity |
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Loot Summary at 500 Luck
Type Rarity |
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Wiki Discord Link
Loot Table at 0 LuckCollapse
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
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Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 45.0% | Nothing 55.0% |
Junk 55.0% | | 55.0% |
Poor 13.33% | 13.3333% | |
Common 6.67% | 6.6667% | |
Uncommon 15.0% | 15.0% | |
Rare 10.0% | 10.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 45.14% | Nothing 54.86% |
Junk 54.86% | | 54.8591% |
Poor 13.21% | 13.2132% | |
Common 6.61% | 6.6066% | |
Uncommon 14.89% | 14.8947% | |
Rare 10.43% | 10.4263% | |
Loot Summary at 100 Luck
Type Rarity | Misc 45.26% | Nothing 54.74% |
Junk 54.74% | | 54.7356% |
Poor 13.09% | 13.0858% | |
Common 6.54% | 6.5429% | |
Uncommon 14.8% | 14.7955% | |
Rare 10.84% | 10.8402% | |
Loot Summary at 150 Luck
Type Rarity | Misc 45.4% | Nothing 54.6% |
Junk 54.6% | | 54.5993% |
Poor 12.97% | 12.9716% | |
Common 6.49% | 6.4858% | |
Uncommon 14.7% | 14.6959% | |
Rare 11.25% | 11.2473% | |
Loot Summary at 200 Luck
Type Rarity | Misc 45.52% | Nothing 54.48% |
Junk 54.48% | | 54.4804% |
Poor 12.85% | 12.8498% | |
Common 6.42% | 6.4249% | |
Uncommon 14.6% | 14.6021% | |
Rare 11.64% | 11.6427% | |
Loot Summary at 300 Luck
Type Rarity | Misc 45.77% | Nothing 54.23% |
Junk 54.23% | | 54.2326% |
Poor 12.63% | 12.625% | |
Common 6.31% | 6.3125% | |
Uncommon 14.42% | 14.4195% | |
Rare 12.41% | 12.4104% | |
Loot Summary at 400 Luck
Type Rarity | Misc 46.01% | Nothing 53.99% |
Junk 53.99% | | 53.9933% |
Poor 12.41% | 12.4103% | |
Common 6.21% | 6.2051% | |
Uncommon 14.25% | 14.2465% | |
Rare 13.14% | 13.1448% | |
Loot Summary at 500 Luck
Type Rarity | Misc 46.24% | Nothing 53.76% |
Junk 53.76% | | 53.7565% |
Poor 12.2% | 12.2039% | |
Common 6.1% | 6.102% | |
Uncommon 14.08% | 14.0815% | |
Rare 13.86% | 13.8562% | |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 15.0% | Nothing 85.0% |
Junk 85.0% | | 85.0% |
Uncommon 15.0% | 15.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 14.89% | Nothing 85.11% |
Junk 85.11% | | 85.1053% |
Uncommon 14.89% | 14.8947% | |
Loot Summary at 100 Luck
Type Rarity | Misc 14.8% | Nothing 85.2% |
Junk 85.2% | | 85.2045% |
Uncommon 14.8% | 14.7955% | |
Loot Summary at 150 Luck
Type Rarity | Misc 14.7% | Nothing 85.3% |
Junk 85.3% | | 85.3041% |
Uncommon 14.7% | 14.6959% | |
Loot Summary at 200 Luck
Type Rarity | Misc 14.6% | Nothing 85.4% |
Junk 85.4% | | 85.3979% |
Uncommon 14.6% | 14.6021% | |
Loot Summary at 300 Luck
Type Rarity | Misc 14.42% | Nothing 85.58% |
Junk 85.58% | | 85.5805% |
Uncommon 14.42% | 14.4195% | |
Loot Summary at 400 Luck
Type Rarity | Misc 14.25% | Nothing 85.75% |
Junk 85.75% | | 85.7535% |
Uncommon 14.25% | 14.2465% | |
Loot Summary at 500 Luck
