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< Template:Monster Data

Revision as of 04:15, 2 April 2024 by Raw Salad (talk | contribs) (Updating to using set-like notation to indicate switch branching in description.)
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A switch data structure that contains information on Monsters. If proper arguments are not passed, returns an empty string.

Template parameters

ParameterDescriptionTypeStatus
Switch level 11

{<List>, Policies, <Monster>}

Stringsuggested
Switch level 22

Policies: {<Policy>}. <Monster>: {ActionSpeed, Boss, Miniboss, Drops, XP, AP, HP, Move, DamageReductions, Damages, Impacts, Statuses, Races}

Stringsuggested
Switch level 33

Drops:{<DropInstance>}. DamageReductions: {<Reductions>}. Damages: {<AttackNames>}. Impacts: {<AttackNames>}. Statuses: {<Status>}. Races: {<Race>}.

Stringsuggested