Type Rarity | Misc 14.08% | Nothing 85.92% |
Junk 85.92% | | 85.9185% |
Uncommon 14.08% | 14.0815% | |
Wiki Discord Link
Loot Table:
Frostskeletonguardsman_N2_Elite
Spawn_Eventcurrency_N
Quest_Skeletons_Common
Quest_Skeletonsword_Common
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 17.92% | Armor 73.93% | Misc 8.14% |
Common 13.51% | 2.6364% | 10.875% | |
Uncommon 27.95% | 5.4545% | 22.5% | |
Rare 41.0% | 8.0% | 33.0% | |
Epic 8.91% | 1.7391% | 7.1739% | |
Legend 0.48% | 0.093% | 0.3837% | |
Unique 8.14% | | | 8.1443% |
Loot Summary at 50 Luck
Type Rarity | Weapon 17.92% | Armor 73.91% | Misc 8.17% |
Common 13.11% | 2.5588% | 10.5552% | |
Uncommon 27.19% | 5.3048% | 21.8822% | |
Rare 41.87% | 8.1693% | 33.6985% | |
Epic 9.16% | 1.7878% | 7.3746% | |
Legend 0.49% | 0.0963% | 0.3974% | |
Unique 8.17% | | | 8.175% |
Loot Summary at 100 Luck
Type Rarity | Weapon 17.91% | Armor 73.88% | Misc 8.2% |
Common 12.73% | 2.4844% | 10.2481% | |
Uncommon 26.48% | 5.1659% | 21.3094% | |
Rare 42.67% | 8.3268% | 34.348% | |
Epic 9.4% | 1.8349% | 7.5689% | |
Legend 0.51% | 0.0995% | 0.4103% | |
Unique 8.2% | | | 8.2039% |
Loot Summary at 150 Luck
Type Rarity | Weapon 17.91% | Armor 73.86% | Misc 8.23% |
Common 12.38% | 2.4161% | 9.9662% | |
Uncommon 25.8% | 5.034% | 20.7652% | |
Rare 43.44% | 8.4759% | 34.963% | |
Epic 9.62% | 1.8779% | 7.7463% | |
Legend 0.52% | 0.1023% | 0.4221% | |
Unique 8.23% | | | 8.231% |
Loot Summary at 200 Luck
Type Rarity | Weapon 17.9% | Armor 73.84% | Misc 8.26% |
Common 12.04% | 2.35% | 9.6939% | |
Uncommon 25.17% | 4.9112% | 20.2589% | |
Rare 44.15% | 8.615% | 35.5367% | |
Epic 9.84% | 1.9198% | 7.9192% | |
Legend 0.54% | 0.1051% | 0.4336% | |
Unique 8.26% | | | 8.2566% |
Loot Summary at 300 Luck
Type Rarity | Weapon 17.89% | Armor 73.8% | Misc 8.3% |
Common 11.43% | 2.2306% | 9.2013% | |
Uncommon 24.01% | 4.6854% | 19.3271% | |
Rare 45.47% | 8.8716% | 36.5952% | |
Epic 10.22% | 1.9943% | 8.2266% | |
Legend 0.56% | 0.1102% | 0.4545% | |
Unique 8.3% | | | 8.3033% |
Loot Summary at 400 Luck
Type Rarity | Weapon 17.88% | Armor 73.77% | Misc 8.35% |
Common 10.88% | 2.1237% | 8.7601% | |
Uncommon 22.98% | 4.4834% | 18.4942% | |
Rare 46.64% | 9.1008% | 37.5407% | |
Epic 10.56% | 2.0613% | 8.503% | |
Legend 0.59% | 0.1147% | 0.4731% | |
Unique 8.35% | | | 8.3451% |
Loot Summary at 500 Luck
Type Rarity | Weapon 17.88% | Armor 73.74% | Misc 8.38% |
Common 10.39% | 2.0266% | 8.3597% | |
Uncommon 22.04% | 4.3005% | 17.7394% | |
Rare 47.71% | 9.3096% | 38.4022% | |
Epic 10.87% | 2.1212% | 8.7499% | |
Legend 0.61% | 0.1187% | 0.4895% | |
Unique 8.38% | | | 8.3829% |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity |
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Loot Summary at 50 Luck
Type Rarity |
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Loot Summary at 100 Luck
Type Rarity |
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Loot Summary at 150 Luck
Type Rarity |
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Loot Summary at 200 Luck
Type Rarity |
---|
Loot Summary at 300 Luck
Type Rarity |
---|
Loot Summary at 400 Luck
Type Rarity |
---|
Loot Summary at 500 Luck
Type Rarity |
---|
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 45.0% | Nothing 55.0% |
Junk 55.0% | | 55.0% |
Poor 13.33% | 13.3333% | |
Common 6.67% | 6.6667% | |
Uncommon 15.0% | 15.0% | |
Rare 10.0% | 10.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 45.14% | Nothing 54.86% |
Junk 54.86% | | 54.8591% |
Poor 13.21% | 13.2132% | |
Common 6.61% | 6.6066% | |
Uncommon 14.89% | 14.8947% | |
Rare 10.43% | 10.4263% | |
Loot Summary at 100 Luck
Type Rarity | Misc 45.26% | Nothing 54.74% |
Junk 54.74% | | 54.7356% |
Poor 13.09% | 13.0858% | |
Common 6.54% | 6.5429% | |
Uncommon 14.8% | 14.7955% | |
Rare 10.84% | 10.8402% | |
Loot Summary at 150 Luck
Type Rarity | Misc 45.4% | Nothing 54.6% |
Junk 54.6% | | 54.5993% |
Poor 12.97% | 12.9716% | |
Common 6.49% | 6.4858% | |
Uncommon 14.7% | 14.6959% | |
Rare 11.25% | 11.2473% | |
Loot Summary at 200 Luck
Type Rarity | Misc 45.52% | Nothing 54.48% |
Junk 54.48% | | 54.4804% |
Poor 12.85% | 12.8498% | |
Common 6.42% | 6.4249% | |
Uncommon 14.6% | 14.6021% | |
Rare 11.64% | 11.6427% | |
Loot Summary at 300 Luck
Type Rarity | Misc 45.77% | Nothing 54.23% |
Junk 54.23% | | 54.2326% |
Poor 12.63% | 12.625% | |
Common 6.31% | 6.3125% | |
Uncommon 14.42% | 14.4195% | |
Rare 12.41% | 12.4104% | |
Loot Summary at 400 Luck
Type Rarity | Misc 46.01% | Nothing 53.99% |
Junk 53.99% | | 53.9933% |
Poor 12.41% | 12.4103% | |
Common 6.21% | 6.2051% | |
Uncommon 14.25% | 14.2465% | |
Rare 13.14% | 13.1448% | |
Loot Summary at 500 Luck
Type Rarity | Misc 46.24% | Nothing 53.76% |
Junk 53.76% | | 53.7565% |
Poor 12.2% | 12.2039% | |
Common 6.1% | 6.102% | |
Uncommon 14.08% | 14.0815% | |
Rare 13.86% | 13.8562% | |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 15.0% | Nothing 85.0% |
Junk 85.0% | | 85.0% |
Uncommon 15.0% | 15.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 14.89% | Nothing 85.11% |
Junk 85.11% | | 85.1053% |
Uncommon 14.89% | 14.8947% | |
Loot Summary at 100 Luck
Type Rarity | Misc 14.8% | Nothing 85.2% |
Junk 85.2% | | 85.2045% |
Uncommon 14.8% | 14.7955% | |
Loot Summary at 150 Luck
Type Rarity | Misc 14.7% | Nothing 85.3% |
Junk 85.3% | | 85.3041% |
Uncommon 14.7% | 14.6959% | |
Loot Summary at 200 Luck
Type Rarity | Misc 14.6% | Nothing 85.4% |
Junk 85.4% | | 85.3979% |
Uncommon 14.6% | 14.6021% | |
Loot Summary at 300 Luck
Type Rarity | Misc 14.42% | Nothing 85.58% |
Junk 85.58% | | 85.5805% |
Uncommon 14.42% | 14.4195% | |
Loot Summary at 400 Luck
Type Rarity | Misc 14.25% | Nothing 85.75% |
Junk 85.75% | | 85.7535% |
Uncommon 14.25% | 14.2465% | |
Loot Summary at 500 Luck
Type Rarity | Misc 14.08% | Nothing 85.92% |
Junk 85.92% | | 85.9185% |
Uncommon 14.08% | 14.0815% | |
Wiki Discord Link
Loot Table:
Frostskeletonguardsman_N3_Nightmare
Spawn_Eventcurrency_HR
Quest_Skeletons_Common
Quest_Skeletonsword_Common
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Weapon 17.64% | Armor 72.75% | Misc 9.61% |
Rare 49.2% | 9.6% | 39.6% | |
Epic 38.33% | 7.4783% | 30.8478% | |
Legend 2.86% | 0.5581% | 2.3023% | |
Unique 9.61% | | | 9.6134% |
Loot Summary at 50 Luck
Type Rarity | Weapon 17.64% | Armor 72.75% | Misc 9.61% |
Rare 49.04% | 9.5685% | 39.4699% | |
Epic 38.45% | 7.5034% | 30.9515% | |
Legend 2.89% | 0.5643% | 2.3275% | |
Unique 9.61% | | | 9.6149% |
Loot Summary at 100 Luck
Type Rarity | Weapon 17.64% | Armor 72.75% | Misc 9.62% |
Rare 48.87% | 9.5362% | 39.3369% | |
Epic 38.59% | 7.53% | 31.0611% | |
Legend 2.92% | 0.5696% | 2.3495% | |
Unique 9.62% | | | 9.6167% |
Loot Summary at 150 Luck
Type Rarity | Weapon 17.64% | Armor 72.75% | Misc 9.62% |
Rare 48.74% | 9.5107% | 39.2316% | |
Epic 38.7% | 7.5507% | 31.1465% | |
Legend 2.94% | 0.5741% | 2.3683% | |
Unique 9.62% | | | 9.618% |
Loot Summary at 200 Luck
Type Rarity | Weapon 17.64% | Armor 72.75% | Misc 9.62% |
Rare 48.6% | 9.4837% | 39.1202% | |
Epic 38.81% | 7.573% | 31.2384% | |
Legend 2.97% | 0.5786% | 2.3866% | |
Unique 9.62% | | | 9.6196% |
Loot Summary at 300 Luck
Type Rarity | Weapon 17.63% | Armor 72.74% | Misc 9.62% |
Rare 48.39% | 9.4423% | 38.9495% | |
Epic 38.98% | 7.6061% | 31.3752% | |
Legend 3.01% | 0.5864% | 2.4189% | |
Unique 9.62% | | | 9.6216% |
Loot Summary at 400 Luck
Type Rarity | Weapon 17.63% | Armor 72.74% | Misc 9.62% |
Rare 48.21% | 9.4068% | 38.8032% | |
Epic 39.13% | 7.6349% | 31.4939% | |
Legend 3.04% | 0.5927% | 2.4451% | |
Unique 9.62% | | | 9.6234% |
Loot Summary at 500 Luck
Type Rarity | Weapon 17.63% | Armor 72.74% | Misc 9.62% |
Rare 48.07% | 9.3789% | 38.6881% | |
Epic 39.24% | 7.6575% | 31.5872% | |
Legend 3.06% | 0.5977% | 2.4657% | |
Unique 9.62% | | | 9.6248% |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity |
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Loot Summary at 50 Luck
Type Rarity |
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Loot Summary at 100 Luck
Type Rarity |
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Loot Summary at 150 Luck
Type Rarity |
---|
Loot Summary at 200 Luck
Type Rarity |
---|
Loot Summary at 300 Luck
Type Rarity |
---|
Loot Summary at 400 Luck
Type Rarity |
---|
Loot Summary at 500 Luck
Type Rarity |
---|
Wiki Discord Link
Loot Table at 0 LuckCollapse
Name | Luck GradeLuck Grades present on the graph but missing in the column below are associated with dropping nothing. | Rarity | Type | Item Count | Probability |
---|
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 45.0% | Nothing 55.0% |
Junk 55.0% | | 55.0% |
Poor 13.33% | 13.3333% | |
Common 6.67% | 6.6667% | |
Uncommon 15.0% | 15.0% | |
Rare 10.0% | 10.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 45.14% | Nothing 54.86% |
Junk 54.86% | | 54.8591% |
Poor 13.21% | 13.2132% | |
Common 6.61% | 6.6066% | |
Uncommon 14.89% | 14.8947% | |
Rare 10.43% | 10.4263% | |
Loot Summary at 100 Luck
Type Rarity | Misc 45.26% | Nothing 54.74% |
Junk 54.74% | | 54.7356% |
Poor 13.09% | 13.0858% | |
Common 6.54% | 6.5429% | |
Uncommon 14.8% | 14.7955% | |
Rare 10.84% | 10.8402% | |
Loot Summary at 150 Luck
Type Rarity | Misc 45.4% | Nothing 54.6% |
Junk 54.6% | | 54.5993% |
Poor 12.97% | 12.9716% | |
Common 6.49% | 6.4858% | |
Uncommon 14.7% | 14.6959% | |
Rare 11.25% | 11.2473% | |
Loot Summary at 200 Luck
Type Rarity | Misc 45.52% | Nothing 54.48% |
Junk 54.48% | | 54.4804% |
Poor 12.85% | 12.8498% | |
Common 6.42% | 6.4249% | |
Uncommon 14.6% | 14.6021% | |
Rare 11.64% | 11.6427% | |
Loot Summary at 300 Luck
Type Rarity | Misc 45.77% | Nothing 54.23% |
Junk 54.23% | | 54.2326% |
Poor 12.63% | 12.625% | |
Common 6.31% | 6.3125% | |
Uncommon 14.42% | 14.4195% | |
Rare 12.41% | 12.4104% | |
Loot Summary at 400 Luck
Type Rarity | Misc 46.01% | Nothing 53.99% |
Junk 53.99% | | 53.9933% |
Poor 12.41% | 12.4103% | |
Common 6.21% | 6.2051% | |
Uncommon 14.25% | 14.2465% | |
Rare 13.14% | 13.1448% | |
Loot Summary at 500 Luck
Type Rarity | Misc 46.24% | Nothing 53.76% |
Junk 53.76% | | 53.7565% |
Poor 12.2% | 12.2039% | |
Common 6.1% | 6.102% | |
Uncommon 14.08% | 14.0815% | |
Rare 13.86% | 13.8562% | |
Wiki Discord Link
Rolls 1 time(s)
There is significant evidence that luck does not work as previously believed.
The wiki has been adjusted to better fit collected data. The benefit that 500 Luck now gives is closer to what 50 Luck was previously believed to provide.
I acknowledge that the information presented herein may not currently be true.
0
50
100
150
200
300
400
500
Loot Summary at 0 Luck
Type Rarity | Misc 15.0% | Nothing 85.0% |
Junk 85.0% | | 85.0% |
Uncommon 15.0% | 15.0% | |
Loot Summary at 50 Luck
Type Rarity | Misc 14.89% | Nothing 85.11% |
Junk 85.11% | | 85.1053% |
Uncommon 14.89% | 14.8947% | |
Loot Summary at 100 Luck
Type Rarity | Misc 14.8% | Nothing 85.2% |
Junk 85.2% | | 85.2045% |
Uncommon 14.8% | 14.7955% | |
Loot Summary at 150 Luck
Type Rarity | Misc 14.7% | Nothing 85.3% |
Junk 85.3% | | 85.3041% |
Uncommon 14.7% | 14.6959% | |
Loot Summary at 200 Luck
Type Rarity | Misc 14.6% | Nothing 85.4% |
Junk 85.4% | | 85.3979% |
Uncommon 14.6% | 14.6021% | |
Loot Summary at 300 Luck
Type Rarity | Misc 14.42% | Nothing 85.58% |
Junk 85.58% | | 85.5805% |
Uncommon 14.42% | 14.4195% | |
Loot Summary at 400 Luck
Type Rarity | Misc 14.25% | Nothing 85.75% |
Junk 85.75% | | 85.7535% |
Uncommon 14.25% | 14.2465% | |
Loot Summary at 500 Luck
Type Rarity | Misc 14.08% | Nothing 85.92% |
Junk 85.92% | | 85.9185% |
Uncommon 14.08% | 14.0815% | |
Wiki Discord Link